Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ElRoRo2
Zeus
Level 27
God Stats
8W - 14L
1,283 SR
Queue Stats
19W - 29L
1,329 Elo+
Party 3
Chaac
Chaac
MasterHM
Chaac
Level 78
God Stats
0W - 1L
1,367 SR
Queue Stats
32W - 39L
1,384 Elo+
Party 3
Thor
Thor
SkullRipper38
Thor
Level 153
God Stats
13W - 19L
1,437 SR
Queue Stats
151W - 150L
1,424 Elo+
Solo
Heimdallr
Heimdallr
yordy2a
Heimdallr
Level 112
God Stats
7W - 8L
1,491 SR
Queue Stats
81W - 114L
1,422 Elo+
Solo
Team Averages
Level 102
1,416 SR
1,412 Elo+

VS

Team Averages
Level 74
1,332 SR
1,368 Elo+
Terra
Terra
Gladio258
Terra
Level 95
God Stats
2W - 1L
1,219 SR
Queue Stats
156W - 166L
1,499 Elo+
Party 1
Freya
Freya
Griffman65
Freya
Level 17
God Stats
4W - 1L
1,352 SR
Queue Stats
18W - 28L
1,175 Elo+
Party 2
Jing Wei
Jing Wei
Panda3194
Jing Wei
Level 54
God Stats
8W - 10L
1,271 SR
Queue Stats
33W - 70L
1,145 Elo+
Party 2
Mulan
Mulan
Snore525
Mulan
Level 142
God Stats
1W - 0L
1,577 SR
Queue Stats
82W - 72L
1,608 Elo+
Party 1
Thor
Thor
cowboy5138
Thor
Level 61
God Stats
2W - 4L
1,241 SR
Queue Stats
44W - 47L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 1
6,844
428
5,785
12,173
7,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Zeus
ElRoRo2
Zeus
11
1 / 3 / 1
6,631
414
7,001
11,004
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
MasterHM
Chaac
12
2 / 4 / 1
7,473
467
6,865
16,571
12,800
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 4 / 1
6,954
435
4,192
14,554
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
yordy2a
Heimdallr
11
1 / 3 / 0
6,901
431
6,944
11,046
4,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Gladio258
Terra
11
0 / 0 / 3
7,160
448
4,263
13,692
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
12
1 / 2 / 1
7,448
466
5,387
9,388
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Panda3194
Jing Wei
12
0 / 0 / 1
6,976
436
2,404
6,911
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Snore525
Mulan
16
13 / 1 / 1
10,023
626
22,248
14,774
8,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 2 / 4
8,271
517
7,880
10,420
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
15
15
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Zeus
ElRoRo2
Zeus
1
3
1
0.5
W
Terra
Gladio258
Terra
0
0
3
1.5
W
Freya
1
2
1
0.75
L
Chaac
MasterHM
Chaac
2
4
1
0.63
W
Jing Wei
Panda3194
Jing Wei
0
0
1
0.5
L
1
4
1
0.38
W
Mulan
Snore525
Mulan
13
1
1
13.5
W
1
2
4
1.5
L
Heimdallr
yordy2a
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,787
Damage
42,182
65,348
Taken
55,185
32,936
Mitigated
32,825
19,162
Healing
19,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,785
1,415
2,081
4,015
12,173
7,484
0
2,957
9,129
25,290
1,428
L
Zeus
ElRoRo2
Zeus
7,001
1,187
0
3,527
11,004
3,500
0
3,255
7,339
34,454
0
W
Terra
Gladio258
Terra
4,263
1,525
253
2,580
13,692
11,372
0
3,995
9,697
18,019
0
W
Freya
5,387
2,182
0
2,228
9,388
4,219
1,199
5,206
4,182
38,894
0
L
Chaac
MasterHM
Chaac
6,865
1,189
0
3,995
16,571
12,800
0
152
15,650
0
45,914
W
Jing Wei
Panda3194
Jing Wei
2,404
1,996
0
2,638
6,911
2,462
325
1,824
5,087
0
39,545
L
4,192
1,471
0
4,204
14,554
4,895
0
347
14,062
0
48,692
W
Mulan
Snore525
Mulan
22,248
6,043
0
9,399
14,774
8,358
25
2,036
12,738
0
93,870
W
7,880
3,134
0
2,440
10,420
6,414
1,035
196
10,224
0
49,621
L
Heimdallr
yordy2a
Heimdallr
6,944
2,499
0
1,340
11,046
4,257
129
2,428
8,564
0
50,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
39,878
354
Minions Killed
388
0
Camps Cleared
0
1,410,688
Distance Traveled
1,544,704
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,844
428
31
2
0
297,932
3
L
Zeus
6,631
414
61
4
0
258,638
4
W
Terra
7,160
448
22
1
0
335,224
1
W
Freya
7,448
466
77
5
0
296,580
1
L
Chaac
7,473
467
95
6
0
284,265
0
W
Jing Wei
6,976
436
72
5
0
314,037
2
L
Thor
6,954
435
84
5
0
308,143
0
W
Mulan
10,023
626
133
8
0
335,532
3
W
Thor
8,271
517
84
5
0
263,331
0
L
Heimdallr
6,901
431
83
5
0
261,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role