Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
JayKingston
Thanatos
Level 128
God Stats
3W - 7L
1,445 SR
Queue Stats
370W - 370L
1,467 Elo+
Party 3
Pele
Pele
Jose33975
Pele
Level 66
God Stats
2W - 5L
1,430 SR
Queue Stats
466W - 534L
1,460 Elo+
Solo
Raijin
Raijin
Klasks
Raijin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,610 Elo+
Party 3
Ra
Ra
Libamahoma
Ra
Level 121
God Stats
5W - 6L
1,518 SR
Queue Stats
278W - 277L
1,444 Elo+
Party 3
Team Averages
Level 121
1,479 SR
1,496 Elo+

VS

Team Averages
Level 116
1,492 SR
1,490 Elo+
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Gezerusbro
Baba Yaga
Level 52
God Stats
3W - 4L
1,501 SR
Queue Stats
62W - 64L
1,514 Elo+
Party 2
Chang'e
Chang'e
Heblor
Chang'e
Level 123
God Stats
1W - 1L
1,289 SR
Queue Stats
191W - 177L
1,490 Elo+
Party 2
Ah Puch
Ah Puch
blaiz-zo
Ah Puch
Level 118
God Stats
12W - 2L
1,890 SR
Queue Stats
285W - 286L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
catoyama
The Morrigan
Level 143
God Stats
2W - 6L
1,279 SR
Queue Stats
213W - 217L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 1 / 1
6,820
682
2,941
6,472
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
JayKingston
Thanatos
11
2 / 3 / 2
6,982
698
5,578
7,042
2,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
14
2 / 5 / 5
7,656
766
10,016
11,959
5,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Klasks
Raijin
13
1 / 3 / 2
7,320
732
4,896
6,650
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 2
6,814
681
2,997
8,210
3,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 1 / 7
8,748
875
6,434
5,658
2,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Gezerusbro
Baba Yaga
15
3 / 2 / 11
8,828
883
11,246
9,049
3,932
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Heblor
Chang'e
15
4 / 1 / 8
8,725
873
3,369
6,544
3,640
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
blaiz-zo
Ah Puch
14
4 / 3 / 6
8,627
863
13,200
11,679
4,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
catoyama
The Morrigan
14
0 / 1 / 6
7,833
783
4,212
3,508
1,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
6
Kills
15
15
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
1
1.5
W
Loki
 
Loki
4
1
7
7.5
W
Baba Yaga
Gezerusbro
Baba Yaga
3
2
11
4.25
W
Chang'e
Heblor
Chang'e
4
1
8
8
L
Thanatos
JayKingston
Thanatos
2
3
2
1
L
Pele
2
5
5
0.9
L
Raijin
Klasks
Raijin
1
3
2
0.67
L
0
3
2
0.33
W
Ah Puch
blaiz-zo
Ah Puch
4
3
6
2.33
W
The Morrigan
catoyama
The Morrigan
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,428
Damage
38,461
40,333
Taken
36,438
16,766
Mitigated
15,515
12,962
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,941
613
1,144
1,224
6,472
2,548
0
5,302
962
0
8,086
W
Loki
 
Loki
6,434
532
1,844
1,538
5,658
2,514
704
1,285
4,373
0
13,504
W
Baba Yaga
Gezerusbro
Baba Yaga
11,246
555
109
1,948
9,049
3,932
1,177
2,278
6,771
22,385
0
W
Chang'e
Heblor
Chang'e
3,369
254
4,309
2,594
6,544
3,640
995
1,996
4,548
7,773
0
L
Thanatos
JayKingston
Thanatos
5,578
1,373
588
2,340
7,042
2,930
0
5,389
1,545
0
7,348
L
Pele
10,016
880
646
763
11,959
5,076
0
8,494
3,257
0
21,402
L
Raijin
Klasks
Raijin
4,896
382
251
714
6,650
2,715
0
5,068
1,382
20,065
0
L
2,997
55
3,116
2,176
8,210
3,497
0
6,692
1,160
10,941
0
W
Ah Puch
blaiz-zo
Ah Puch
13,200
258
351
3,479
11,679
4,177
0
2,124
9,555
28,041
0
W
The Morrigan
catoyama
The Morrigan
4,212
494
350
145
3,508
1,252
1,681
210
3,298
13,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
42,761
93
Minions Killed
122
0
Camps Cleared
0
818,694
Distance Traveled
930,233
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,820
682
13
1
0
175,177
2
W
Loki
8,748
875
15
2
0
180,303
1
W
Baba Yaga
8,828
883
24
2
0
217,064
0
W
Chang'e
8,725
873
15
2
0
159,694
0
L
Thanatos
6,982
698
8
1
0
162,127
0
L
Pele
7,656
766
16
2
0
168,508
0
L
Raijin
7,320
732
41
4
0
118,302
0
L
Ra
6,814
681
15
2
0
194,580
0
W
Ah Puch
8,627
863
41
4
0
209,359
0
W
The Morrigan
7,833
783
27
3
0
163,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role