Player Matchup

Ishtar
Ishtar
Bronze III
HazardousPhoenix
Ishtar
Bronze III
Level 119
God Stats
0W - 1L
1,370 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
MFdareal
Awilix
Bronze III
Level 46
God Stats
5W - 2L
1,574 SR
Queue Stats
20W - 29L
1,471 MMR
Solo
Cthulhu
Cthulhu
Bronze III
MMAAM26211
Cthulhu
Bronze III
Level 106
God Stats
2W - 2L
1,560 SR
Queue Stats
2W - 3L
1,507 MMR
Solo
Persephone
Persephone
Gold IV
coppywolf
Persephone
Gold IV
Level 147
God Stats
1W - 3L
1,402 SR
Queue Stats
61W - 48L
1,559 MMR
Solo
Horus
Horus
Bronze III
vJayy
Horus
Bronze III
Level 39
God Stats
0W - 1L
1,332 SR
Queue Stats
22W - 20L
1,497 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,448 SR
1,507 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,583 SR
1,506 MMR
Mercury
Mercury
Platinum V
 
Mercury
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
BigGuyBigBeard
Sobek
Bronze III
Level 127
God Stats
1W - 1L
1,501 SR
Queue Stats
2W - 4L
1,534 MMR
Solo
Bastet
Bastet
Platinum III
Huntör
Bastet
Platinum III
Level 125
God Stats
38W - 26L
1,688 SR
Queue Stats
497W - 485L
1,544 MMR
Solo
Charybdis
Charybdis
Gold II
LittleRookie8
Charybdis
Gold II
Level 158
God Stats
36W - 28L
1,605 SR
Queue Stats
162W - 158L
1,393 MMR
Party 1
Janus
Janus
Gold II
ƬToro
Janus
Gold II
Level 54
God Stats
10W - 8L
1,619 SR
Queue Stats
135W - 135L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,885
453
4,490
11,535
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
MFdareal
Awilix
10
3 / 6 / 2
6,547
504
7,132
11,785
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
MMAAM26211
Cthulhu
13
0 / 0 / 1
7,385
568
4,736
9,574
7,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
coppywolf
Persephone
13
0 / 0 / 3
7,703
593
5,323
4,794
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
vJayy
Horus
10
3 / 1 / 2
7,121
548
5,570
10,454
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
VulcanAtlasSetAgni

VS

Bans
ThorMulanCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 0 / 5
7,386
568
4,590
8,461
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 3
6,359
489
2,956
12,324
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Huntör
Bastet
12
1 / 1 / 0
7,369
567
7,220
9,246
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
LittleRookie8
Charybdis
13
4 / 2 / 3
7,948
611
10,493
10,195
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ƬToro
Janus
13
1 / 0 / 1
7,313
563
4,309
5,541
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
11
11
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
5
5.5
W
2
3
3
1.17
L
0
4
3
0.38
W
Bastet
Huntör
Bastet
1
1
0
1
W
Charybdis
LittleRookie8
Charybdis
4
2
3
2.75
L
Awilix
MFdareal
Awilix
3
6
2
0.67
L
Cthulhu
MMAAM26211
Cthulhu
0
0
1
0.5
L
Persephone
coppywolf
Persephone
0
0
3
1.5
L
Horus
vJayy
Horus
3
1
2
4
W
Janus
ƬToro
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,251
Damage
29,568
48,142
Taken
45,767
27,672
Mitigated
22,531
13,157
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,590
3,205
0
440
8,461
2,847
0
861
7,524
0
56,905
W
2,956
403
311
3,399
12,324
9,706
0
2,799
9,495
6,253
0
L
4,490
2,530
0
3,374
11,535
3,741
0
844
10,691
0
33,082
W
Bastet
Huntör
Bastet
7,220
1,883
0
4,762
9,246
4,438
0
3,996
4,798
0
53,316
W
Charybdis
LittleRookie8
Charybdis
10,493
4,924
0
4,267
10,195
3,375
1,087
0
10,195
0
66,572
L
Awilix
MFdareal
Awilix
7,132
2,893
0
905
11,785
4,210
0
1,571
10,139
0
43,038
L
Cthulhu
MMAAM26211
Cthulhu
4,736
848
125
3,658
9,574
7,834
0
0
9,002
45,672
0
L
Persephone
coppywolf
Persephone
5,323
535
0
1,030
4,794
2,022
0
2,322
2,472
79,256
0
L
Horus
vJayy
Horus
5,570
2,192
449
3,616
10,454
9,865
0
2,528
7,926
0
19,339
W
Janus
ƬToro
Janus
4,309
0
0
1,768
5,541
2,165
0
1,845
3,696
57,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
36,375
408
Minions Killed
439
0
Camps Cleared
0
1,293,296
Distance Traveled
1,422,584
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,386
568
93
7
0
341,382
4
W
Sobek
6,359
489
11
1
0
273,105
4
L
Ishtar
5,885
453
50
4
0
226,463
5
W
Bastet
7,369
567
110
8
0
284,473
2
W
Charybdis
7,948
611
119
9
0
255,226
0
L
Awilix
6,547
504
66
5
0
284,078
1
L
Cthulhu
7,385
568
122
9
0
243,756
3
L
Persephone
7,703
593
145
11
0
278,605
4
L
Horus
7,121
548
25
2
0
260,394
5
W
Janus
7,313
563
106
8
0
268,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role