Player Matchup

Atlas
Atlas
ImPandamonia
Atlas
Level 124
God Stats
8W - 1L
1,686 SR
Queue Stats
21W - 6L
1,705 Elo+
Party 1
Achilles
Achilles
ItsPelley
Achilles
Level 149
God Stats
1W - 0L
1,768 SR
Queue Stats
99W - 55L
1,655 Elo+
Party 1
Hou Yi
Hou Yi
WilmaDiikFit420
Hou Yi
Level 25
God Stats
2W - 1L
1,573 SR
Queue Stats
21W - 12L
1,613 Elo+
Party 1
Team Averages
Level 99
1,676 SR
1,657 Elo+

VS

Team Averages
Level 77
1,510 SR
1,541 Elo+
King Arthur
King Arthur
BelKimS
King Arthur
Level 88
God Stats
84W - 111L
1,424 SR
Queue Stats
694W - 1,042L
1,422 Elo+
Solo
Ishtar
Ishtar
Ven0mBurst
Ishtar
Level 125
God Stats
3W - 2L
1,605 SR
Queue Stats
34W - 25L
1,701 Elo+
Party 2
Hel
Hel
Yannasayswhat
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
10,600
815
10,003
14,857
16,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
ItsPelley
Achilles
15
4 / 1 / 5
10,037
772
13,567
13,299
19,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 4
10,158
781
13,873
10,115
5,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BelKimS
King Arthur
12
1 / 3 / 2
7,991
615
5,772
13,692
10,239
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Ven0mBurst
Ishtar
14
3 / 4 / 1
9,469
728
13,081
17,644
8,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 1
8,885
683
8,938
12,197
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
4
4
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BelKimS
King Arthur
1
3
2
0.67
W
1
1
9
5.5
W
Achilles
ItsPelley
Achilles
4
1
5
6.5
L
Ishtar
Ven0mBurst
Ishtar
3
4
1
0.88
W
5
2
4
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,443
Damage
27,791
38,271
Taken
43,533
40,373
Mitigated
24,683
12,285
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BelKimS
King Arthur
5,772
784
0
1,060
13,692
10,239
0
1,839
11,465
0
15,667
W
10,003
3,781
2,824
4,619
14,857
16,261
503
2,334
12,523
28,417
0
W
Achilles
ItsPelley
Achilles
13,567
4,018
0
3,189
13,299
19,108
842
4,569
8,730
0
37,759
L
Ishtar
Ven0mBurst
Ishtar
13,081
6,802
0
2,674
17,644
8,385
0
4,181
12,994
0
40,946
W
13,873
7,433
0
1,653
10,115
5,004
2,375
2,146
7,969
0
59,514
L
8,938
545
3,467
4,634
12,197
6,059
0
4,005
7,774
43,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,795
Gold Earned
26,345
158
Minions Killed
147
0
Camps Cleared
0
809,986
Distance Traveled
630,283
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,991
615
20
2
0
173,930
1
W
Atlas
10,600
815
33
3
0
299,949
5
W
Achilles
10,037
772
32
2
0
285,631
5
L
Ishtar
9,469
728
64
5
0
211,507
7
W
Hou Yi
10,158
781
93
7
0
224,406
1
L
Hel
8,885
683
63
5
0
244,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role