Player Matchup

Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
JeyRoo
Bastet
Level 92
God Stats
8W - 5L
1,574 SR
Queue Stats
352W - 392L
1,429 Elo+
Solo
Xing Tian
Xing Tian
L3ks1
Xing Tian
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,138 Elo+
Party 1
Cupid
Cupid
WH_ApsiDeisi
Cupid
Level 121
God Stats
0W - 1L
1,514 SR
Queue Stats
29W - 30L
1,439 Elo+
Party 1
Neith
Neith
Сфинкс68рег
Neith
Level 84
God Stats
98W - 101L
1,507 SR
Queue Stats
166W - 187L
1,396 Elo+
Solo
Team Averages
Level 89
1,519 SR
1,381 Elo+

VS

Team Averages
Level 92
1,544 SR
1,435 Elo+
Ares
Ares
Flashier
Ares
Level 65
God Stats
10W - 1L
1,848 SR
Queue Stats
31W - 20L
1,601 Elo+
Solo
Ra
Ra
NVerma5
Ra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,460 Elo+
Solo
Cliodhna
Cliodhna
Vurd22
Cliodhna
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,374 Elo+
Solo
Chernobog
Chernobog
gesuk
Chernobog
Level 160
God Stats
1W - 1L
1,293 SR
Queue Stats
66W - 84L
1,447 Elo+
Solo
Bellona
Bellona
zzzXelloszzz
Bellona
Level 127
God Stats
4W - 5L
1,577 SR
Queue Stats
16W - 33L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
2
0 / 0 / 0
3,696
370
1,019
980
237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
JeyRoo
Bastet
7
1 / 3 / 1
5,017
502
2,195
9,333
2,852
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
L3ks1
Xing Tian
8
0 / 1 / 0
4,574
457
463
3,468
1,365
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 0 / 1
6,232
623
3,463
5,980
1,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 3 / 0
5,291
529
2,843
6,969
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 0 / 4
6,092
609
3,225
6,285
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 1
6,029
603
3,035
4,871
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Vurd22
Cliodhna
8
3 / 0 / 0
5,543
554
1,722
4,811
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
gesuk
Chernobog
9
1 / 1 / 2
5,653
565
2,069
5,008
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
zzzXelloszzz
Bellona
7
0 / 4 / 1
4,735
474
4,180
8,429
4,527
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
7
7
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
Ares
1
0
4
3
L
Bastet
JeyRoo
Bastet
1
3
1
0.5
L
Xing Tian
L3ks1
Xing Tian
0
1
0
0
W
2
0
1
2.5
W
Cliodhna
Vurd22
Cliodhna
3
0
0
3
L
3
0
1
3.5
W
Chernobog
gesuk
Chernobog
1
1
2
2
W
Bellona
zzzXelloszzz
Bellona
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,983
Damage
14,231
26,730
Taken
29,404
9,254
Mitigated
13,027
8,968
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,019
545
0
780
980
237
0
311
669
5,115
977
W
Ares
3,225
191
0
1,899
6,285
3,600
759
926
5,359
19,359
2,253
L
Bastet
JeyRoo
Bastet
2,195
1,055
0
1,803
9,333
2,852
0
701
8,632
0
24,562
L
Xing Tian
L3ks1
Xing Tian
463
104
81
142
3,468
1,365
0
583
2,885
9,853
0
W
3,035
393
549
1,397
4,871
1,931
1,187
0
4,871
48,154
0
W
Cliodhna
Vurd22
Cliodhna
1,722
188
0
2,160
4,811
1,403
0
0
4,811
0
23,569
L
3,463
2,592
90
3,660
5,980
1,968
704
0
5,980
0
39,042
W
Chernobog
gesuk
Chernobog
2,069
1,367
0
2,073
5,008
1,566
1,417
450
4,558
0
36,488
W
Bellona
zzzXelloszzz
Bellona
4,180
2,043
85
1,352
8,429
4,527
234
0
8,429
0
14,968
L
2,843
967
0
2,412
6,969
2,832
688
4,582
2,387
0
36,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,810
Gold Earned
28,052
202
Minions Killed
261
0
Camps Cleared
0
745,983
Distance Traveled
941,015
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,696
370
10
1
0
41,135
0
W
Ares
6,092
609
31
3
0
198,213
4
L
Bastet
5,017
502
44
4
0
187,174
2
L
Xing Tian
4,574
457
15
2
0
194,727
1
W
Ra
6,029
603
85
9
0
184,326
2
W
Cliodhna
5,543
554
48
5
0
182,358
0
L
Cupid
6,232
623
71
7
0
166,938
2
W
Chernobog
5,653
565
66
7
0
177,958
0
W
Bellona
4,735
474
31
3
0
198,160
2
L
Neith
5,291
529
62
6
0
156,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role