Player Matchup

Morgan Le Fay
Morgan Le Fay
FangDi
Morgan Le Fay
Level 109
God Stats
8W - 8L
1,765 SR
Queue Stats
35W - 44L
1,565 Elo+
Party 2
Heimdallr
Heimdallr
Honovr
Heimdallr
Level 88
God Stats
17W - 25L
1,502 SR
Queue Stats
178W - 210L
1,400 Elo+
Solo
Horus
Horus
MrI1I
Horus
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 69L
1,500 Elo+
Party 2
Team Averages
Level 115
1,589 SR
1,489 Elo+

VS

Team Averages
Level 147
1,594 SR
1,528 Elo+
Fenrir
Fenrir
Dregon144
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,366 Elo+
Solo
Bellona
Bellona
HELLmet
Bellona
Level 159
God Stats
6W - 4L
1,751 SR
Queue Stats
118W - 85L
1,623 Elo+
Party 1
Yu Huang
Yu Huang
Vengefulspartan
Yu Huang
Level 158
God Stats
3W - 3L
1,533 SR
Queue Stats
71W - 67L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FangDi
Morgan Le Fay
11
0 / 3 / 0
6,190
688
4,703
6,886
3,074
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Honovr
Heimdallr
13
0 / 0 / 0
7,017
780
8,417
7,345
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
MrI1I
Horus
3
0 / 0 / 0
4,962
551
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dregon144
Fenrir
11
0 / 0 / 1
6,607
734
1,472
9,104
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
HELLmet
Bellona
10
2 / 0 / 1
7,193
799
3,753
7,617
7,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yu Huang
13
1 / 0 / 2
7,173
797
6,056
4,196
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dregon144
Fenrir
0
0
1
0.5
L
Morgan Le Fay
FangDi
Morgan Le Fay
0
3
0
0
W
Bellona
HELLmet
Bellona
2
0
1
2.5
L
Heimdallr
Honovr
Heimdallr
0
0
0
0
L
Horus
MrI1I
Horus
0
0
0
0
W
Yu Huang
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,120
Damage
11,281
14,231
Taken
20,917
6,671
Mitigated
15,408
4,151
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dregon144
Fenrir
1,472
267
0
1,277
9,104
6,397
162
1,647
7,457
0
18,003
L
Morgan Le Fay
FangDi
Morgan Le Fay
4,703
623
0
1,286
6,886
3,074
0
3,451
3,435
23,113
0
W
Bellona
HELLmet
Bellona
3,753
930
1,292
1,355
7,617
7,246
0
2,176
5,441
0
14,999
L
Heimdallr
Honovr
Heimdallr
8,417
5,425
0
2,865
7,345
3,597
0
2,621
4,724
0
33,649
L
Horus
MrI1I
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
6,056
819
0
480
4,196
1,765
155
955
3,241
32,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,169
Gold Earned
20,973
100
Minions Killed
121
0
Camps Cleared
0
316,683
Distance Traveled
526,971
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,607
734
43
5
0
212,332
2
L
Morgan Le Fay
6,190
688
30
3
0
144,746
2
W
Bellona
7,193
799
9
1
0
146,216
3
L
Heimdallr
7,017
780
70
8
0
171,937
0
L
Horus
4,962
551
0
0
0
0
0
W
Yu Huang
7,173
797
69
8
0
168,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role