Player Matchup

Cthulhu
Cthulhu
INSUFIxIENT
Cthulhu
Level 68
God Stats
3W - 3L
1,604 SR
Queue Stats
251W - 355L
1,377 Elo+
Party 1
Loki
Loki
siixu
Loki
Level 46
God Stats
19W - 28L
1,480 SR
Queue Stats
97W - 111L
1,394 Elo+
Party 1
Scylla
Scylla
unbes
Scylla
Level 26
God Stats
5W - 7L
1,488 SR
Queue Stats
79W - 101L
1,332 Elo+
Party 1
Team Averages
Level 47
1,524 SR
1,368 Elo+

VS

Team Averages
Level 52
1,613 SR
1,433 Elo+
Kukulkan
Kukulkan
BlazinReborn
Kukulkan
Level 8
God Stats
5W - 2L
1,631 SR
Queue Stats
8W - 4L
1,485 Elo+
Party 2
Artio
Artio
Ryk501
Artio
Level 98
God Stats
8W - 2L
1,582 SR
Queue Stats
27W - 16L
1,428 Elo+
Party 2
Izanami
Izanami
Top Jesh
Izanami
Level 49
God Stats
10W - 7L
1,625 SR
Queue Stats
131W - 164L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
INSUFIxIENT
Cthulhu
16
3 / 3 / 7
11,185
699
15,307
15,882
10,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
siixu
Loki
18
3 / 2 / 7
11,172
698
11,982
15,547
6,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
unbes
Scylla
17
5 / 3 / 4
11,466
717
10,915
10,336
4,554
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlazinReborn
Kukulkan
17
0 / 4 / 7
10,779
674
10,781
11,832
6,035
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Ryk501
Artio
18
5 / 1 / 3
13,047
815
16,037
18,124
23,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Top Jesh
Izanami
17
3 / 6 / 4
11,352
710
9,258
14,436
7,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
11
Kills
8
8
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BlazinReborn
Kukulkan
0
4
7
0.88
L
Cthulhu
INSUFIxIENT
Cthulhu
3
3
7
2.17
W
Artio
Ryk501
Artio
5
1
3
6.5
W
Izanami
Top Jesh
Izanami
3
6
4
0.83
L
Loki
siixu
Loki
3
2
7
3.25
L
Scylla
unbes
Scylla
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,204
Damage
36,076
41,765
Taken
44,392
21,606
Mitigated
37,249
7,195
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BlazinReborn
Kukulkan
10,781
1,275
0
1,865
11,832
6,035
1,359
6,325
5,073
43,266
0
L
Cthulhu
INSUFIxIENT
Cthulhu
15,307
332
578
525
15,882
10,220
0
10,383
5,499
39,213
0
W
Artio
Ryk501
Artio
16,037
2,149
2,041
6,555
18,124
23,782
904
8,303
9,317
51,888
0
W
Izanami
Top Jesh
Izanami
9,258
5,309
0
1,186
14,436
7,432
1,133
10,204
3,748
0
40,730
L
Loki
siixu
Loki
11,982
3,922
0
4,747
15,547
6,832
0
10,344
5,203
0
53,028
L
Scylla
unbes
Scylla
10,915
1,751
0
1,345
10,336
4,554
0
6,184
4,152
43,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,823
Gold Earned
35,178
205
Minions Killed
205
0
Camps Cleared
0
916,872
Distance Traveled
864,545
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,779
674
79
5
0
274,554
1
L
Cthulhu
11,185
699
65
4
0
304,062
0
W
Artio
13,047
815
53
3
0
314,188
4
W
Izanami
11,352
710
73
5
0
275,803
6
L
Loki
11,172
698
57
4
0
346,575
3
L
Scylla
11,466
717
83
5
0
266,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role