Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CEScorpion
Kukulkan
Level 105
God Stats
1W - 3L
1,799 SR
Queue Stats
7W - 13L
1,342 Elo+
Solo
Cthulhu
Cthulhu
Goyetagamer02
Cthulhu
Level 117
God Stats
4W - 3L
1,765 SR
Queue Stats
400W - 430L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
Husklex
Gilgamesh
Level 29
God Stats
0W - 1L
1,275 SR
Queue Stats
16W - 23L
1,480 Elo+
Party 2
Neith
Neith
NinaMedina
Neith
Level 49
God Stats
20W - 15L
1,470 SR
Queue Stats
55W - 66L
1,343 Elo+
Solo
Team Averages
Level 84
1,562 SR
1,430 Elo+

VS

Team Averages
Level 90
1,436 SR
1,464 Elo+
Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Bezzle
Sun Wukong
Level 157
God Stats
18W - 14L
1,617 SR
Queue Stats
488W - 480L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Camilo7xd1930
Zhong Kui
Level 65
God Stats
5W - 4L
1,500 SR
Queue Stats
171W - 177L
1,388 Elo+
Solo
Jing Wei
Jing Wei
Ggygy
Jing Wei
Level 4
God Stats
1W - 0L
1,267 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
SharpPlayer656
Thanatos
Level 159
God Stats
3W - 5L
1,297 SR
Queue Stats
132W - 145L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 4 / 0
7,273
455
3,556
11,876
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
CEScorpion
Kukulkan
13
0 / 6 / 0
7,855
491
9,667
10,161
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
13
3 / 2 / 3
7,815
488
11,343
11,132
10,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Husklex
Gilgamesh
1
0 / 0 / 0
4,595
287
0
0
0
Neith
12
2 / 2 / 1
7,402
463
2,451
7,567
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 2 / 3
7,560
473
6,899
8,903
3,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
Bezzle
Sun Wukong
16
6 / 0 / 2
10,217
639
7,901
8,922
4,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Zhong Kui
Camilo7xd1930
Zhong Kui
15
3 / 0 / 4
9,183
574
8,384
14,365
12,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Ggygy
Jing Wei
11
0 / 2 / 2
7,186
449
2,515
8,333
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
14
4 / 2 / 3
8,945
559
5,602
12,755
6,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
14
14
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
W
Skadi
 
Skadi
1
2
3
1.25
W
Sun Wukong
Bezzle
Sun Wukong
6
0
2
7
L
Kukulkan
CEScorpion
Kukulkan
0
6
0
0
W
Zhong Kui
Camilo7xd1930
Zhong Kui
3
0
4
5
W
Jing Wei
Ggygy
Jing Wei
0
2
2
0.5
L
Cthulhu
3
2
3
2.25
L
Gilgamesh
Husklex
Gilgamesh
0
0
0
0
L
Neith
2
2
1
1.25
W
Thanatos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,017
Damage
31,301
40,736
Taken
53,278
25,036
Mitigated
30,223
7,564
Healing
29,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,556
504
0
3,150
11,876
7,433
0
920
10,956
0
41,884
W
Skadi
 
Skadi
6,899
3,208
0
480
8,903
3,364
1,864
4,237
4,180
0
43,836
W
Sun Wukong
Bezzle
Sun Wukong
7,901
1,869
0
4,732
8,922
4,853
54
292
8,157
0
73,022
L
Kukulkan
CEScorpion
Kukulkan
9,667
796
0
1,019
10,161
4,040
553
6,155
4,006
63,985
0
W
Zhong Kui
Camilo7xd1930
Zhong Kui
8,384
735
0
9,423
14,365
12,260
838
8,875
5,378
63,098
0
W
Jing Wei
Ggygy
Jing Wei
2,515
1,645
0
1,967
8,333
2,972
3,420
4,221
3,536
0
33,019
L
Cthulhu
11,343
167
131
2,179
11,132
10,450
0
1,139
9,993
41,607
1,092
L
Gilgamesh
Husklex
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Neith
2,451
736
0
1,085
7,567
3,113
1,356
170
7,397
0
32,713
W
Thanatos
5,602
1,217
0
12,938
12,755
6,774
0
1,972
10,586
0
73,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
43,091
316
Minions Killed
472
0
Camps Cleared
0
1,083,874
Distance Traveled
1,521,691
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,273
455
67
4
0
282,437
0
W
Skadi
7,560
473
51
3
0
280,715
1
W
Sun Wukong
10,217
639
141
9
0
335,725
6
L
Kukulkan
7,855
491
114
7
0
251,617
2
W
Zhong Kui
9,183
574
110
7
0
281,104
3
W
Jing Wei
7,186
449
60
4
0
326,150
0
L
Cthulhu
7,815
488
75
5
0
334,060
1
L
Gilgamesh
4,595
287
0
0
0
0
0
L
Neith
7,402
463
60
4
0
215,760
0
W
Thanatos
8,945
559
110
7
0
297,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role