Player Matchup

Janus
Janus
F-Gangsta187
Janus
Level 127
God Stats
18W - 16L
1,513 SR
Queue Stats
1,125W - 1,154L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
JohnnyWcA
Zhong Kui
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 66L
1,486 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Na1th_an
Ah Muzen Cab
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 62L
1,444 Elo+
Party 1
Camazotz
Camazotz
OTAKU_007
Camazotz
Level 153
God Stats
2W - 2L
1,509 SR
Queue Stats
86W - 103L
1,459 Elo+
Party 1
Anubis
Anubis
OzKnight666
Anubis
Level 160
God Stats
12W - 6L
1,579 SR
Queue Stats
493W - 516L
1,495 Elo+
Solo
Team Averages
Level 140
1,520 SR
1,472 Elo+

VS

Team Averages
Level 131
1,556 SR
1,494 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DrLightSkin
Anubis
Level 84
God Stats
9W - 5L
1,730 SR
Queue Stats
651W - 648L
1,462 Elo+
Solo
Ravana
Ravana
NeruSenpai
Ravana
Level 149
God Stats
4W - 4L
1,554 SR
Queue Stats
474W - 513L
1,520 Elo+
Solo
Thor
Thor
foolishdemigod9
Thor
Level 143
God Stats
4W - 11L
1,300 SR
Queue Stats
371W - 434L
1,463 Elo+
Solo
Heimdallr
Heimdallr
goldenrold
Heimdallr
Level 124
God Stats
3W - 2L
1,697 SR
Queue Stats
170W - 171L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 19
14,355
756
24,981
14,152
6,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
JohnnyWcA
Zhong Kui
17
3 / 9 / 11
11,695
616
16,801
24,241
14,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Na1th_an
Ah Muzen Cab
19
3 / 7 / 14
12,156
640
12,339
20,258
9,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
OTAKU_007
Camazotz
20
15 / 5 / 10
15,176
799
27,046
38,382
40,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
20
7 / 3 / 15
13,916
732
22,874
16,394
10,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
0 / 9 / 15
10,608
558
11,237
32,194
32,446
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
19
5 / 5 / 9
11,859
624
21,443
21,628
12,647
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
NeruSenpai
Ravana
20
5 / 6 / 13
14,325
754
11,900
21,657
19,509
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 7 / 11
10,908
574
8,542
24,686
32,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
goldenrold
Heimdallr
20
12 / 6 / 13
14,321
754
39,033
22,266
12,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
86
32
Kills
25
26
Deaths
33
69
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
9
15
0.83
L
Anubis
5
5
9
1.9
W
4
2
19
6.75
W
Zhong Kui
JohnnyWcA
Zhong Kui
3
9
11
0.94
W
Ah Muzen Cab
Na1th_an
Ah Muzen Cab
3
7
14
1.43
L
Ravana
NeruSenpai
Ravana
5
6
13
1.92
W
Camazotz
OTAKU_007
Camazotz
15
5
10
4
W
Anubis
7
3
15
4.83
L
3
7
11
1.21
L
Heimdallr
goldenrold
Heimdallr
12
6
13
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,041
Damage
92,155
113,427
Taken
122,431
80,955
Mitigated
109,582
56,494
Healing
41,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,237
1,798
3,132
8,804
32,194
32,446
455
13,176
18,433
0
20,526
L
Anubis
21,443
744
2,644
8,158
21,628
12,647
502
13,294
7,859
40,378
0
W
24,981
1,277
3,740
7,025
14,152
6,737
732
1,717
12,435
53,733
0
W
Zhong Kui
JohnnyWcA
Zhong Kui
16,801
1,492
2,030
5,265
24,241
14,119
1,285
5,263
18,978
22,929
0
W
Ah Muzen Cab
Na1th_an
Ah Muzen Cab
12,339
4,269
1,955
3,849
20,258
9,318
3,242
4,326
15,932
0
27,500
L
Ravana
NeruSenpai
Ravana
11,900
2,499
3,375
3,770
21,657
19,509
43
11,203
9,615
2,472
28,087
W
Camazotz
OTAKU_007
Camazotz
27,046
7,432
2,342
22,939
38,382
40,526
1,657
8,929
29,453
0
42,407
W
Anubis
22,874
767
1,833
5,516
16,394
10,255
646
1,728
14,663
55,470
0
L
8,542
922
817
1,773
24,686
32,880
825
11,399
12,669
0
22,424
L
Heimdallr
goldenrold
Heimdallr
39,033
17,720
2,873
5,748
22,266
12,100
997
15,584
6,515
0
64,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,298
Gold Earned
62,021
208
Minions Killed
199
0
Camps Cleared
0
1,745,290
Distance Traveled
1,430,421
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,608
558
23
1
0
295,153
0
L
Anubis
11,859
624
46
2
0
281,150
1
W
Janus
14,355
756
67
4
0
361,442
3
W
Zhong Kui
11,695
616
19
1
0
335,830
2
W
Ah Muzen Cab
12,156
640
23
1
0
337,712
0
L
Ravana
14,325
754
42
2
0
303,488
0
W
Camazotz
15,176
799
28
1
0
380,479
2
W
Anubis
13,916
732
71
4
0
329,827
2
L
Thor
10,908
574
23
1
0
262,278
5
L
Heimdallr
14,321
754
65
3
0
288,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role