Player Matchup

Ra
Ra
Ghost_x141xx
Ra
Level 143
God Stats
2W - 0L
1,482 SR
Queue Stats
96W - 83L
1,536 Elo+
Party 2
Serqet
Serqet
HaddixsBigBalls
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 47L
1,656 Elo+
Solo
Cthulhu
Cthulhu
LetMikeDance
Cthulhu
Level 144
God Stats
4W - 4L
1,522 SR
Queue Stats
81W - 78L
1,501 Elo+
Party 2
Maui
Maui
Villuminisions
Maui
Level 10
God Stats
2W - 4L
1,486 SR
Queue Stats
13W - 8L
1,573 Elo+
Party 2
Cupid
Cupid
darreinlynch
Cupid
Level 147
God Stats
6W - 4L
1,593 SR
Queue Stats
100W - 91L
1,509 Elo+
Party 2
Team Averages
Level 94
1,517 SR
1,555 Elo+

VS

Team Averages
Level 38
1,639 SR
1,480 Elo+
Izanami
Izanami
IronBluejay
Izanami
Level 17
God Stats
1W - 2L
1,728 SR
Queue Stats
57W - 59L
1,503 Elo+
Solo
Olorun
Olorun
JheryDux
Olorun
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 26L
1,427 Elo+
Party 1
Janus
Janus
Pothasio
Janus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
Quezzo_yg4l
Gilgamesh
Level 24
God Stats
3W - 1L
1,966 SR
Queue Stats
51W - 55L
1,503 Elo+
Solo
Fenrir
Fenrir
XploudHD
Fenrir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 10
13,081
872
16,850
13,931
8,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
12 / 1 / 10
13,207
880
29,063
15,478
9,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
LetMikeDance
Cthulhu
18
2 / 5 / 18
11,080
739
12,540
20,736
21,927
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 16
11,433
762
5,428
21,585
30,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 5 / 7
11,232
749
7,411
16,493
8,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IronBluejay
Izanami
18
3 / 3 / 6
10,833
722
10,438
17,298
5,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
JheryDux
Olorun
18
6 / 9 / 7
10,788
719
16,839
20,091
8,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Pothasio
Janus
18
3 / 5 / 6
10,708
714
18,157
15,105
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Quezzo_yg4l
Gilgamesh
13
0 / 3 / 3
9,088
606
3,361
7,361
4,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
XploudHD
Fenrir
18
4 / 7 / 8
11,051
737
12,221
23,042
19,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
46
27
Kills
16
16
Deaths
27
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
4
10
3.5
W
12
1
10
17
L
Izanami
IronBluejay
Izanami
3
3
6
2
L
Olorun
JheryDux
Olorun
6
9
7
1.06
W
Cthulhu
LetMikeDance
Cthulhu
2
5
18
2.2
L
Janus
Pothasio
Janus
3
5
6
1.2
L
Gilgamesh
Quezzo_yg4l
Gilgamesh
0
3
3
0.5
W
1
1
16
9
L
Fenrir
XploudHD
Fenrir
4
7
8
1.14
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,292
Damage
61,016
88,223
Taken
82,897
78,730
Mitigated
43,471
25,798
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,850
1,070
7,611
5,298
13,931
8,328
4,569
4,521
9,187
68,994
0
W
29,063
8,675
0
1,285
15,478
9,998
3,110
3,605
11,506
0
47,580
L
Izanami
IronBluejay
Izanami
10,438
5,499
0
3,046
17,298
5,885
1,251
5,593
10,505
0
45,037
L
Olorun
JheryDux
Olorun
16,839
8,226
528
1,922
20,091
8,575
579
9,376
9,831
35,512
0
W
Cthulhu
LetMikeDance
Cthulhu
12,540
466
1,321
3,224
20,736
21,927
1,217
7,994
12,598
30,366
0
L
Janus
Pothasio
Janus
18,157
1,197
0
1,164
15,105
5,455
0
5,784
8,774
55,525
0
L
Gilgamesh
Quezzo_yg4l
Gilgamesh
3,361
491
1,010
503
7,361
4,353
286
1,948
5,260
0
9,774
W
5,428
1,226
0
3,569
21,585
30,094
1,632
9,019
12,283
16,013
0
L
Fenrir
XploudHD
Fenrir
12,221
2,672
0
2,392
23,042
19,203
0
11,480
10,449
0
19,174
W
7,411
4,522
332
3,158
16,493
8,383
1,712
9,857
6,382
0
31,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,033
Gold Earned
52,468
256
Minions Killed
222
0
Camps Cleared
0
1,583,951
Distance Traveled
1,176,788
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,081
872
99
7
0
306,641
1
W
Serqet
13,207
880
45
3
0
373,087
4
L
Izanami
10,833
722
74
5
0
274,640
4
L
Olorun
10,788
719
26
2
0
232,175
2
W
Cthulhu
11,080
739
31
2
0
308,689
0
L
Janus
10,708
714
86
6
0
271,880
0
L
Gilgamesh
9,088
606
15
1
0
104,626
0
W
Maui
11,433
762
19
1
0
277,839
2
L
Fenrir
11,051
737
21
1
0
293,467
4
W
Cupid
11,232
749
62
4
0
317,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role