Player Matchup

Maui
Maui
Its_DJ1594
Maui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 87L
1,162 Elo+
Party 1
Agni
Agni
MrPuffin87
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,089 Elo+
Party 1
Neith
Neith
Nisbet92
Neith
Level 31
God Stats
30W - 61L
1,348 SR
Queue Stats
30W - 67L
1,233 Elo+
Party 1
Team Averages
Level 33
1,449 SR
1,161 Elo+

VS

Team Averages
Level 73
1,526 SR
1,365 Elo+
Zeus
Zeus
DaRkEx1337
Zeus
Level 26
God Stats
2W - 3L
1,306 SR
Queue Stats
13W - 18L
1,348 Elo+
Party 2
Lancelot
Lancelot
ThENemesiS_64
Lancelot
Level 83
God Stats
13W - 6L
1,557 SR
Queue Stats
32W - 45L
1,393 Elo+
Party 2
Apollo
Apollo
leesoplayz
Apollo
Level 109
God Stats
4W - 0L
1,715 SR
Queue Stats
128W - 188L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
9,351
668
4,515
18,014
15,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 5 / 1
8,357
597
2,977
9,561
3,270
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Nisbet92
Neith
15
2 / 4 / 1
9,811
701
9,869
12,333
5,309
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 10
9,582
684
5,427
7,620
3,049
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
ThENemesiS_64
Lancelot
18
13 / 1 / 0
11,864
847
18,901
11,126
5,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
leesoplayz
Apollo
16
3 / 0 / 8
10,552
754
9,750
14,447
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
16
16
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
L
1
7
2
0.29
L
0
5
1
0.1
L
Neith
Nisbet92
Neith
2
4
1
0.63
W
Lancelot
ThENemesiS_64
Lancelot
13
1
0
13
W
Apollo
leesoplayz
Apollo
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,361
Damage
34,078
39,908
Taken
33,193
23,793
Mitigated
15,747
5,632
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,427
1,561
0
106
7,620
3,049
75
2,521
5,099
23,303
0
L
4,515
215
207
1,647
18,014
15,214
56
2,554
15,460
11,675
0
L
2,977
233
0
0
9,561
3,270
84
1,600
7,961
22,187
0
L
Neith
Nisbet92
Neith
9,869
3,989
514
3,264
12,333
5,309
225
1,321
11,012
0
36,880
W
Lancelot
ThENemesiS_64
Lancelot
18,901
3,760
0
807
11,126
5,718
784
1,877
9,249
0
52,467
W
Apollo
leesoplayz
Apollo
9,750
4,212
0
4,523
14,447
6,980
876
3,444
11,003
0
61,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
31,998
125
Minions Killed
186
0
Camps Cleared
0
641,699
Distance Traveled
758,475
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,582
684
37
3
0
211,206
0
L
Maui
9,351
668
18
1
0
219,405
1
L
Agni
8,357
597
43
3
0
208,024
0
L
Neith
9,811
701
64
5
0
214,270
2
W
Lancelot
11,864
847
62
4
0
279,236
3
W
Apollo
10,552
754
87
6
0
268,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role