Player Matchup

Gilgamesh
Gilgamesh
Baekhyen
Gilgamesh
Level 160
God Stats
104W - 3L
1,951 SR
Queue Stats
187W - 15L
2,055 Elo+
Party 1
Lancelot
Lancelot
My Guinevere
Lancelot
Level 5
God Stats
3W - 0L
1,682 SR
Queue Stats
3W - 0L
2,093 Elo+
Party 1
Ares
Ares
Xaeilo
Ares
Level 147
God Stats
8W - 0L
1,935 SR
Queue Stats
161W - 24L
1,888 Elo+
Party 1
Team Averages
Level 104
1,856 SR
2,012 Elo+

VS

Team Averages
Level 89
1,578 SR
1,430 Elo+
Loki
Loki
FerventSol
Loki
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 125L
1,391 Elo+
Solo
Hades
Hades
Offerless
Hades
Level 85
God Stats
22W - 17L
1,711 SR
Queue Stats
59W - 69L
1,525 Elo+
Solo
Xing Tian
Xing Tian
PretomicCharm
Xing Tian
Level 59
God Stats
2W - 2L
1,523 SR
Queue Stats
55W - 62L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baekhyen
Gilgamesh
16
5 / 1 / 5
9,938
764
16,566
10,736
6,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
My Guinevere
Lancelot
16
5 / 0 / 4
9,884
760
8,561
6,421
5,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ares
Xaeilo
Ares
14
0 / 2 / 10
8,546
657
5,417
14,795
22,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,112
624
4,332
9,396
2,659
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Offerless
Hades
14
0 / 4 / 2
8,405
647
9,055
10,475
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
PretomicCharm
Xing Tian
14
2 / 1 / 1
9,350
719
9,081
15,140
17,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Baekhyen
Gilgamesh
5
1
5
7.5
L
1
5
2
0.4
W
Lancelot
My Guinevere
Lancelot
5
0
4
7
L
Hades
Offerless
Hades
0
4
2
0.25
L
Xing Tian
PretomicCharm
Xing Tian
2
1
1
2.5
W
Ares
Xaeilo
Ares
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,544
Damage
22,468
31,952
Taken
35,011
35,051
Mitigated
26,039
7,449
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Baekhyen
Gilgamesh
16,566
5,328
0
827
10,736
6,803
0
5,418
5,318
0
54,135
L
4,332
923
0
1,192
9,396
2,659
336
598
8,798
0
19,776
W
Lancelot
My Guinevere
Lancelot
8,561
1,832
0
2,648
6,421
5,901
0
4,237
2,184
0
37,951
L
Hades
Offerless
Hades
9,055
1,413
1,414
1,936
10,475
5,479
0
1,984
8,491
47,533
0
L
Xing Tian
PretomicCharm
Xing Tian
9,081
1,151
26
2,730
15,140
17,901
75
2,889
12,251
21,449
0
W
Ares
Xaeilo
Ares
5,417
926
360
3,614
14,795
22,347
110
8,563
6,232
18,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,368
Gold Earned
25,867
163
Minions Killed
151
0
Camps Cleared
0
748,788
Distance Traveled
644,885
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,938
764
73
6
0
271,675
0
L
Loki
8,112
624
25
2
0
188,930
4
W
Lancelot
9,884
760
66
5
0
247,889
4
L
Hades
8,405
647
99
8
0
202,769
4
L
Xing Tian
9,350
719
27
2
0
253,186
5
W
Ares
8,546
657
24
2
0
229,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role