Player Matchup

Horus
Horus
JwGman
Horus
Level 66
God Stats
1W - 0L
1,253 SR
Queue Stats
152W - 115L
1,567 Elo+
Party 1
Guan Yu
Guan Yu
Noble66
Guan Yu
Level 143
God Stats
8W - 2L
1,769 SR
Queue Stats
143W - 93L
1,627 Elo+
Party 1
Jing Wei
Jing Wei
Void of Demons
Jing Wei
Level 155
God Stats
5W - 5L
1,583 SR
Queue Stats
184W - 158L
1,573 Elo+
Party 1
Vulcan
Vulcan
daddyrodgers22
Vulcan
Level 149
God Stats
2W - 1L
1,561 SR
Queue Stats
74W - 79L
1,528 Elo+
Solo
Bacchus
Bacchus
theprodigykid42
Bacchus
Level 129
God Stats
2W - 2L
1,540 SR
Queue Stats
114W - 89L
1,632 Elo+
Solo
Team Averages
Level 128
1,541 SR
1,586 Elo+

VS

Team Averages
Level 132
1,566 SR
1,589 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Anikicroak300
Vulcan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 75L
1,526 Elo+
Party 2
Ullr
Ullr
Diegoneitor117
Ullr
Level 157
God Stats
2W - 3L
1,564 SR
Queue Stats
99W - 112L
1,607 Elo+
Party 2
Sylvanus
Sylvanus
MoonlightBae671
Sylvanus
Level 142
God Stats
84W - 48L
1,703 SR
Queue Stats
284W - 232L
1,698 Elo+
Solo
Da Ji
Da Ji
fiveguysfrys
Da Ji
Level 105
God Stats
5W - 6L
1,565 SR
Queue Stats
171W - 148L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JwGman
Horus
9
0 / 0 / 2
5,452
545
2,363
7,620
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Noble66
Guan Yu
10
5 / 0 / 1
6,366
637
4,742
6,867
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
10
1 / 0 / 2
5,446
545
3,796
6,706
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 0
6,775
678
4,554
3,227
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 1 / 3
5,907
591
6,023
6,394
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 2 / 0
5,098
510
4,165
8,753
4,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 3 / 1
4,946
495
2,087
5,548
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
4,969
497
5,324
6,547
2,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
8
0 / 1 / 0
4,531
453
5,203
6,433
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 1
4,860
486
1,379
6,926
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
1
1
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
L
0
3
1
0.17
L
0
2
0
0
W
Horus
JwGman
Horus
0
0
2
1
L
Sylvanus
0
1
0
0
W
Guan Yu
Noble66
Guan Yu
5
0
1
5.5
W
Jing Wei
1
0
2
2
W
3
0
0
3
L
0
1
1
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,478
Damage
18,158
30,814
Taken
34,207
15,121
Mitigated
14,690
13,261
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,165
199
66
3,015
8,753
4,281
0
4,837
3,444
26,673
0
L
2,087
624
0
551
5,548
1,902
0
2,672
2,876
29,596
0
L
5,324
2,425
0
644
6,547
2,091
0
49
6,498
0
35,620
W
Horus
JwGman
Horus
2,363
1,199
518
3,722
7,620
4,669
302
2,892
4,728
0
16,188
L
Sylvanus
5,203
2,445
737
1,639
6,433
4,125
0
1,148
5,285
18,770
8,992
W
Guan Yu
Noble66
Guan Yu
4,742
1,175
266
3,252
6,867
3,091
0
2,288
4,579
0
34,680
W
Jing Wei
3,796
3,015
0
2,808
6,706
2,008
0
1,402
5,304
0
36,030
W
4,554
593
0
638
3,227
1,367
460
1,114
2,113
56,761
0
L
1,379
291
0
2,823
6,926
2,291
0
1,317
5,527
0
23,389
W
6,023
1,059
0
2,057
6,394
3,986
0
2,874
3,520
29,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,946
Gold Earned
24,404
351
Minions Killed
279
0
Camps Cleared
0
1,052,450
Distance Traveled
996,264
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,098
510
66
7
0
194,359
2
L
Vulcan
4,946
495
42
4
0
213,917
0
L
Ullr
4,969
497
61
6
0
169,888
0
W
Horus
5,452
545
28
3
0
213,366
3
L
Sylvanus
4,531
453
49
5
0
191,706
4
W
Guan Yu
6,366
637
78
8
0
242,788
0
W
Jing Wei
5,446
545
80
8
0
197,207
1
W
Vulcan
6,775
678
109
11
0
200,775
1
L
Da Ji
4,860
486
61
6
0
226,394
2
W
Bacchus
5,907
591
56
6
0
198,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role