Player Matchup

He Bo
He Bo
ByFlavioMen
He Bo
Level 89
God Stats
0W - 1L
1,252 SR
Queue Stats
40W - 23L
1,555 Elo+
Solo
Neith
Neith
SirSaberus
Neith
Level 147
God Stats
24W - 22L
1,559 SR
Queue Stats
164W - 190L
1,449 Elo+
Solo
Thor
Thor
SoggyNanners
Thor
Level 104
God Stats
7W - 7L
1,660 SR
Queue Stats
272W - 304L
1,488 Elo+
Party 1
Maui
Maui
StarGazer0122
Maui
Level 158
God Stats
17W - 25L
1,428 SR
Queue Stats
1,014W - 1,021L
1,466 Elo+
Solo
Charybdis
Charybdis
blxssfvI
Charybdis
Level 83
God Stats
23W - 18L
1,578 SR
Queue Stats
160W - 181L
1,453 Elo+
Party 1
Team Averages
Level 116
1,495 SR
1,482 Elo+

VS

Team Averages
Level 119
1,525 SR
1,463 Elo+
Heimdallr
Heimdallr
Evilestspace773
Heimdallr
Level 94
God Stats
2W - 1L
1,543 SR
Queue Stats
143W - 146L
1,521 Elo+
Solo
Cernunnos
Cernunnos
SirBruhh
Cernunnos
Level 119
God Stats
3W - 3L
1,415 SR
Queue Stats
326W - 306L
1,435 Elo+
Party 2
Hera
Hera
SumHungFu
Hera
Level 118
God Stats
16W - 20L
1,487 SR
Queue Stats
305W - 322L
1,468 Elo+
Solo
Maui
Maui
ThAtBoOfPaCk
Maui
Level 119
God Stats
33W - 36L
1,524 SR
Queue Stats
301W - 345L
1,480 Elo+
Solo
Shiva
Shiva
Tyjumei
Shiva
Level 146
God Stats
48W - 29L
1,654 SR
Queue Stats
434W - 428L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
8,760
461
10,803
13,469
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
16
5 / 4 / 0
9,885
520
9,625
10,951
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 3
9,127
480
9,748
15,743
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 5
7,637
402
6,408
16,565
15,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
blxssfvI
Charybdis
16
1 / 3 / 2
9,608
506
7,702
14,221
5,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Evilestspace773
Heimdallr
17
2 / 3 / 4
10,277
541
9,118
15,414
6,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
SirBruhh
Cernunnos
17
4 / 2 / 6
10,483
552
14,450
14,450
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
16
3 / 3 / 3
10,130
533
7,736
14,127
6,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 4
9,372
493
7,170
14,661
14,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Tyjumei
Shiva
16
5 / 2 / 1
10,369
546
12,294
16,412
15,652
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
13
Kills
18
18
Deaths
13
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Heimdallr
Evilestspace773
Heimdallr
2
3
4
1.33
W
Cernunnos
SirBruhh
Cernunnos
4
2
6
3.5
L
Neith
5
4
0
1.25
L
3
5
3
0.9
L
0
3
5
0.83
W
Hera
3
3
3
1.5
W
4
3
4
2
W
Shiva
Tyjumei
Shiva
5
2
1
2.75
L
Charybdis
blxssfvI
Charybdis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,286
Damage
50,768
70,949
Taken
75,064
37,701
Mitigated
49,751
17,295
Healing
26,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,803
867
0
3,990
13,469
4,786
772
4,290
8,879
60,407
0
W
Heimdallr
Evilestspace773
Heimdallr
9,118
4,346
194
6,695
15,414
6,598
3,767
2,186
13,228
0
78,691
W
Cernunnos
SirBruhh
Cernunnos
14,450
4,963
0
8,028
14,450
6,662
654
2,437
12,013
0
95,214
L
Neith
9,625
3,470
142
2,500
10,951
5,388
430
2,468
8,483
0
71,111
L
9,748
2,704
0
4,046
15,743
6,456
0
2,357
13,232
0
65,201
L
6,408
2,205
659
2,275
16,565
15,446
816
4,094
12,429
31,161
6,476
W
Hera
7,736
2,004
0
5,697
14,127
6,550
1,018
7,265
6,862
84,324
0
W
7,170
2,119
1,483
1,684
14,661
14,289
156
2,564
12,097
39,856
7,347
W
Shiva
Tyjumei
Shiva
12,294
2,565
51
2,723
16,412
15,652
36
2,982
13,430
0
63,828
L
Charybdis
blxssfvI
Charybdis
7,702
2,150
471
3,212
14,221
5,625
886
652
13,569
1,801
64,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,017
Gold Earned
50,631
535
Minions Killed
582
0
Camps Cleared
0
1,674,582
Distance Traveled
1,747,533
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,760
461
118
6
0
318,937
5
W
Heimdallr
10,277
541
125
7
0
321,242
5
W
Cernunnos
10,483
552
137
7
0
374,497
6
L
Neith
9,885
520
131
7
0
360,525
2
L
Thor
9,127
480
107
6
0
354,994
4
L
Maui
7,637
402
52
3
0
338,171
3
W
Hera
10,130
533
155
8
0
353,680
6
W
Maui
9,372
493
66
3
0
359,416
6
W
Shiva
10,369
546
99
5
0
338,698
6
L
Charybdis
9,608
506
127
7
0
301,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role