Player Matchup

Maui
Maui
ChrisundKira
Maui
Level 158
God Stats
6W - 4L
1,582 SR
Queue Stats
885W - 945L
1,458 Elo+
Solo
He Bo
He Bo
LilavataCica
He Bo
Level 129
God Stats
1W - 1L
1,567 SR
Queue Stats
24W - 33L
1,448 Elo+
Party 3
Ullr
Ullr
Roshass
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,488 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Xv CaReLeSs vX
Tsukuyomi
Level 152
God Stats
2W - 8L
1,196 SR
Queue Stats
328W - 361L
1,472 Elo+
Party 1
Thoth
Thoth
xxxxxBEDOxxxxx
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,473 Elo+
Party 1
Team Averages
Level 96
1,469 SR
1,468 Elo+

VS

Team Averages
Level 105
1,532 SR
1,481 Elo+
Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AnKylex57
Fafnir
Level 24
God Stats
1W - 0L
1,717 SR
Queue Stats
33W - 17L
1,595 Elo+
Solo
Medusa
Medusa
Brockili
Medusa
Level 81
God Stats
5W - 5L
1,374 SR
Queue Stats
248W - 278L
1,426 Elo+
Party 2
Neith
Neith
Dark-Knight-_132
Neith
Level 121
God Stats
3W - 6L
1,431 SR
Queue Stats
300W - 333L
1,416 Elo+
Party 2
Ne Zha
Ne Zha
Quarxs
Ne Zha
Level 158
God Stats
10W - 7L
1,640 SR
Queue Stats
1,035W - 1,132L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,837
684
1,592
14,429
14,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 5 / 5
8,109
811
8,460
10,003
4,259
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
Roshass
Ullr
14
4 / 5 / 4
8,227
823
7,992
12,564
6,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Xv CaReLeSs vX
Tsukuyomi
13
0 / 5 / 3
6,760
676
9,341
8,840
4,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 3 / 7
8,304
830
6,126
7,904
3,892
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 2 / 9
9,338
934
10,483
7,038
3,203
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fafnir
AnKylex57
Fafnir
14
3 / 3 / 13
8,918
892
6,117
11,441
14,851
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Brockili
Medusa
16
6 / 1 / 11
9,302
930
12,076
7,118
3,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 1 / 15
8,488
849
14,125
8,107
3,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Quarxs
Ne Zha
14
3 / 2 / 15
7,913
791
6,094
6,029
2,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
9
Kills
22
22
Deaths
9
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
9
5.25
W
Fafnir
AnKylex57
Fafnir
3
3
13
3.17
W
Medusa
Brockili
Medusa
6
1
11
11.5
L
0
4
4
0.5
W
4
1
15
11.5
L
4
5
5
1.3
W
Ne Zha
Quarxs
Ne Zha
3
2
15
5.25
L
Ullr
Roshass
Ullr
4
5
4
1.2
L
Tsukuyomi
Xv CaReLeSs vX
Tsukuyomi
0
5
3
0.3
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,511
Damage
48,895
53,740
Taken
39,733
33,142
Mitigated
28,344
9,153
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,483
216
773
1,986
7,038
3,203
1,201
2,609
4,429
25,319
0
W
Fafnir
AnKylex57
Fafnir
6,117
1,478
1,333
2,556
11,441
14,851
64
4,492
6,949
10,172
0
W
Medusa
Brockili
Medusa
12,076
5,047
1,265
2,347
7,118
3,472
1,463
3,658
3,460
0
28,678
L
1,592
257
1,075
2,622
14,429
14,210
24
3,850
10,579
2,799
0
W
14,125
3,827
1,243
3,866
8,107
3,886
949
3,369
4,738
0
20,824
L
8,460
690
458
1,221
10,003
4,259
348
3,494
6,509
16,480
0
W
Ne Zha
Quarxs
Ne Zha
6,094
676
1,760
1,442
6,029
2,932
157
2,050
3,979
0
10,772
L
Ullr
Roshass
Ullr
7,992
3,229
730
1,548
12,564
6,109
177
4,196
8,368
0
10,394
L
Tsukuyomi
Xv CaReLeSs vX
Tsukuyomi
9,341
1,092
289
240
8,840
4,672
0
2,455
6,385
0
15,601
L
6,126
560
298
672
7,904
3,892
180
2,605
5,299
27,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,237
Gold Earned
43,959
88
Minions Killed
103
0
Camps Cleared
0
861,278
Distance Traveled
945,882
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,338
934
46
5
0
178,174
0
W
Fafnir
8,918
892
1
0
0
172,650
0
W
Medusa
9,302
930
31
3
0
195,060
0
L
Maui
6,837
684
4
0
0
150,019
0
W
Neith
8,488
849
15
2
0
198,678
0
L
He Bo
8,109
811
23
2
0
160,959
1
W
Ne Zha
7,913
791
10
1
0
201,320
0
L
Ullr
8,227
823
7
1
0
164,329
0
L
Tsukuyomi
6,760
676
9
1
0
200,380
5
L
Thoth
8,304
830
45
5
0
185,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role