Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
EdUuRoJaS
Izanami
Level 69
God Stats
12W - 10L
1,487 SR
Queue Stats
27W - 24L
1,426 Elo+
Solo
Geb
Geb
csparcell222
Geb
Level 44
God Stats
2W - 2L
1,346 SR
Queue Stats
31W - 37L
1,377 Elo+
Party 2
Odin
Odin
ilvexs
Odin
Level 134
God Stats
2W - 1L
1,633 SR
Queue Stats
411W - 399L
1,587 Elo+
Party 2
Ra
Ra
pawilon12
Ra
Level 82
God Stats
7W - 6L
1,488 SR
Queue Stats
187W - 197L
1,377 Elo+
Solo
Team Averages
Level 88
1,491 SR
1,453 Elo+

VS

Team Averages
Level 103
1,506 SR
1,411 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Free Applez
Cthulhu
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 256L
1,444 Elo+
Solo
Skadi
Skadi
La_milton11
Skadi
Level 149
God Stats
6W - 10L
1,582 SR
Queue Stats
207W - 212L
1,347 Elo+
Party 1
Pele
Pele
Spidi4624
Pele
Level 46
God Stats
3W - 2L
1,599 SR
Queue Stats
30W - 31L
1,413 Elo+
Solo
Sol
Sol
TheVenom1992
Sol
Level 43
God Stats
12W - 17L
1,349 SR
Queue Stats
122W - 143L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 0 / 2
7,216
601
3,396
5,865
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
EdUuRoJaS
Izanami
9
0 / 3 / 1
5,960
497
2,513
7,178
2,496
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
6,011
501
2,549
9,538
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
ilvexs
Odin
12
5 / 0 / 1
7,296
608
4,985
7,266
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 0 / 2
7,461
622
1,841
2,767
1,201
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
4
0 / 1 / 0
4,312
359
366
2,159
619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
Free Applez
Cthulhu
9
1 / 0 / 4
5,787
482
5,274
6,372
4,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 0 / 1
6,435
536
4,959
4,662
1,489
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
10
0 / 4 / 0
5,768
481
2,959
9,373
3,704
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 2 / 0
5,281
440
2,199
5,924
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
5
5
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
2
2
L
Fenrir
 
Fenrir
0
1
0
0
W
Izanami
EdUuRoJaS
Izanami
0
3
1
0.17
L
Cthulhu
Free Applez
Cthulhu
1
0
4
3
L
4
0
1
4.5
L
Pele
0
4
0
0
L
0
2
0
0
W
0
2
1
0.25
W
Odin
ilvexs
Odin
5
0
1
5.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,284
Damage
15,757
32,614
Taken
28,490
15,582
Mitigated
13,016
7,477
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,396
394
0
2,158
5,865
3,435
0
1,224
4,641
41,590
0
L
Fenrir
 
Fenrir
366
96
0
192
2,159
619
0
347
1,764
0
8,367
W
Izanami
EdUuRoJaS
Izanami
2,513
1,854
0
1,641
7,178
2,496
0
1,918
5,260
0
42,459
L
Cthulhu
Free Applez
Cthulhu
5,274
655
118
617
6,372
4,837
29
972
5,395
22,913
0
L
4,959
2,507
0
1,820
4,662
1,489
230
1,196
3,448
0
40,225
L
Pele
2,959
863
0
292
9,373
3,704
0
2,868
6,339
0
41,724
L
2,199
628
0
1,702
5,924
2,367
106
1,831
4,035
30,616
4,034
W
2,549
457
76
1,520
9,538
5,465
0
2,888
6,650
20,581
2,313
W
Odin
ilvexs
Odin
4,985
2,307
0
417
7,266
2,985
0
1,530
5,736
0
49,968
W
1,841
300
629
1,036
2,767
1,201
987
654
2,113
55,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
27,583
398
Minions Killed
274
0
Camps Cleared
0
1,224,196
Distance Traveled
1,081,161
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,216
601
98
8
0
268,023
5
L
Fenrir
4,312
359
24
2
0
165,277
1
W
Izanami
5,960
497
73
6
0
179,271
3
L
Cthulhu
5,787
482
36
3
0
254,263
6
L
Skadi
6,435
536
83
7
0
222,359
4
L
Pele
5,768
481
75
6
0
239,645
0
L
Sol
5,281
440
56
5
0
199,617
1
W
Geb
6,011
501
22
2
0
264,502
1
W
Odin
7,296
608
99
8
0
275,882
1
W
Ra
7,461
622
106
9
0
236,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role