Player Matchup

Guan Yu
Guan Yu
AGladePlugin
Guan Yu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,465 Elo+
Solo
Hera
Hera
Dac12112
Hera
Level 68
God Stats
40W - 37L
1,543 SR
Queue Stats
82W - 93L
1,430 Elo+
Party 2
Xbalanque
Xbalanque
Lenzo777
Xbalanque
Level 159
God Stats
5W - 2L
1,498 SR
Queue Stats
52W - 44L
1,546 Elo+
Solo
Hun Batz
Hun Batz
Murray8585
Hun Batz
Level 126
God Stats
1W - 2L
1,210 SR
Queue Stats
122W - 123L
1,481 Elo+
Party 2
Kumbhakarna
Kumbhakarna
capable-strap2
Kumbhakarna
Level 26
God Stats
3W - 1L
1,544 SR
Queue Stats
10W - 14L
1,307 Elo+
Solo
Team Averages
Level 82
1,459 SR
1,446 Elo+

VS

Team Averages
Level 93
1,476 SR
1,519 Elo+
Medusa
Medusa
 
Medusa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BubblyReaper
Yu Huang
Level 107
God Stats
0W - 1L
1,740 SR
Queue Stats
101W - 76L
1,654 Elo+
Solo
Serqet
Serqet
Menordi
Serqet
Level 61
God Stats
3W - 2L
1,156 SR
Queue Stats
68W - 72L
1,439 Elo+
Solo
Bellona
Bellona
goofythiccc
Bellona
Level 118
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
kushbaggg
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AGladePlugin
Guan Yu
18
6 / 0 / 6
11,086
792
9,103
17,024
19,418
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
18
4 / 2 / 5
10,599
757
13,253
8,999
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Lenzo777
Xbalanque
17
1 / 3 / 5
10,320
737
7,843
15,209
7,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Murray8585
Hun Batz
18
5 / 3 / 7
10,780
770
11,528
13,212
6,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
capable-strap2
Kumbhakarna
15
1 / 1 / 9
9,638
688
2,067
18,875
14,751
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 3 / 0
8,557
611
7,444
13,196
4,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
BubblyReaper
Yu Huang
17
2 / 5 / 2
9,781
699
14,403
12,991
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Menordi
Serqet
13
2 / 1 / 1
8,344
596
2,500
5,316
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
goofythiccc
Bellona
15
1 / 6 / 2
8,563
612
10,219
15,417
15,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
kushbaggg
Merlin
17
2 / 2 / 1
9,736
695
14,750
9,127
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
17
Kills
9
9
Deaths
17
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
0
0.67
W
Guan Yu
AGladePlugin
Guan Yu
6
0
6
9
L
Yu Huang
BubblyReaper
Yu Huang
2
5
2
0.6
W
Hera
4
2
5
3.25
W
Xbalanque
Lenzo777
Xbalanque
1
3
5
1.17
L
Serqet
Menordi
Serqet
2
1
1
2.5
W
Hun Batz
Murray8585
Hun Batz
5
3
7
2.83
W
Kumbhakarna
capable-strap2
Kumbhakarna
1
1
9
5.5
L
Bellona
goofythiccc
Bellona
1
6
2
0.33
L
Merlin
kushbaggg
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,794
Damage
49,316
73,319
Taken
56,047
52,183
Mitigated
31,931
15,594
Healing
7,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,444
2,929
0
1,577
13,196
4,858
0
1,523
11,673
0
27,659
W
Guan Yu
AGladePlugin
Guan Yu
9,103
1,448
1,933
4,810
17,024
19,418
1,045
6,759
9,786
0
31,648
L
Yu Huang
BubblyReaper
Yu Huang
14,403
1,071
202
800
12,991
5,051
294
2,412
10,519
54,877
0
W
Hera
13,253
2,987
0
465
8,999
3,880
1,900
3,915
4,624
41,989
0
W
Xbalanque
Lenzo777
Xbalanque
7,843
3,332
0
1,944
15,209
7,372
6,852
5,797
9,169
0
41,361
L
Serqet
Menordi
Serqet
2,500
981
0
117
5,316
3,023
0
1,742
3,574
0
4,097
W
Hun Batz
Murray8585
Hun Batz
11,528
3,178
0
904
13,212
6,762
2,345
4,880
7,970
0
39,976
W
Kumbhakarna
capable-strap2
Kumbhakarna
2,067
213
1,114
4,424
18,875
14,751
565
6,603
11,568
18,427
0
L
Bellona
goofythiccc
Bellona
10,219
2,208
656
2,071
15,417
15,056
0
4,817
10,524
0
19,050
L
Merlin
kushbaggg
Merlin
14,750
226
183
1,998
9,127
3,943
688
4,716
4,311
51,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,423
Gold Earned
44,981
277
Minions Killed
244
0
Camps Cleared
0
1,431,979
Distance Traveled
1,166,248
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,557
611
34
2
0
270,131
1
W
Guan Yu
11,086
792
57
4
0
325,433
0
L
Yu Huang
9,781
699
90
6
0
258,816
2
W
Hera
10,599
757
74
5
0
276,797
1
W
Xbalanque
10,320
737
68
5
0
264,478
0
L
Serqet
8,344
596
7
1
0
139,544
0
W
Hun Batz
10,780
770
60
4
0
318,741
1
W
Kumbhakarna
9,638
688
18
1
0
246,530
3
L
Bellona
8,563
612
24
2
0
227,814
2
L
Merlin
9,736
695
89
6
0
269,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role