Player Matchup

Jing Wei
Jing Wei
Bickern
Jing Wei
Level 135
God Stats
2W - 1L
1,420 SR
Queue Stats
143W - 92L
1,673 Elo+
Party 2
Kuzenbo
Kuzenbo
JUANCHORRO
Kuzenbo
Level 106
God Stats
2W - 5L
1,466 SR
Queue Stats
471W - 465L
1,569 Elo+
Solo
Anubis
Anubis
SirPicklePumpeth
Anubis
Level 126
God Stats
7W - 4L
1,603 SR
Queue Stats
74W - 71L
1,550 Elo+
Solo
Nemesis
Nemesis
VandalVash
Nemesis
Level 152
God Stats
7W - 4L
1,638 SR
Queue Stats
140W - 153L
1,551 Elo+
Solo
Arachne
Arachne
xxNoct
Arachne
Level 98
God Stats
4W - 2L
1,408 SR
Queue Stats
113W - 96L
1,512 Elo+
Party 2
Team Averages
Level 123
1,507 SR
1,571 Elo+

VS

Team Averages
Level 131
1,581 SR
1,544 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ArmadylGosword
Pele
Level 141
God Stats
0W - 4L
1,384 SR
Queue Stats
46W - 37L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
KINGBOSSHOG
Nu Wa
Level 97
God Stats
1W - 3L
1,729 SR
Queue Stats
59W - 47L
1,585 Elo+
Party 1
Hades
Hades
Luxiny
Hades
Level 103
God Stats
5W - 3L
1,795 SR
Queue Stats
260W - 275L
1,552 Elo+
Solo
Hou Yi
Hou Yi
TrollinSZN
Hou Yi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bickern
Jing Wei
19
4 / 2 / 6
12,631
574
21,019
21,895
9,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
JUANCHORRO
Kuzenbo
15
0 / 1 / 15
10,585
481
9,643
23,422
33,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 3 / 7
13,283
604
26,596
25,303
14,528
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
VandalVash
Nemesis
18
2 / 4 / 9
12,571
571
14,594
19,539
15,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
xxNoct
Arachne
19
7 / 2 / 12
12,799
582
14,199
23,599
11,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 7 / 1
10,394
472
18,465
24,396
17,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 4 / 1
10,024
456
13,367
19,791
8,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

14
0 / 4 / 5
9,167
417
13,901
22,588
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Luxiny
Hades
15
2 / 5 / 5
9,609
437
15,207
19,217
10,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
TrollinSZN
Hou Yi
16
1 / 3 / 1
9,524
433
16,529
21,828
8,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
23
Kills
12
12
Deaths
23
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
7
1
0.64
L
5
4
1
1.38
W
Jing Wei
Bickern
Jing Wei
4
2
6
3.5
W
Kuzenbo
JUANCHORRO
Kuzenbo
0
1
15
7.5
L
0
4
5
0.63
L
Hades
Luxiny
Hades
2
5
5
0.9
W
10
3
7
4.5
L
Hou Yi
TrollinSZN
Hou Yi
1
3
1
0.5
W
Nemesis
VandalVash
Nemesis
2
4
9
1.63
W
Arachne
xxNoct
Arachne
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,051
Damage
77,469
113,758
Taken
107,820
83,868
Mitigated
56,028
52,657
Healing
35,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
18,465
2,092
193
8,983
24,396
17,464
0
6,310
16,826
82,149
0
L
13,367
2,625
0
1,629
19,791
8,359
0
6,352
13,230
0
93,703
W
Jing Wei
Bickern
Jing Wei
21,019
17,926
0
13,249
21,895
9,010
3,012
5,363
16,532
38
125,616
W
Kuzenbo
JUANCHORRO
Kuzenbo
9,643
3,164
0
5,793
23,422
33,612
164
9,152
14,270
41,157
4,033
L
13,901
3,996
0
8,519
22,588
11,752
0
7,363
14,908
46,691
409
L
Hades
Luxiny
Hades
15,207
1,861
583
5,288
19,217
10,366
0
10,446
8,721
76,046
0
W
26,596
2,365
0
20,481
25,303
14,528
1,231
15,854
9,449
131,177
0
L
Hou Yi
TrollinSZN
Hou Yi
16,529
8,690
0
10,201
21,828
8,087
0
5,226
16,546
0
85,363
W
Nemesis
VandalVash
Nemesis
14,594
5,879
0
6,869
19,539
15,650
176
10,185
9,354
0
95,758
W
Arachne
xxNoct
Arachne
14,199
9,808
0
6,265
23,599
11,068
791
8,796
14,803
0
115,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,869
Gold Earned
48,718
658
Minions Killed
605
0
Camps Cleared
0
2,106,671
Distance Traveled
1,973,798
43
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,394
472
141
6
0
365,375
5
L
Pele
10,024
456
153
7
0
474,262
4
W
Jing Wei
12,631
574
170
8
0
389,474
2
W
Kuzenbo
10,585
481
47
2
0
411,431
9
L
Nu Wa
9,167
417
41
2
0
396,410
4
L
Hades
9,609
437
135
6
0
386,969
7
W
Anubis
13,283
604
165
8
0
367,532
6
L
Hou Yi
9,524
433
135
6
0
350,782
0
W
Nemesis
12,571
571
138
6
0
454,428
20
W
Arachne
12,799
582
138
6
0
483,806
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role