Player Matchup

Merlin
Merlin
BiigBrowniie
Merlin
Level 129
God Stats
5W - 5L
1,548 SR
Queue Stats
273W - 199L
1,628 Elo+
Solo
Ullr
Ullr
Bleachey
Ullr
Level 138
God Stats
69W - 34L
1,742 SR
Queue Stats
529W - 450L
1,609 Elo+
Party 1
Awilix
Awilix
Urieleatscereal
Awilix
Level 149
God Stats
2W - 1L
1,660 SR
Queue Stats
372W - 354L
1,565 Elo+
Solo
Maui
Maui
Xorgxter
Maui
Level 158
God Stats
3W - 8L
1,342 SR
Queue Stats
720W - 621L
1,632 Elo+
Party 1
Jormungandr
Jormungandr
dawnofrebirth
Jormungandr
Level 156
God Stats
55W - 42L
1,618 SR
Queue Stats
297W - 287L
1,531 Elo+
Solo
Team Averages
Level 146
1,582 SR
1,593 Elo+

VS

Team Averages
Level 129
1,528 SR
1,582 Elo+
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
FearTheeBeard1
Maui
Level 122
God Stats
2W - 6L
1,202 SR
Queue Stats
583W - 540L
1,612 Elo+
Party 2
Ao Kuang
Ao Kuang
i0khaosi0
Ao Kuang
Level 119
God Stats
43W - 35L
1,512 SR
Queue Stats
717W - 665L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
iBeDonovan
Sun Wukong
Level 149
God Stats
13W - 4L
1,873 SR
Queue Stats
109W - 81L
1,654 Elo+
Solo
Agni
Agni
pablopjq
Agni
Level 129
God Stats
3W - 2L
1,551 SR
Queue Stats
88W - 91L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 4 / 2
9,450
525
8,338
10,241
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
1 / 2 / 1
8,966
498
8,048
11,174
5,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
4 / 3 / 0
10,350
575
10,011
17,384
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Maui
12
0 / 3 / 3
8,080
449
7,242
17,174
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
dawnofrebirth
Jormungandr
15
0 / 6 / 0
9,777
543
13,098
19,879
12,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
0 / 1 / 1
7,571
421
6,451
9,394
3,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 8
8,510
473
5,638
13,594
11,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
i0khaosi0
Ao Kuang
15
4 / 1 / 5
9,578
532
11,271
14,177
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
iBeDonovan
Sun Wukong
18
9 / 1 / 3
10,688
594
19,902
22,260
15,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
17
3 / 1 / 6
10,272
571
11,472
10,541
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
18
18
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
1
0.5
L
Merlin
0
4
2
0.25
L
Ullr
1
2
1
0.75
W
2
1
8
6
L
4
3
0
1.33
L
Maui
0
3
3
0.5
L
Jormungandr
dawnofrebirth
Jormungandr
0
6
0
0
W
Ao Kuang
i0khaosi0
Ao Kuang
4
1
5
6.5
W
Sun Wukong
iBeDonovan
Sun Wukong
9
1
3
10.5
W
Agni
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,737
Damage
54,734
75,852
Taken
69,966
41,134
Mitigated
41,175
21,328
Healing
31,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,451
2,883
0
4,363
9,394
3,764
0
1,857
7,537
0
53,855
L
Merlin
8,338
284
0
2,505
10,241
4,446
0
6,935
3,306
79,249
0
L
Ullr
8,048
3,650
0
2,633
11,174
5,073
80
2,621
8,553
0
83,433
W
5,638
1,592
2,582
3,223
13,594
11,004
0
3,490
9,846
17,905
0
L
10,011
3,922
0
7,370
17,384
7,804
10
7,803
9,581
0
97,896
L
Maui
7,242
2,056
0
4,625
17,174
11,597
0
7,716
9,458
30,323
3,319
L
Jormungandr
dawnofrebirth
Jormungandr
13,098
5,416
0
4,195
19,879
12,214
0
3,306
16,573
90,059
0
W
Ao Kuang
i0khaosi0
Ao Kuang
11,271
2,722
127
8,281
14,177
6,178
60
5,423
8,754
74,966
0
W
Sun Wukong
iBeDonovan
Sun Wukong
19,902
5,829
0
9,410
22,260
15,073
0
13,308
8,952
0
92,711
W
Agni
11,472
970
326
3,262
10,541
5,156
0
4,477
6,064
95,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,623
Gold Earned
46,619
639
Minions Killed
561
0
Camps Cleared
0
1,658,563
Distance Traveled
1,818,094
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,571
421
89
5
0
314,518
2
L
Merlin
9,450
525
158
9
0
345,841
9
L
Ullr
8,966
498
127
7
0
303,373
3
W
Maui
8,510
473
35
2
0
366,963
6
L
Awilix
10,350
575
146
8
0
398,918
5
L
Maui
8,080
449
45
3
0
344,343
9
L
Jormungandr
9,777
543
163
9
0
266,088
1
W
Ao Kuang
9,578
532
129
7
0
397,377
5
W
Sun Wukong
10,688
594
150
8
0
382,215
7
W
Agni
10,272
571
158
9
0
357,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role