Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AlexRag1k
Chronos
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 91L
1,387 Elo+
Solo
Yemoja
Yemoja
Falling_Crow
Yemoja
Level 135
God Stats
4W - 1L
1,568 SR
Queue Stats
321W - 328L
1,426 Elo+
Solo
Sobek
Sobek
Gekal1
Sobek
Level 28
God Stats
2W - 0L
1,684 SR
Queue Stats
54W - 40L
1,444 Elo+
Solo
Xing Tian
Xing Tian
Luke0097
Xing Tian
Level 64
God Stats
3W - 1L
1,534 SR
Queue Stats
279W - 331L
1,425 Elo+
Solo
Team Averages
Level 77
1,557 SR
1,436 Elo+

VS

Team Averages
Level 64
1,506 SR
1,349 Elo+
Ares
Ares
Acidic_RyRyhnoYT
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,220 Elo+
Solo
Ishtar
Ishtar
CloudyOmnivore7
Ishtar
Level 42
God Stats
1W - 2L
1,492 SR
Queue Stats
26W - 46L
1,295 Elo+
Solo
Nu Wa
Nu Wa
Gotyoneck
Nu Wa
Level 104
God Stats
1W - 2L
1,272 SR
Queue Stats
19W - 17L
1,421 Elo+
Party 1
Yemoja
Yemoja
LPHOOD
Yemoja
Level 67
God Stats
2W - 1L
1,779 SR
Queue Stats
85W - 108L
1,380 Elo+
Solo
Danzaburou
Danzaburou
PlannedMeteor96
Danzaburou
Level 88
God Stats
2W - 2L
1,488 SR
Queue Stats
173W - 155L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
8 / 3 / 10
14,796
673
40,358
24,033
11,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos
AlexRag1k
Chronos
20
3 / 0 / 12
14,980
681
15,422
16,736
8,323
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
20
2 / 1 / 14
14,575
663
7,485
19,515
20,029
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
Gekal1
Sobek
20
0 / 4 / 18
14,431
656
12,139
27,128
42,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
Luke0097
Xing Tian
20
9 / 5 / 8
15,031
683
23,756
29,853
27,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
10,298
468
6,464
17,554
9,819
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
6 / 8 / 4
13,429
610
29,417
32,554
16,119
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Gotyoneck
Nu Wa
20
2 / 2 / 7
12,269
558
25,681
18,141
8,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
LPHOOD
Yemoja
20
2 / 2 / 6
13,137
597
5,654
15,489
17,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
PlannedMeteor96
Danzaburou
20
1 / 3 / 6
12,524
569
18,670
23,680
12,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
40
22
Kills
12
13
Deaths
22
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
3
10
4.33
L
1
7
5
0.5
W
Chronos
AlexRag1k
Chronos
3
0
12
9
L
6
8
4
1
W
Yemoja
2
1
14
9
W
Sobek
Gekal1
Sobek
0
4
18
2.25
L
Nu Wa
Gotyoneck
Nu Wa
2
2
7
2.75
L
Yemoja
LPHOOD
Yemoja
2
2
6
2.5
W
Xing Tian
Luke0097
Xing Tian
9
5
8
2.6
L
Danzaburou
PlannedMeteor96
Danzaburou
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,160
Damage
85,886
117,265
Taken
107,418
110,775
Mitigated
64,209
62,021
Healing
52,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
40,358
1,211
3,248
8,075
24,033
11,955
1,432
7,839
16,194
82,487
0
L
6,464
509
2,747
1,850
17,554
9,819
0
15,901
1,653
10,607
0
W
Chronos
AlexRag1k
Chronos
15,422
3,158
3,739
5,770
16,736
8,323
3,646
7,152
9,584
68,102
0
L
29,417
18,730
866
5,781
32,554
16,119
0
29,502
3,052
0
59,221
W
Yemoja
7,485
1,729
18,089
8,694
19,515
20,029
1,635
5,731
13,784
22,967
0
W
Sobek
Gekal1
Sobek
12,139
1,804
2,325
5,286
27,128
42,664
1,558
7,469
19,659
33,979
0
L
Nu Wa
Gotyoneck
Nu Wa
25,681
6,811
131
4,008
18,141
8,575
0
17,141
1,000
51,472
0
L
Yemoja
LPHOOD
Yemoja
5,654
1,117
24,756
4,573
15,489
17,327
0
14,824
665
10,519
0
W
Xing Tian
Luke0097
Xing Tian
23,756
1,532
1,804
4,991
29,853
27,804
577
9,608
20,245
47,516
0
L
Danzaburou
PlannedMeteor96
Danzaburou
18,670
6,304
692
6,743
23,680
12,369
0
21,792
1,888
0
55,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,813
Gold Earned
61,657
285
Minions Killed
254
0
Camps Cleared
0
2,053,494
Distance Traveled
1,532,286
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,796
673
68
3
0
388,874
0
L
Ares
10,298
468
4
0
0
217,968
3
W
Chronos
14,980
681
108
5
0
445,145
0
L
Ishtar
13,429
610
67
3
0
299,147
0
W
Yemoja
14,575
663
29
1
0
421,727
3
W
Sobek
14,431
656
39
2
0
418,407
4
L
Nu Wa
12,269
558
66
3
0
374,826
0
L
Yemoja
13,137
597
9
0
0
310,931
0
W
Xing Tian
15,031
683
41
2
0
379,341
1
L
Danzaburou
12,524
569
108
5
0
329,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role