Player Matchup

Baron Samedi
Baron Samedi
Diamond III
CFOofSmite
Baron Samedi
Diamond III
Level 125
God Stats
6W - 10L
1,477 SR
Queue Stats
329W - 323L
1,911 MMR
Solo
Ne Zha
Ne Zha
Masters
K4osfutbolist4
Ne Zha
Masters
Level 77
God Stats
21W - 15L
1,724 SR
Queue Stats
207W - 193L
3,023 MMR
Solo
Izanami
Izanami
Platinum I
LaPipasse_
Izanami
Platinum I
Level 127
God Stats
38W - 28L
1,698 SR
Queue Stats
412W - 399L
1,946 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
LoPyroKing
Cu Chulainn
Masters
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
501W - 501L
1,966 MMR
Solo
Ra
Ra
Diamond III
Sirpalius
Ra
Diamond III
Level 158
God Stats
3W - 7L
1,573 SR
Queue Stats
399W - 378L
2,355 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,594 SR
2,240 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,614 SR
1,963 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Platinum I
 
Poseidon
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Masters
LordLinks
Ishtar
Masters
Level 160
God Stats
11W - 12L
1,664 SR
Queue Stats
123W - 94L
3,197 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
Tite192
Ah Muzen Cab
Gold III
Level 39
God Stats
17W - 3L
1,906 SR
Queue Stats
37W - 10L
1,866 MMR
Solo
Xing Tian
Xing Tian
Gold III
moneyfriend
Xing Tian
Gold III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CFOofSmite
Baron Samedi
16
1 / 4 / 8
10,940
438
9,356
18,131
26,890
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
8 / 7 / 4
13,713
549
17,933
25,496
13,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
LaPipasse_
Izanami
20
1 / 5 / 5
13,260
530
11,451
22,327
8,858
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
LoPyroKing
Cu Chulainn
20
3 / 3 / 2
13,163
527
12,836
26,734
25,140
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
2 / 4 / 5
12,495
500
8,450
16,567
7,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Ao KuangThorSusanoTyr

VS

Bans
NemesisDa JiLokiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 4 / 9
15,070
603
16,116
13,260
6,667
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
 
Poseidon
20
2 / 6 / 10
14,215
569
6,013
19,046
7,536
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
LordLinks
Ishtar
20
6 / 1 / 12
16,290
652
25,081
19,995
10,248
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Tite192
Ah Muzen Cab
20
7 / 3 / 6
16,484
659
21,633
15,988
7,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
moneyfriend
Xing Tian
20
2 / 1 / 17
13,062
522
11,778
26,555
43,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
15
Kills
23
23
Deaths
15
24
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
4
9
2.63
W
Poseidon
 
Poseidon
2
6
10
1.17
L
Baron Samedi
CFOofSmite
Baron Samedi
1
4
8
1.25
L
8
7
4
1.43
L
Izanami
LaPipasse_
Izanami
1
5
5
0.7
L
Cu Chulainn
LoPyroKing
Cu Chulainn
3
3
2
1.33
W
Ishtar
LordLinks
Ishtar
6
1
12
12
L
2
4
5
1.13
W
Ah Muzen Cab
Tite192
Ah Muzen Cab
7
3
6
3.33
W
Xing Tian
moneyfriend
Xing Tian
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,026
Damage
80,621
109,255
Taken
94,844
81,352
Mitigated
75,830
29,526
Healing
36,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,116
1,031
21
4,446
13,260
6,667
1,456
2,042
11,112
148,294
0
W
Poseidon
 
Poseidon
6,013
745
0
7,505
19,046
7,536
896
3,714
15,332
138,483
0
L
Baron Samedi
CFOofSmite
Baron Samedi
9,356
393
1,410
3,046
18,131
26,890
0
7,459
10,672
31,315
1,371
L
17,933
6,171
0
5,208
25,496
13,025
0
9,951
15,545
0
132,383
L
Izanami
LaPipasse_
Izanami
11,451
7,301
0
7,092
22,327
8,858
5,641
2,910
19,417
0
134,670
L
Cu Chulainn
LoPyroKing
Cu Chulainn
12,836
1,446
0
6,014
26,734
25,140
0
5,845
20,889
0
115,494
W
Ishtar
LordLinks
Ishtar
25,081
16,449
0
14,651
19,995
10,248
6,019
3,910
16,029
0
191,567
L
8,450
858
633
6,123
16,567
7,439
0
7,729
8,838
124,677
0
W
Ah Muzen Cab
Tite192
Ah Muzen Cab
21,633
6,930
0
3,796
15,988
7,627
7,188
270
15,028
0
152,597
W
Xing Tian
moneyfriend
Xing Tian
11,778
821
626
5,489
26,555
43,752
298
8,497
17,850
31,733
2,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,571
Gold Earned
75,121
864
Minions Killed
900
0
Camps Cleared
0
2,352,151
Distance Traveled
2,520,738
29
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,070
603
216
9
0
479,147
10
W
Poseidon
14,215
569
184
7
0
536,319
5
L
Baron Samedi
10,940
438
39
2
0
473,429
8
L
Ne Zha
13,713
549
162
6
0
513,446
6
L
Izanami
13,260
530
237
9
0
432,049
7
L
Cu Chulainn
13,163
527
206
8
0
498,650
2
W
Ishtar
16,290
652
249
10
0
487,526
13
L
Ra
12,495
500
220
9
0
434,577
6
W
Ah Muzen Cab
16,484
659
228
9
0
503,203
4
W
Xing Tian
13,062
522
23
1
0
514,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role