Player Matchup

Hel
Hel
BlitzGD
Hel
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 119L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
LickmyTacos
Danzaburou
Level 105
God Stats
6W - 6L
1,702 SR
Queue Stats
666W - 639L
1,498 Elo+
Solo
Bastet
Bastet
SneezyBeaver
Bastet
Level 118
God Stats
11W - 15L
1,406 SR
Queue Stats
197W - 204L
1,511 Elo+
Solo
Poseidon
Poseidon
TheFiushonGamer
Poseidon
Level 108
God Stats
5W - 6L
1,683 SR
Queue Stats
151W - 147L
1,484 Elo+
Solo
Achilles
Achilles
Wraith62
Achilles
Level 99
God Stats
5W - 6L
1,528 SR
Queue Stats
448W - 448L
1,463 Elo+
Party 1
Team Averages
Level 106
1,564 SR
1,479 Elo+

VS

Team Averages
Level 107
1,600 SR
1,469 Elo+
Fafnir
Fafnir
GustabloPlayz
Fafnir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
424W - 465L
1,453 Elo+
Solo
Cliodhna
Cliodhna
JackieRabbitLeg
Cliodhna
Level 99
God Stats
20W - 20L
1,503 SR
Queue Stats
370W - 379L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LilChungus
Jing Wei
Level 126
God Stats
4W - 0L
1,799 SR
Queue Stats
15W - 6L
1,564 Elo+
Solo
Merlin
Merlin
ironDRAGON21
Merlin
Level 125
God Stats
10W - 6L
1,563 SR
Queue Stats
369W - 357L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
sherlocksmith
Cu Chulainn
Level 89
God Stats
3W - 3L
1,636 SR
Queue Stats
24W - 31L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
1 / 0 / 3
6,304
450
1,158
4,637
2,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
LickmyTacos
Danzaburou
13
1 / 1 / 2
7,829
559
6,748
10,171
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
11
0 / 1 / 3
6,348
453
5,186
11,824
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
12
3 / 2 / 2
7,208
515
6,240
8,720
3,297
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Wraith62
Achilles
13
0 / 2 / 0
7,199
514
4,017
12,881
12,007
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,322
523
3,255
9,820
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cliodhna
13
1 / 1 / 3
7,465
533
4,827
10,758
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
LilChungus
Jing Wei
12
0 / 1 / 1
7,048
503
5,415
9,752
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
14
2 / 1 / 1
8,364
597
5,050
6,542
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
sherlocksmith
Cu Chulainn
14
2 / 0 / 0
8,344
596
8,162
8,463
10,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
5
Kills
6
6
Deaths
5
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
1
0
3
2.5
W
1
2
2
1
W
Cliodhna
1
1
3
2.5
L
Danzaburou
LickmyTacos
Danzaburou
1
1
2
2
W
Jing Wei
LilChungus
Jing Wei
0
1
1
0.5
L
Bastet
0
1
3
1.5
L
Poseidon
3
2
2
2
L
Achilles
Wraith62
Achilles
0
2
0
0
W
Merlin
2
1
1
2.5
W
Cu Chulainn
sherlocksmith
Cu Chulainn
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,349
Damage
26,709
48,233
Taken
45,335
25,085
Mitigated
30,129
21,492
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
1,158
247
1,927
2,373
4,637
2,059
0
1,274
3,363
13,471
0
W
3,255
785
0
2,704
9,820
9,524
18
3,218
6,602
17,921
0
W
Cliodhna
4,827
751
0
6,730
10,758
4,267
0
1,928
8,830
0
58,534
L
Danzaburou
LickmyTacos
Danzaburou
6,748
4,081
0
4,816
10,171
3,541
0
1,313
8,858
0
69,839
W
Jing Wei
LilChungus
Jing Wei
5,415
4,009
0
5,247
9,752
3,123
1,002
622
9,130
0
57,590
L
Bastet
5,186
1,509
0
6,142
11,824
4,181
0
2,230
9,509
0
39,842
L
Poseidon
6,240
1,326
0
4,020
8,720
3,297
0
3,817
4,861
61,191
0
L
Achilles
Wraith62
Achilles
4,017
1,082
0
2,214
12,881
12,007
0
501
11,547
0
54,414
W
Merlin
5,050
403
0
1,523
6,542
3,066
661
1,426
5,116
79,775
0
W
Cu Chulainn
sherlocksmith
Cu Chulainn
8,162
1,454
0
2,225
8,463
10,149
0
204
8,259
0
57,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
38,543
430
Minions Killed
490
0
Camps Cleared
0
1,295,661
Distance Traveled
1,423,390
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,304
450
21
2
0
196,245
0
W
Fafnir
7,322
523
24
2
0
273,120
1
W
Cliodhna
7,465
533
107
8
0
331,761
9
L
Danzaburou
7,829
559
125
9
0
252,467
1
W
Jing Wei
7,048
503
104
7
0
260,514
4
L
Bastet
6,348
453
71
5
0
305,777
5
L
Poseidon
7,208
515
109
8
0
282,155
4
L
Achilles
7,199
514
104
7
0
259,017
1
W
Merlin
8,364
597
136
10
0
275,501
1
W
Cu Chulainn
8,344
596
119
9
0
282,494
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role