Player Matchup

Olorun
Olorun
MakeMeLegal6969
Olorun
Level 117
God Stats
6W - 1L
1,822 SR
Queue Stats
85W - 52L
1,607 Elo+
Party 2
Bastet
Bastet
NAT3theGR3AT9
Bastet
Level 48
God Stats
2W - 2L
1,511 SR
Queue Stats
13W - 8L
1,603 Elo+
Party 2
Charybdis
Charybdis
S1MCPf3iFeRs
Charybdis
Level 48
God Stats
3W - 6L
1,457 SR
Queue Stats
44W - 38L
1,522 Elo+
Party 2
Team Averages
Level 71
1,596 SR
1,577 Elo+

VS

Team Averages
Level 130
1,590 SR
1,458 Elo+
Mulan
Mulan
Ch33zyWizz
Mulan
Level 119
God Stats
37W - 34L
1,502 SR
Queue Stats
191W - 177L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
NinjaSmurf01
Baron Samedi
Level 148
God Stats
116W - 103L
1,579 SR
Queue Stats
569W - 621L
1,437 Elo+
Party 1
Izanami
Izanami
PR_RoYaL_1
Izanami
Level 123
God Stats
4W - 5L
1,688 SR
Queue Stats
44W - 62L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 8
12,062
804
20,386
18,689
10,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
7 / 8 / 2
10,346
690
12,006
17,817
7,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
S1MCPf3iFeRs
Charybdis
15
1 / 5 / 9
10,032
669
8,979
17,477
7,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
5 / 8 / 10
11,207
747
13,260
24,023
21,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
NinjaSmurf01
Baron Samedi
18
6 / 4 / 10
12,102
807
18,576
18,280
9,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
PR_RoYaL_1
Izanami
18
5 / 4 / 8
12,656
844
11,681
14,366
7,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
15
Kills
16
16
Deaths
16
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
8
10
1.25
L
7
3
8
3.67
L
7
8
2
1
W
Baron Samedi
NinjaSmurf01
Baron Samedi
6
4
10
2.75
W
Izanami
PR_RoYaL_1
Izanami
5
4
8
2.25
L
Charybdis
S1MCPf3iFeRs
Charybdis
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,371
Damage
43,517
53,983
Taken
56,669
25,511
Mitigated
39,026
13,857
Healing
18,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
13,260
2,293
0
1,815
24,023
21,586
230
7,412
16,611
1,957
17,097
L
20,386
11,549
713
7,807
18,689
10,928
0
8,470
9,736
54,036
3,651
L
12,006
4,277
0
1,966
17,817
7,581
45
5,086
12,300
0
28,626
W
Baron Samedi
NinjaSmurf01
Baron Samedi
18,576
1,546
3,885
8,069
18,280
9,875
321
8,301
9,979
56,491
0
W
Izanami
PR_RoYaL_1
Izanami
11,681
7,481
0
4,317
14,366
7,565
2,630
3,506
10,860
0
73,666
L
Charybdis
S1MCPf3iFeRs
Charybdis
8,979
4,338
0
3,371
17,477
7,002
178
6,560
10,600
0
43,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,440
Gold Earned
35,965
163
Minions Killed
203
0
Camps Cleared
0
747,004
Distance Traveled
772,249
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,207
747
20
1
0
262,428
0
L
Olorun
12,062
804
81
5
0
242,757
0
L
Bastet
10,346
690
21
1
0
254,597
0
W
Baron Samedi
12,102
807
79
5
0
249,238
1
W
Izanami
12,656
844
104
7
0
260,583
3
L
Charybdis
10,032
669
61
4
0
249,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role