Player Matchup

Vamana
Vamana
Silver I
Dyauloo375
Vamana
Silver I
Level 99
God Stats
1W - 1L
1,474 SR
Queue Stats
62W - 56L
1,361 MMR
Solo
Yemoja
Yemoja
Gold V
ProzacLi
Yemoja
Gold V
Level 102
God Stats
50W - 45L
1,607 SR
Queue Stats
56W - 61L
1,376 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
Ryzukisd
Ao Kuang
Silver IV
Level 92
God Stats
1W - 3L
1,233 SR
Queue Stats
32W - 29L
1,354 MMR
Party 2
Izanami
Izanami
Gold IV
joeygamer15
Izanami
Gold IV
Level 102
God Stats
11W - 11L
1,690 SR
Queue Stats
58W - 63L
1,372 MMR
Solo
Nu Wa
Nu Wa
Silver IV
unknown4200
Nu Wa
Silver IV
Level 101
God Stats
4W - 2L
1,923 SR
Queue Stats
27W - 24L
1,354 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,586 SR
1,363 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,575 SR
1,365 MMR
Pele
Pele
Silver I
Anunelli
Pele
Silver I
Level 104
God Stats
104W - 73L
1,662 SR
Queue Stats
156W - 163L
1,242 MMR
Party 1
Tyr
Tyr
Gold V
IK N II G H T
Tyr
Gold V
Level 146
God Stats
7W - 5L
1,488 SR
Queue Stats
117W - 126L
1,339 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold V
Space Magic W
Kumbhakarna
Gold V
Level 158
God Stats
5W - 3L
1,551 SR
Queue Stats
132W - 135L
1,339 MMR
Party 3
Thoth
Thoth
Silver III
TTV_Ur_Bad_teddy
Thoth
Silver III
Level 107
God Stats
1W - 0L
1,462 SR
Queue Stats
8W - 10L
1,359 MMR
Solo
Cernunnos
Cernunnos
Gold II
Toskey
Cernunnos
Gold II
Level 126
God Stats
6W - 1L
1,713 SR
Queue Stats
89W - 91L
1,543 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dyauloo375
Vamana
19
4 / 4 / 8
13,734
509
19,617
26,691
25,803
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
ProzacLi
Yemoja
16
0 / 3 / 3
10,696
396
10,230
22,455
23,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Ryzukisd
Ao Kuang
20
9 / 2 / 6
14,181
525
22,386
30,221
14,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
joeygamer15
Izanami
20
3 / 4 / 2
13,687
507
15,035
23,823
11,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 5 / 6
13,451
498
27,959
15,910
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MulanNe ZhaYmirAnubis

VS

Bans
IshtarHorusAthenaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 7 / 1
14,433
535
15,548
32,055
14,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 3 / 5
14,758
547
22,008
35,209
42,649
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
Space Magic W
Kumbhakarna
15
0 / 4 / 10
11,598
430
6,548
27,568
30,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 3 / 6
14,258
528
22,120
19,978
8,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Toskey
Cernunnos
20
2 / 3 / 8
14,467
536
18,618
25,962
11,279
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
20
Kills
18
18
Deaths
20
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Pele
9
7
1
1.36
L
Vamana
Dyauloo375
Vamana
4
4
8
2
W
4
3
5
2.17
L
Yemoja
ProzacLi
Yemoja
0
3
3
0.5
L
Ao Kuang
Ryzukisd
Ao Kuang
9
2
6
6
W
Kumbhakarna
Space Magic W
Kumbhakarna
0
4
10
1.25
W
3
3
6
2
W
Cernunnos
Toskey
Cernunnos
2
3
8
2
L
Izanami
joeygamer15
Izanami
3
4
2
1
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,227
Damage
84,842
119,100
Taken
140,772
80,477
Mitigated
107,654
37,476
Healing
42,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
15,548
5,337
0
5,242
32,055
14,265
1,490
13,869
18,186
32
149,766
L
Vamana
Dyauloo375
Vamana
19,617
6,332
0
6,883
26,691
25,803
1,039
4,916
21,775
0
100,416
W
22,008
2,341
0
12,954
35,209
42,649
402
13,317
21,892
125
121,310
L
Yemoja
ProzacLi
Yemoja
10,230
1,267
3,136
6,476
22,455
23,608
0
9,850
12,605
40,304
3,787
L
Ao Kuang
Ryzukisd
Ao Kuang
22,386
4,495
428
9,012
30,221
14,187
0
5,500
24,721
133,428
0
W
Kumbhakarna
Space Magic W
Kumbhakarna
6,548
498
0
6,232
27,568
30,546
87
13,897
13,671
28,429
1,558
W
22,120
1,088
201
3,579
19,978
8,915
1,104
10,892
9,086
139,280
0
W
Cernunnos
Toskey
Cernunnos
18,618
9,416
0
14,230
25,962
11,279
4,948
10,549
15,413
13
138,061
L
Izanami
joeygamer15
Izanami
15,035
10,521
0
10,524
23,823
11,106
4,038
4,226
19,597
0
174,197
L
27,959
3,786
0
1,017
15,910
5,773
652
5,893
10,017
112,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,749
Gold Earned
69,514
758
Minions Killed
807
0
Camps Cleared
0
2,488,439
Distance Traveled
2,663,110
39
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,433
535
145
5
0
615,437
2
L
Vamana
13,734
509
178
7
0
497,750
5
W
Tyr
14,758
547
209
8
0
519,845
5
L
Yemoja
10,696
396
53
2
0
527,976
15
L
Ao Kuang
14,181
525
139
5
0
563,316
7
W
Kumbhakarna
11,598
430
49
2
0
524,410
11
W
Thoth
14,258
528
206
8
0
527,864
1
W
Cernunnos
14,467
536
198
7
0
475,554
3
L
Izanami
13,687
507
230
9
0
449,593
3
L
Nu Wa
13,451
498
158
6
0
449,804
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role