Player Matchup

Fenrir
Fenrir
KkDank_SinatraKk
Fenrir
Level 121
God Stats
1W - 1L
1,623 SR
Queue Stats
109W - 127L
1,358 Elo+
Solo
Medusa
Medusa
Macchmallow
Medusa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,434 Elo+
Solo
Vamana
Vamana
Undurwurld
Vamana
Level 63
God Stats
12W - 9L
1,530 SR
Queue Stats
242W - 263L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
buffybuns
Sun Wukong
Level 99
God Stats
1W - 0L
1,487 SR
Queue Stats
6W - 1L
1,724 Elo+
Solo
Ganesha
Ganesha
xJENOCYDEJONESx
Ganesha
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 127L
1,342 Elo+
Solo
Team Averages
Level 87
1,528 SR
1,445 Elo+

VS

Team Averages
Level 90
1,445 SR
1,384 Elo+
Zeus
Zeus
BillNyTheHighGuy
Zeus
Level 105
God Stats
4W - 2L
1,797 SR
Queue Stats
211W - 238L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EZ125
Morgan Le Fay
Level 43
God Stats
2W - 6L
1,096 SR
Queue Stats
198W - 195L
1,393 Elo+
Party 2
Xbalanque
Xbalanque
Theboolinator_
Xbalanque
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 216L
1,395 Elo+
Party 2
Neith
Neith
ZailKnight
Neith
Level 89
God Stats
2W - 2L
1,744 SR
Queue Stats
161W - 196L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
chiz-it
Sun Wukong
Level 108
God Stats
1W - 8L
1,090 SR
Queue Stats
951W - 1,134L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 12
10,781
770
11,872
18,087
15,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
19
8 / 4 / 13
11,519
823
18,345
16,218
9,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Undurwurld
Vamana
18
6 / 6 / 16
11,979
856
13,853
21,835
26,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
buffybuns
Sun Wukong
20
7 / 3 / 11
12,356
883
14,579
29,941
29,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
0 / 3 / 21
10,984
785
10,682
25,512
24,124
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 8
10,792
771
14,725
10,398
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
EZ125
Morgan Le Fay
15
4 / 6 / 6
9,751
697
18,740
14,575
7,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Theboolinator_
Xbalanque
16
2 / 6 / 11
9,599
686
17,980
14,083
7,379
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
20
7 / 4 / 10
11,388
813
26,407
17,532
9,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
chiz-it
Sun Wukong
14
2 / 7 / 11
9,317
666
10,449
20,742
23,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
68
28
Kills
22
22
Deaths
28
73
Assists
46
Player
Kills
Deaths
Assists
KDA
L
7
5
8
2.2
L
Morgan Le Fay
EZ125
Morgan Le Fay
4
6
6
1.17
W
7
6
12
2.17
W
Medusa
8
4
13
3.63
L
Xbalanque
Theboolinator_
Xbalanque
2
6
11
1.25
W
Vamana
Undurwurld
Vamana
6
6
16
2.33
L
Neith
7
4
10
3
W
Sun Wukong
buffybuns
Sun Wukong
7
3
11
4.17
L
Sun Wukong
chiz-it
Sun Wukong
2
7
11
1.07
W
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,331
Damage
88,301
111,593
Taken
77,330
105,339
Mitigated
52,900
48,833
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,725
4,193
286
1,125
10,398
4,950
815
828
9,523
31,035
0
L
Morgan Le Fay
EZ125
Morgan Le Fay
18,740
3,111
1,169
2,665
14,575
7,371
427
1,483
12,805
26,206
0
W
11,872
2,872
3,430
3,968
18,087
15,544
1,466
5,294
12,793
0
15,782
W
Medusa
18,345
7,844
1,518
3,502
16,218
9,321
3,335
5,955
10,263
0
44,641
L
Xbalanque
Theboolinator_
Xbalanque
17,980
7,321
1,797
2,663
14,083
7,379
0
1,391
12,589
0
26,983
W
Vamana
Undurwurld
Vamana
13,853
6,550
3,166
7,145
21,835
26,388
807
6,254
15,581
0
23,576
L
Neith
26,407
14,645
1,900
7,881
17,532
9,300
997
3,614
13,826
0
50,454
W
Sun Wukong
buffybuns
Sun Wukong
14,579
1,995
1,619
11,163
29,941
29,962
91
8,030
21,911
0
36,437
L
Sun Wukong
chiz-it
Sun Wukong
10,449
1,660
619
3,308
20,742
23,900
0
3,366
17,123
0
17,347
W
10,682
1,030
2,514
10,808
25,512
24,124
1,580
7,932
17,580
23,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,619
Gold Earned
50,847
132
Minions Killed
125
0
Camps Cleared
0
1,336,036
Distance Traveled
1,152,483
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,792
771
30
2
0
222,806
0
L
Morgan Le Fay
9,751
697
19
1
0
248,581
0
W
Fenrir
10,781
770
10
1
0
251,061
0
W
Medusa
11,519
823
58
4
0
228,526
0
L
Xbalanque
9,599
686
18
1
0
221,649
0
W
Vamana
11,979
856
12
1
0
277,555
0
L
Neith
11,388
813
51
4
0
224,792
0
W
Sun Wukong
12,356
883
50
4
0
301,752
1
L
Sun Wukong
9,317
666
7
1
0
234,655
0
W
Ganesha
10,984
785
2
0
0
277,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role