Player Matchup

Ao Kuang
Ao Kuang
DeadlyKillah
Ao Kuang
Level 56
God Stats
0W - 1L
1,202 SR
Queue Stats
2W - 6L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
F0RSAK3Nx1x
Gilgamesh
Level 106
God Stats
7W - 4L
1,504 SR
Queue Stats
55W - 50L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
NightMareOMG909
Cthulhu
Level 29
God Stats
5W - 1L
1,958 SR
Queue Stats
16W - 16L
1,407 Elo+
Party 2
Chang'e
Chang'e
Shroomdoom_97
Chang'e
Level 68
God Stats
36W - 31L
1,568 SR
Queue Stats
525W - 579L
1,478 Elo+
Solo
Medusa
Medusa
antonichava
Medusa
Level 68
God Stats
30W - 34L
1,452 SR
Queue Stats
288W - 328L
1,410 Elo+
Solo
Team Averages
Level 65
1,537 SR
1,426 Elo+

VS

Team Averages
Level 93
1,736 SR
1,592 Elo+
Gilgamesh
Gilgamesh
Baekhyen
Gilgamesh
Level 160
God Stats
53W - 8L
1,961 SR
Queue Stats
284W - 56L
1,789 Elo+
Party 1
Tyr
Tyr
HabNarrow
Tyr
Level 96
God Stats
5W - 1L
1,500 SR
Queue Stats
596W - 654L
1,401 Elo+
Solo
Lancelot
Lancelot
My Guinevere
Lancelot
Level 5
God Stats
2W - 1L
1,807 SR
Queue Stats
13W - 1L
1,685 Elo+
Party 1
Jing Wei
Jing Wei
XStivenXz
Jing Wei
Level 57
God Stats
5W - 3L
1,452 SR
Queue Stats
54W - 58L
1,360 Elo+
Solo
Ares
Ares
Xaeilo
Ares
Level 147
God Stats
17W - 2L
1,961 SR
Queue Stats
209W - 77L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DeadlyKillah
Ao Kuang
15
1 / 8 / 2
9,158
916
8,424
18,883
9,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
F0RSAK3Nx1x
Gilgamesh
15
0 / 8 / 2
9,037
904
10,021
21,414
15,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 4 / 2
9,571
957
10,399
19,403
19,391
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
15
1 / 2 / 2
9,587
959
16,102
12,119
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
1 / 1 / 0
9,457
946
13,655
12,502
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

190

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baekhyen
Gilgamesh
17
9 / 0 / 12
11,977
1,198
30,899
13,593
9,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 12
9,960
996
8,592
14,890
17,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
My Guinevere
Lancelot
16
6 / 0 / 13
10,737
1,074
16,319
7,838
5,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
XStivenXz
Jing Wei
16
4 / 2 / 12
10,645
1,065
12,560
10,627
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Xaeilo
Ares
17
3 / 0 / 17
11,533
1,153
10,298
17,802
28,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
89
4
Kills
23
23
Deaths
4
8
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Baekhyen
Gilgamesh
9
0
12
15
L
Ao Kuang
DeadlyKillah
Ao Kuang
1
8
2
0.25
L
Gilgamesh
F0RSAK3Nx1x
Gilgamesh
0
8
2
0.13
W
1
2
12
3.5
W
Lancelot
My Guinevere
Lancelot
6
0
13
12.5
L
1
4
2
0.5
L
Chang'e
1
2
2
1
W
Jing Wei
XStivenXz
Jing Wei
4
2
12
5
W
Ares
Xaeilo
Ares
3
0
17
11.5
L
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,601
Damage
78,668
84,321
Taken
64,750
52,252
Mitigated
67,885
11,836
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Baekhyen
Gilgamesh
30,899
10,695
0
783
13,593
9,407
0
7,253
6,340
0
50,627
L
Ao Kuang
DeadlyKillah
Ao Kuang
8,424
2,712
0
2,161
18,883
9,853
0
1,693
17,190
11,285
848
L
Gilgamesh
F0RSAK3Nx1x
Gilgamesh
10,021
2,128
0
324
21,414
15,735
0
3,694
17,720
0
21,951
W
8,592
2,228
0
1,314
14,890
17,215
0
7,607
7,079
0
20,825
W
Lancelot
My Guinevere
Lancelot
16,319
3,162
0
1,762
7,838
5,978
0
4,384
3,454
0
24,583
L
10,399
747
146
469
19,403
19,391
0
2,607
16,796
29,049
0
L
Chang'e
16,102
257
4,379
2,329
12,119
3,096
0
1,517
10,602
26,353
0
W
Jing Wei
XStivenXz
Jing Wei
12,560
10,091
0
2,457
10,627
6,772
0
5,647
4,980
0
33,513
W
Ares
Xaeilo
Ares
10,298
1,418
0
4,840
17,802
28,513
0
9,618
8,184
20,100
0
L
Medusa
13,655
7,441
0
2,028
12,502
4,177
0
787
11,715
0
39,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,810
Gold Earned
54,852
144
Minions Killed
152
3
Camps Cleared
8
987,850
Distance Traveled
1,005,822
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,977
1,198
41
4
1
218,065
0
L
Ao Kuang
9,158
916
12
1
2
149,212
0
L
Gilgamesh
9,037
904
30
3
1
205,765
2
W
Tyr
9,960
996
31
3
4
217,597
2
W
Lancelot
10,737
1,074
18
2
3
200,688
3
L
Cthulhu
9,571
957
31
3
0
218,125
0
L
Chang'e
9,587
959
29
3
0
218,213
0
W
Jing Wei
10,645
1,065
53
5
0
174,381
0
W
Ares
11,533
1,153
9
1
0
195,091
1
L
Medusa
9,457
946
42
4
0
196,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role