Player Matchup

Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TJHaLand
Bellona
Level 64
God Stats
4W - 7L
1,504 SR
Queue Stats
72W - 91L
1,416 Elo+
Party 1
Horus
Horus
mathsantalex
Horus
Level 160
God Stats
10W - 21L
1,463 SR
Queue Stats
71W - 67L
1,519 Elo+
Solo
Team Averages
Level 132
1,493 SR
1,487 Elo+

VS

Team Averages
Level 120
1,545 SR
1,601 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ItxchiUchihx
Ymir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,693 Elo+
Party 2
Thor
Thor
Telamete69
Thor
Level 20
God Stats
2W - 0L
1,805 SR
Queue Stats
17W - 5L
1,661 Elo+
Party 2
Amaterasu
Amaterasu
Thanasmite
Amaterasu
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,657 Elo+
Party 2
Neith
Neith
y Obscure y
Neith
Level 140
God Stats
12W - 9L
1,420 SR
Queue Stats
277W - 310L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
0 / 0 / 0
3,455
691
551
2,959
885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
 
Cernunnos
5
0 / 1 / 2
3,311
662
3,024
4,093
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
 
Scylla
3
0 / 0 / 0
2,784
557
37
230
61
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
TJHaLand
Bellona
5
0 / 1 / 0
3,467
693
2,434
3,274
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
2 / 1 / 0
3,420
684
2,880
2,920
1,065
Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 0 / 0
3,596
719
685
781
216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
1 / 1 / 1
3,722
744
1,283
3,995
1,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 2
3,707
741
1,516
3,019
893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Thanasmite
Amaterasu
6
1 / 0 / 0
3,629
726
1,627
4,175
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 2
3,330
666
2,332
2,291
372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
3
3
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
0
0
0
L
Cernunnos
 
Cernunnos
0
1
2
1
L
Scylla
 
Scylla
0
0
0
0
W
Tiamat
 
Tiamat
0
0
0
0
W
1
1
1
1.5
L
Bellona
TJHaLand
Bellona
0
1
0
0
W
1
0
2
2
W
Amaterasu
Thanasmite
Amaterasu
1
0
0
1
L
2
1
0
2
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,926
Damage
7,443
13,476
Taken
14,261
5,103
Mitigated
4,858
5,222
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
551
322
0
745
2,959
885
0
451
2,424
0
18,101
L
Cernunnos
 
Cernunnos
3,024
1,510
0
2,180
4,093
1,197
0
490
3,603
0
18,636
L
Scylla
 
Scylla
37
37
0
0
230
61
0
118
80
5,800
0
W
Tiamat
 
Tiamat
685
0
0
491
781
216
870
0
781
16,633
0
W
1,283
615
0
701
3,995
1,784
0
0
3,995
7,012
0
L
Bellona
TJHaLand
Bellona
2,434
1,383
0
1,652
3,274
1,895
0
0
3,274
0
16,653
W
1,516
546
0
1,561
3,019
893
0
37
2,982
0
11,420
W
Amaterasu
Thanasmite
Amaterasu
1,627
804
0
2,353
4,175
1,593
0
0
4,175
0
16,374
L
2,880
1,344
232
413
2,920
1,065
0
793
2,127
0
9,284
W
2,332
1,387
0
981
2,291
372
0
0
2,291
0
12,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,437
Gold Earned
17,984
128
Minions Killed
128
0
Camps Cleared
0
468,121
Distance Traveled
488,808
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,455
691
35
7
0
119,237
1
L
Cernunnos
3,311
662
23
5
0
89,161
0
L
Scylla
2,784
557
12
2
0
43,715
0
W
Tiamat
3,596
719
36
7
0
84,664
2
W
Ymir
3,722
744
11
2
0
105,871
1
L
Bellona
3,467
693
37
7
0
115,088
1
W
Thor
3,707
741
33
7
0
107,884
0
W
Amaterasu
3,629
726
22
4
0
104,798
1
L
Horus
3,420
684
21
4
0
100,920
2
W
Neith
3,330
666
26
5
0
85,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role