Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Abyl0
Kumbhakarna
Level 106
God Stats
5W - 2L
1,868 SR
Queue Stats
216W - 220L
1,511 Elo+
Solo
Neith
Neith
Sanders661
Neith
Level 29
God Stats
6W - 11L
1,479 SR
Queue Stats
10W - 17L
1,283 Elo+
Party 1
Vamana
Vamana
Thebopdaddy
Vamana
Level 109
God Stats
1W - 2L
1,600 SR
Queue Stats
55W - 56L
1,451 Elo+
Party 1
Aphrodite
Aphrodite
seasaltbottle
Aphrodite
Level 157
God Stats
52W - 49L
1,592 SR
Queue Stats
401W - 380L
1,500 Elo+
Solo
Team Averages
Level 106
1,608 SR
1,449 Elo+

VS

Team Averages
Level 109
1,614 SR
1,622 Elo+
Atlas
Atlas
CeciNine
Atlas
Level 49
God Stats
5W - 2L
1,811 SR
Queue Stats
28W - 16L
1,529 Elo+
Party 2
Set
Set
ChrisChvy
Set
Level 123
God Stats
4W - 1L
1,888 SR
Queue Stats
59W - 25L
1,710 Elo+
Party 2
Eset
Eset
ElsujetoOP
Eset
Level 109
God Stats
0W - 1L
1,322 SR
Queue Stats
30W - 9L
1,739 Elo+
Party 2
Thor
Thor
Saddleface17
Thor
Level 128
God Stats
31W - 20L
1,614 SR
Queue Stats
261W - 259L
1,447 Elo+
Solo
Ishtar
Ishtar
Simplexleo
Ishtar
Level 137
God Stats
0W - 1L
1,436 SR
Queue Stats
10W - 5L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 1 / 1
6,359
636
4,287
6,806
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Abyl0
Kumbhakarna
8
1 / 4 / 2
5,082
508
2,811
10,106
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
9
0 / 2 / 0
5,018
502
1,225
4,795
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
10
0 / 0 / 0
5,966
597
4,197
6,779
2,674
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
seasaltbottle
Aphrodite
9
2 / 3 / 3
5,657
566
3,866
7,277
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CeciNine
Atlas
8
1 / 1 / 3
5,334
533
2,397
5,258
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 3
5,499
550
4,355
8,137
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 3 / 1
5,983
598
5,548
7,269
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 0 / 0
5,608
561
3,354
6,591
3,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Simplexleo
Ishtar
7
4 / 0 / 2
5,038
504
4,145
3,750
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
10
10
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
1
4.5
W
Kumbhakarna
Abyl0
Kumbhakarna
1
4
2
0.5
L
Atlas
CeciNine
Atlas
1
1
3
2.5
L
1
3
3
0.83
L
4
3
1
1.5
L
0
0
0
0
W
Neith
0
2
0
0
L
Ishtar
Simplexleo
Ishtar
4
0
2
5
W
Vamana
0
0
0
0
W
Aphrodite
seasaltbottle
Aphrodite
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,386
Damage
19,799
35,763
Taken
31,005
14,004
Mitigated
13,486
13,814
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,287
2,433
0
1,263
6,806
3,276
0
1,495
5,311
0
35,308
W
Kumbhakarna
Abyl0
Kumbhakarna
2,811
365
0
3,012
10,106
3,758
111
2,617
7,489
20,590
0
L
Atlas
CeciNine
Atlas
2,397
626
0
1,091
5,258
3,385
31
1,574
3,405
18,253
0
L
4,355
2,079
0
1,173
8,137
3,160
0
1,228
6,769
0
35,138
L
5,548
873
30
2,025
7,269
2,529
0
2,270
4,794
33,142
0
L
3,354
743
0
2,606
6,591
3,182
0
0
6,591
0
39,871
W
Neith
1,225
187
0
968
4,795
1,425
1,236
477
4,318
0
31,362
L
Ishtar
Simplexleo
Ishtar
4,145
3,005
0
2,445
3,750
1,230
0
785
2,769
0
21,351
W
Vamana
4,197
1,652
0
3,492
6,779
2,674
0
0
6,247
0
44,335
W
Aphrodite
seasaltbottle
Aphrodite
3,866
338
1,433
3,646
7,277
2,871
216
3,356
3,921
23,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,082
Gold Earned
27,462
290
Minions Killed
285
0
Camps Cleared
0
945,122
Distance Traveled
816,914
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,359
636
79
8
0
224,888
2
W
Kumbhakarna
5,082
508
31
3
0
167,104
3
L
Atlas
5,334
533
26
3
0
179,265
1
L
Set
5,499
550
71
7
0
192,339
0
L
Eset
5,983
598
63
6
0
173,701
1
L
Thor
5,608
561
82
8
0
146,877
0
W
Neith
5,018
502
50
5
0
164,555
2
L
Ishtar
5,038
504
43
4
0
124,732
1
W
Vamana
5,966
597
87
9
0
203,276
0
W
Aphrodite
5,657
566
43
4
0
185,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role