Player Matchup

Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Gold IV
AresFlow
Pele
Gold IV
Level 84
God Stats
3W - 3L
1,515 SR
Queue Stats
121W - 131L
1,476 MMR
Solo
Fenrir
Fenrir
Platinum II
DestroyerV98
Fenrir
Platinum II
Level 108
God Stats
9W - 13L
1,464 SR
Queue Stats
232W - 232L
1,833 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,496 SR
1,562 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,500 SR
1,563 MMR
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Platinum I
 
Susano
Platinum I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
Avorta
Aphrodite
Gold V
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,676 MMR
Solo
Artemis
Artemis
Silver I
VivaLaLibertad
Artemis
Silver I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 8 / 0
6,742
519
4,982
10,845
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
 
Izanami
11
0 / 4 / 1
6,697
515
5,204
11,246
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
 
Cerberus
7
0 / 3 / 1
5,212
401
2,944
8,472
4,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
11
1 / 2 / 0
6,725
517
5,423
11,557
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
10
1 / 10 / 1
6,377
491
5,406
15,721
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangMercuryChang'eAthena

VS

Bans
BakasuraGebLancelotArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
14 / 1 / 4
9,870
759
11,351
9,168
3,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
 
Susano
14
4 / 1 / 5
8,396
646
8,095
9,900
4,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
 
Horus
12
1 / 0 / 11
7,702
592
4,933
7,887
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Avorta
Aphrodite
15
5 / 1 / 5
9,118
701
8,608
11,599
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
3 / 2 / 2
7,954
612
6,292
8,926
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
4
Kills
27
27
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
8
0
0.25
L
Izanami
 
Izanami
0
4
1
0.13
L
Cerberus
 
Cerberus
0
3
1
0.17
W
Thor
 
Thor
14
1
4
16
W
Susano
 
Susano
4
1
5
6.5
W
Horus
 
Horus
1
0
11
6.5
L
Pele
1
2
0
0.5
W
Aphrodite
Avorta
Aphrodite
5
1
5
7.5
L
Fenrir
1
10
1
0.15
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,959
Damage
39,279
57,841
Taken
47,480
23,267
Mitigated
21,719
12,476
Healing
24,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,982
331
0
690
10,845
2,953
1,584
0
10,845
42,383
0
L
Izanami
 
Izanami
5,204
3,896
0
3,285
11,246
3,758
0
1,787
9,459
0
52,988
L
Cerberus
 
Cerberus
2,944
394
0
3,820
8,472
4,642
0
3,129
5,343
21,915
0
W
Thor
 
Thor
11,351
3,916
0
2,532
9,168
3,689
303
3,440
5,728
0
60,119
W
Susano
 
Susano
8,095
2,444
0
1,587
9,900
4,368
0
1,602
8,298
0
69,799
W
Horus
 
Horus
4,933
1,757
1,716
4,511
7,887
5,689
0
575
7,312
0
17,733
L
Pele
5,423
432
0
3,545
11,557
6,382
0
1,130
10,427
0
35,351
W
Aphrodite
Avorta
Aphrodite
8,608
1,842
1,442
8,900
11,599
4,773
1,714
2,708
8,891
63,651
0
L
Fenrir
5,406
1,927
0
1,136
15,721
5,532
0
2,562
13,159
0
46,022
W
6,292
3,866
0
3,369
8,926
3,200
618
0
8,926
0
58,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,753
Gold Earned
43,040
337
Minions Killed
466
0
Camps Cleared
0
1,130,725
Distance Traveled
1,344,316
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,742
519
70
5
0
226,684
2
L
Izanami
6,697
515
88
7
0
202,406
2
L
Cerberus
5,212
401
41
3
0
198,449
2
W
Thor
9,870
759
102
8
0
304,463
1
W
Susano
8,396
646
121
9
0
306,331
3
W
Horus
7,702
592
12
1
0
304,663
7
L
Pele
6,725
517
65
5
0
253,005
5
W
Aphrodite
9,118
701
123
9
0
220,622
2
L
Fenrir
6,377
491
73
6
0
250,181
6
W
Artemis
7,954
612
108
8
0
208,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role