Player Matchup

King Arthur
King Arthur
Kapton
King Arthur
Level 29
God Stats
3W - 5L
1,697 SR
Queue Stats
14W - 21L
1,264 Elo+
Party 1
Arachne
Arachne
Lordmercsalot
Arachne
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,264 Elo+
Party 1
Tiamat
Tiamat
PimpDaddySnuggle
Tiamat
Level 34
God Stats
0W - 2L
1,298 SR
Queue Stats
22W - 33L
1,366 Elo+
Party 1
Team Averages
Level 33
1,498 SR
1,298 Elo+

VS

Team Averages
Level 160
1,484 SR
1,680 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
DrCTllz
Da Ji
Level 159
God Stats
1W - 0L
1,306 SR
Queue Stats
20W - 12L
1,786 Elo+
Party 2
Neith
Neith
DynamoSp
Neith
Level 160
God Stats
4W - 1L
1,646 SR
Queue Stats
91W - 63L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kapton
King Arthur
11
0 / 10 / 2
6,833
621
3,772
17,508
11,601
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
14
2 / 5 / 1
8,492
772
6,348
14,008
7,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 8 / 2
7,903
718
5,909
14,146
7,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
9 / 1 / 14
9,968
906
17,939
5,760
2,773
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
DrCTllz
Da Ji
15
11 / 0 / 10
10,169
924
11,223
7,955
3,773
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
DynamoSp
Neith
15
3 / 2 / 18
9,697
882
11,744
10,211
4,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
3
Kills
23
23
Deaths
3
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
1
14
16
W
Da Ji
DrCTllz
Da Ji
11
0
10
16
W
Neith
DynamoSp
Neith
3
2
18
6
L
King Arthur
Kapton
King Arthur
0
10
2
0.1
L
Arachne
2
5
1
0.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,029
Damage
40,906
45,662
Taken
23,926
26,516
Mitigated
11,268
4,444
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
17,939
2,013
0
1,121
5,760
2,773
639
1,034
4,726
52,146
0
W
Da Ji
DrCTllz
Da Ji
11,223
2,986
0
250
7,955
3,773
25
2,005
5,950
0
37,764
W
Neith
DynamoSp
Neith
11,744
4,760
0
2,900
10,211
4,722
1,658
2,937
7,274
0
41,169
L
King Arthur
Kapton
King Arthur
3,772
763
0
140
17,508
11,601
0
6,750
10,758
0
9,908
L
Arachne
6,348
3,269
0
2,386
14,008
7,189
0
6,564
7,444
0
30,414
L
5,909
513
66
1,852
14,146
7,726
0
4,647
9,499
24,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,228
Gold Earned
29,834
99
Minions Killed
215
0
Camps Cleared
0
599,398
Distance Traveled
630,817
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,968
906
93
8
0
209,320
1
W
Da Ji
10,169
924
41
4
0
229,972
3
W
Neith
9,697
882
81
7
0
191,525
4
L
King Arthur
6,833
621
12
1
0
197,546
2
L
Arachne
8,492
772
50
5
0
228,229
0
L
Tiamat
7,903
718
37
3
0
173,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role