Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Bzamo
Ratatoskr
Level 157
God Stats
6W - 2L
1,727 SR
Queue Stats
33W - 40L
1,669 Elo+
Solo
Charybdis
Charybdis
LightNingZhADoW
Charybdis
Level 156
God Stats
1W - 1L
1,625 SR
Queue Stats
412W - 397L
1,551 Elo+
Solo
Arachne
Arachne
Riluho
Arachne
Level 145
God Stats
3W - 2L
1,678 SR
Queue Stats
181W - 181L
1,561 Elo+
Party 1
Artio
Artio
SpinachDip420
Artio
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,556 Elo+
Party 1
Team Averages
Level 145
1,606 SR
1,567 Elo+

VS

Team Averages
Level 151
1,586 SR
1,571 Elo+
Ishtar
Ishtar
Di1ks
Ishtar
Level 156
God Stats
5W - 9L
1,476 SR
Queue Stats
328W - 311L
1,630 Elo+
Party 2
Ymir
Ymir
GokuwithanAfro
Ymir
Level 160
God Stats
42W - 31L
1,586 SR
Queue Stats
253W - 260L
1,504 Elo+
Solo
Hun Batz
Hun Batz
III DaGhosT III
Hun Batz
Level 128
God Stats
7W - 6L
1,691 SR
Queue Stats
139W - 141L
1,572 Elo+
Party 2
Chang'e
Chang'e
JAHgamer
Chang'e
Level 159
God Stats
111W - 103L
1,640 SR
Queue Stats
526W - 527L
1,589 Elo+
Solo
Ne Zha
Ne Zha
VandalVash
Ne Zha
Level 152
God Stats
7W - 8L
1,536 SR
Queue Stats
140W - 153L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 6 / 0
8,203
456
6,223
15,482
7,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
Bzamo
Ratatoskr
15
6 / 2 / 0
9,483
527
13,126
19,007
12,963
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
LightNingZhADoW
Charybdis
11
0 / 2 / 1
6,962
387
2,479
6,955
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Riluho
Arachne
15
1 / 2 / 2
9,019
501
7,656
18,912
7,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 7 / 0
6,123
340
505
12,342
5,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Di1ks
Ishtar
18
6 / 0 / 3
12,861
715
14,972
13,868
7,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 0 / 6
10,506
584
6,463
14,896
20,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
16
2 / 1 / 4
10,172
565
5,010
12,974
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
JAHgamer
Chang'e
16
4 / 1 / 4
10,389
577
11,381
13,200
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
VandalVash
Ne Zha
15
2 / 5 / 1
10,704
595
11,155
13,956
10,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
18
19
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
6
0
0
L
Ratatoskr
Bzamo
Ratatoskr
6
2
0
3
W
Ishtar
Di1ks
Ishtar
6
0
3
7.5
W
4
0
6
7
W
Hun Batz
2
1
4
4
W
Chang'e
JAHgamer
Chang'e
4
1
4
6
L
Charybdis
LightNingZhADoW
Charybdis
0
2
1
0.25
L
Arachne
Riluho
Arachne
1
2
2
1
L
0
7
0
0
W
Ne Zha
VandalVash
Ne Zha
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,989
Damage
48,981
72,698
Taken
68,894
35,931
Mitigated
49,233
21,228
Healing
32,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,223
3,476
0
4,218
15,482
7,116
0
9,541
5,890
70,362
5,998
L
Ratatoskr
Bzamo
Ratatoskr
13,126
3,865
0
7,671
19,007
12,963
0
33
17,990
0
60,798
W
Ishtar
Di1ks
Ishtar
14,972
11,269
0
7,423
13,868
7,081
5,123
984
12,884
0
128,690
W
6,463
2,730
0
1,847
14,896
20,610
186
3,498
11,398
28,533
1,237
W
Hun Batz
5,010
1,096
0
5,909
12,974
5,633
1,617
1,766
11,208
0
79,379
W
Chang'e
JAHgamer
Chang'e
11,381
1,579
4,195
7,605
13,200
5,777
1,842
3,896
9,304
101,097
0
L
Charybdis
LightNingZhADoW
Charybdis
2,479
1,045
0
2,737
6,955
2,099
0
1,210
5,745
0
39,142
L
Arachne
Riluho
Arachne
7,656
5,480
0
5,190
18,912
7,904
0
2,993
15,823
0
81,717
L
505
152
0
1,412
12,342
5,849
0
3,875
8,467
15,865
0
W
Ne Zha
VandalVash
Ne Zha
11,155
3,118
0
5,045
13,956
10,132
859
1,541
12,415
0
73,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
54,632
469
Minions Killed
663
0
Camps Cleared
0
1,462,701
Distance Traveled
1,819,427
2
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,203
456
134
7
0
304,632
1
L
Ratatoskr
9,483
527
115
6
0
358,386
0
W
Ishtar
12,861
715
218
12
0
317,595
5
W
Ymir
10,506
584
42
2
0
365,637
8
W
Hun Batz
10,172
565
119
7
0
376,739
2
W
Chang'e
10,389
577
159
9
0
381,652
6
L
Charybdis
6,962
387
65
4
0
204,196
1
L
Arachne
9,019
501
125
7
0
397,965
0
L
Artio
6,123
340
30
2
0
197,522
0
W
Ne Zha
10,704
595
125
7
0
377,804
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role