Player Matchup

Hercules
Hercules
Azío
Hercules
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
DoomCreed
Ullr
Level 16
God Stats
1W - 0L
2,011 SR
Queue Stats
19W - 0L
1,748 Elo+
Party 1
Chang'e
Chang'e
GetMeInCoach
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,500 Elo+
Party 1
Team Averages
Level 29
1,670 SR
1,583 Elo+

VS

Team Averages
Level 134
1,417 SR
1,367 Elo+
Cabrakan
Cabrakan
Jessap
Cabrakan
Level 159
God Stats
2W - 4L
1,203 SR
Queue Stats
45W - 81L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
KaosPorthis
Baron Samedi
Level 155
God Stats
5W - 4L
1,636 SR
Queue Stats
43W - 59L
1,412 Elo+
Party 2
Neith
Neith
RydiaPorthis
Neith
Level 87
God Stats
144W - 243L
1,412 SR
Queue Stats
161W - 267L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Azío
Hercules
11
5 / 1 / 9
7,632
954
8,294
10,440
7,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ullr
13
6 / 0 / 8
7,552
944
7,988
3,064
1,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
GetMeInCoach
Chang'e
13
3 / 0 / 11
7,273
909
5,225
4,579
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jessap
Cabrakan
8
1 / 5 / 0
6,111
764
1,720
10,690
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
KaosPorthis
Baron Samedi
10
0 / 5 / 1
5,513
689
2,890
6,922
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
5,459
682
3,377
6,968
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
14
Kills
1
1
Deaths
14
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Azío
Hercules
5
1
9
9.5
W
Ullr
6
0
8
10
W
Chang'e
GetMeInCoach
Chang'e
3
0
11
8.5
L
Cabrakan
Jessap
Cabrakan
1
5
0
0.2
L
Baron Samedi
KaosPorthis
Baron Samedi
0
5
1
0.1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,507
Damage
7,987
18,083
Taken
24,580
10,980
Mitigated
14,656
10,263
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Azío
Hercules
8,294
3,352
634
4,108
10,440
7,728
248
1,760
8,680
0
18,891
W
Ullr
7,988
3,933
0
732
3,064
1,323
1,365
1,506
1,558
0
35,248
W
Chang'e
GetMeInCoach
Chang'e
5,225
739
2,328
2,461
4,579
1,929
1,004
1,681
2,898
30,005
0
L
Cabrakan
Jessap
Cabrakan
1,720
261
0
584
10,690
8,762
0
2,568
8,122
3,943
0
L
Baron Samedi
KaosPorthis
Baron Samedi
2,890
101
318
961
6,922
3,320
0
1,409
5,513
20,735
0
L
3,377
1,684
0
971
6,968
2,574
385
1,260
5,708
0
16,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,457
Gold Earned
17,083
115
Minions Killed
71
0
Camps Cleared
0
488,638
Distance Traveled
372,554
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,632
954
14
2
0
166,219
2
W
Ullr
7,552
944
48
6
0
158,188
4
W
Chang'e
7,273
909
53
7
0
164,231
3
L
Cabrakan
6,111
764
0
0
0
94,699
1
L
Baron Samedi
5,513
689
31
4
0
132,114
4
L
Neith
5,459
682
40
5
0
145,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role