Player Matchup

Osiris
Osiris
DangleBuddha
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,264 Elo+
Party 1
Bakasura
Bakasura
ProdigyKillerIII
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,327 Elo+
Party 1
Zhong Kui
Zhong Kui
RapidCalf238507
Zhong Kui
Level 109
God Stats
7W - 4L
1,760 SR
Queue Stats
539W - 476L
1,502 Elo+
Solo
Set
Set
TrevtheBott
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,269 Elo+
Party 1
Guan Yu
Guan Yu
zoobehr
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,439 Elo+
Party 1
Team Averages
Level 37
1,552 SR
1,360 Elo+

VS

Team Averages
Level 101
1,573 SR
1,410 Elo+
Xing Tian
Xing Tian
AbyssalKitsune
Xing Tian
Level 140
God Stats
4W - 0L
1,622 SR
Queue Stats
196W - 203L
1,338 Elo+
Party 2
Cabrakan
Cabrakan
Darkneess1041
Cabrakan
Level 108
God Stats
6W - 1L
1,770 SR
Queue Stats
330W - 332L
1,419 Elo+
Solo
Chaac
Chaac
KikusSnipus
Chaac
Level 26
God Stats
4W - 1L
1,601 SR
Queue Stats
47W - 52L
1,471 Elo+
Party 3
Ra
Ra
iMissedMyShots
Ra
Level 109
God Stats
1W - 1L
1,257 SR
Queue Stats
112W - 99L
1,464 Elo+
Party 3
Jormungandr
Jormungandr
kandi666kid
Jormungandr
Level 124
God Stats
4W - 2L
1,615 SR
Queue Stats
165W - 168L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 8 / 3
6,788
679
6,467
16,569
17,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 1
6,645
665
3,473
12,426
12,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
RapidCalf238507
Zhong Kui
15
3 / 7 / 2
8,461
846
14,303
16,448
11,099
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 1
7,652
765
5,871
13,065
13,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
zoobehr
Guan Yu
12
0 / 7 / 3
6,648
665
10,723
18,265
20,067
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AbyssalKitsune
Xing Tian
15
7 / 2 / 25
9,825
983
10,146
14,715
18,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Darkneess1041
Cabrakan
15
2 / 2 / 28
9,279
928
7,620
10,212
15,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
9 / 1 / 19
9,429
943
18,716
13,869
19,038
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
8 / 1 / 24
9,934
993
20,395
10,768
5,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
kandi666kid
Jormungandr
16
9 / 3 / 19
9,599
960
12,190
12,958
16,585
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
150
5
Kills
35
35
Deaths
9
10
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AbyssalKitsune
Xing Tian
7
2
25
9.75
L
Osiris
0
8
3
0.19
W
Cabrakan
Darkneess1041
Cabrakan
2
2
28
8
W
9
1
19
18.5
L
0
7
1
0.07
L
Zhong Kui
RapidCalf238507
Zhong Kui
3
7
2
0.57
L
2
6
1
0.42
W
8
1
24
20
W
Jormungandr
kandi666kid
Jormungandr
9
3
19
6.17
L
Guan Yu
zoobehr
Guan Yu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,837
Damage
69,067
76,773
Taken
62,522
73,954
Mitigated
75,662
15,502
Healing
35,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AbyssalKitsune
Xing Tian
10,146
899
3,840
2,469
14,715
18,642
1,276
3,482
9,904
15,807
0
L
Osiris
6,467
2,557
688
797
16,569
17,435
0
10,863
5,583
0
10,766
W
Cabrakan
Darkneess1041
Cabrakan
7,620
789
1,080
1,623
10,212
15,741
1,407
2,479
7,150
13,014
0
W
18,716
2,727
1,999
6,360
13,869
19,038
925
4,332
9,335
23
29,761
L
3,473
2,134
629
1,181
12,426
12,099
0
9,452
2,838
0
6,257
L
Zhong Kui
RapidCalf238507
Zhong Kui
14,303
2,045
141
4,714
16,448
11,099
0
10,184
5,855
28,117
0
L
5,871
2,313
807
1,289
13,065
13,254
0
8,898
3,940
0
10,866
W
20,395
2,973
9,199
6,380
10,768
5,656
2,488
1,975
8,738
39,321
0
W
Jormungandr
kandi666kid
Jormungandr
12,190
3,057
1,341
1,267
12,958
16,585
1,384
2,035
10,923
28,396
0
L
Guan Yu
zoobehr
Guan Yu
10,723
1,566
1,845
3,411
18,265
20,067
0
10,977
7,003
0
18,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
48,066
73
Minions Killed
113
0
Camps Cleared
0
763,857
Distance Traveled
882,363
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,825
983
7
1
0
206,049
1
L
Osiris
6,788
679
9
1
0
142,762
0
W
Cabrakan
9,279
928
13
1
0
150,747
0
W
Chaac
9,429
943
15
2
0
191,213
0
L
Bakasura
6,645
665
18
2
0
148,511
0
L
Zhong Kui
8,461
846
26
3
0
139,912
1
L
Set
7,652
765
11
1
0
164,922
2
W
Ra
9,934
993
45
5
0
177,328
0
W
Jormungandr
9,599
960
33
3
0
157,026
0
L
Guan Yu
6,648
665
9
1
0
167,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role