Player Matchup

Artio
Artio
Guci8002
Artio
Level 143
God Stats
2W - 2L
1,246 SR
Queue Stats
115W - 126L
1,421 Elo+
Solo
Geb
Geb
m3rlinoDino
Geb
Level 65
God Stats
4W - 5L
1,359 SR
Queue Stats
327W - 386L
1,459 Elo+
Party 2
Kuzenbo
Kuzenbo
pufupfu
Kuzenbo
Level 46
God Stats
7W - 3L
1,372 SR
Queue Stats
144W - 157L
1,401 Elo+
Solo
Bellona
Bellona
sn4ke pliskin55
Bellona
Level 149
God Stats
5W - 7L
1,424 SR
Queue Stats
545W - 763L
1,380 Elo+
Solo
Kukulkan
Kukulkan
xxXdafallenXxx
Kukulkan
Level 129
God Stats
9W - 7L
1,456 SR
Queue Stats
317W - 340L
1,402 Elo+
Party 2
Team Averages
Level 106
1,371 SR
1,412 Elo+

VS

Team Averages
Level 99
1,498 SR
1,351 Elo+
Cerberus
Cerberus
JP0132
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,336 Elo+
Solo
Mercury
Mercury
NeoMaster13
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 47L
1,166 Elo+
Party 1
Camazotz
Camazotz
SeaWoIf
Camazotz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,396 Elo+
Party 1
Cliodhna
Cliodhna
Tigzor
Cliodhna
Level 143
God Stats
11W - 12L
1,488 SR
Queue Stats
359W - 385L
1,452 Elo+
Solo
Bastet
Bastet
atigris
Bastet
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Guci8002
Artio
16
3 / 2 / 13
10,287
857
6,907
18,178
27,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 2 / 16
9,955
830
11,159
16,509
19,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kuzenbo
pufupfu
Kuzenbo
17
6 / 1 / 13
10,977
915
11,930
13,694
22,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 7
8,815
735
10,187
16,098
18,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
18
7 / 2 / 11
10,598
883
22,279
12,643
6,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JP0132
Cerberus
15
1 / 4 / 9
8,666
722
15,175
23,362
32,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
NeoMaster13
Mercury
14
1 / 8 / 4
8,363
697
7,530
12,463
7,270
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
SeaWoIf
Camazotz
14
2 / 2 / 9
8,026
669
10,246
13,948
14,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Tigzor
Cliodhna
14
6 / 4 / 3
8,972
748
16,200
14,451
8,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
atigris
Bastet
15
3 / 3 / 7
8,367
697
11,400
10,476
5,415
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
45
21
Kills
13
13
Deaths
21
60
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artio
Guci8002
Artio
3
2
13
4.75
L
Cerberus
JP0132
Cerberus
1
4
9
1.38
L
Mercury
NeoMaster13
Mercury
1
8
4
0.38
L
Camazotz
SeaWoIf
Camazotz
2
2
9
3.25
L
Cliodhna
Tigzor
Cliodhna
6
4
3
1.88
L
Bastet
atigris
Bastet
3
3
7
2.17
W
3
2
16
5.5
W
Kuzenbo
pufupfu
Kuzenbo
6
1
13
12.5
W
2
6
7
0.92
W
Kukulkan
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,462
Damage
60,551
77,122
Taken
74,700
94,042
Mitigated
67,350
29,527
Healing
31,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Guci8002
Artio
6,907
1,251
8,156
4,982
18,178
27,038
227
4,016
14,162
9,928
0
L
Cerberus
JP0132
Cerberus
15,175
2,405
624
10,716
23,362
32,382
0
14,711
8,651
24,819
0
L
Mercury
NeoMaster13
Mercury
7,530
2,920
0
297
12,463
7,270
0
10,689
1,774
0
20,822
L
Camazotz
SeaWoIf
Camazotz
10,246
2,668
1,746
8,520
13,948
14,209
0
8,735
5,213
0
16,320
L
Cliodhna
Tigzor
Cliodhna
16,200
1,777
1,169
5,365
14,451
8,074
0
10,332
4,119
0
30,730
L
Bastet
atigris
Bastet
11,400
2,480
415
2,994
10,476
5,415
0
7,808
2,668
0
20,943
W
11,159
1,907
3,012
2,074
16,509
19,837
681
2,643
13,866
21,514
0
W
Kuzenbo
pufupfu
Kuzenbo
11,930
3,898
1,008
2,690
13,694
22,466
837
2,246
11,448
19,590
0
W
10,187
2,614
1,080
1,184
16,098
18,186
155
3,083
13,015
0
19,605
W
Kukulkan
22,279
1,367
2,651
2,690
12,643
6,515
1,902
3,187
9,456
46,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,632
Gold Earned
42,394
135
Minions Killed
124
0
Camps Cleared
0
1,219,794
Distance Traveled
1,167,176
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,287
857
7
1
0
245,311
0
L
Cerberus
8,666
722
32
3
0
204,911
0
L
Mercury
8,363
697
33
3
0
207,757
0
L
Camazotz
8,026
669
14
1
0
238,816
0
L
Cliodhna
8,972
748
30
3
0
228,262
1
L
Bastet
8,367
697
15
1
0
287,430
0
W
Geb
9,955
830
14
1
0
265,324
0
W
Kuzenbo
10,977
915
18
2
0
262,763
0
W
Bellona
8,815
735
23
2
0
208,290
0
W
Kukulkan
10,598
883
73
6
0
238,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role