Player Matchup

Kuzenbo
Kuzenbo
OnlyKuzenbo
Kuzenbo
Level 68
God Stats
121W - 34L
1,875 SR
Queue Stats
121W - 34L
1,927 Elo+
Solo
Cupid
Cupid
jawnnyboi529
Cupid
Level 149
God Stats
9W - 5L
1,708 SR
Queue Stats
292W - 235L
1,643 Elo+
Party 1
Zeus
Zeus
soothingbeaver
Zeus
Level 128
God Stats
1W - 1L
1,321 SR
Queue Stats
98W - 77L
1,665 Elo+
Party 1
Team Averages
Level 115
1,635 SR
1,745 Elo+

VS

Team Averages
Level 81
1,607 SR
1,667 Elo+
Hel
Hel
AJewishSquid
Hel
Level 43
God Stats
4W - 3L
1,631 SR
Queue Stats
26W - 17L
1,625 Elo+
Party 2
Skadi
Skadi
AthaliahKimchi
Skadi
Level 118
God Stats
10W - 6L
1,691 SR
Queue Stats
54W - 37L
1,684 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DusqRedemption
Tsukuyomi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 17L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OnlyKuzenbo
Kuzenbo
14
2 / 1 / 10
9,736
811
12,341
16,509
25,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 7
9,176
765
7,916
10,042
4,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 3 / 4
9,501
792
9,403
7,381
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
7,995
666
4,340
10,449
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 2
9,342
779
9,696
10,946
4,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
DusqRedemption
Tsukuyomi
13
3 / 4 / 3
9,027
752
9,454
13,341
10,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
6
6
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
3
2
2
2
L
Tsukuyomi
DusqRedemption
Tsukuyomi
3
4
3
1.13
W
Kuzenbo
OnlyKuzenbo
Kuzenbo
2
1
10
7
W
3
2
7
3.25
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,660
Damage
23,490
33,932
Taken
34,736
32,898
Mitigated
19,850
12,923
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,340
141
2,588
2,799
10,449
4,953
0
7,921
2,528
21,268
0
L
9,696
3,999
0
939
10,946
4,722
0
6,679
4,267
0
39,037
L
Tsukuyomi
DusqRedemption
Tsukuyomi
9,454
1,593
0
1,009
13,341
10,175
0
7,208
6,133
0
33,715
W
Kuzenbo
OnlyKuzenbo
Kuzenbo
12,341
4,215
0
5,794
16,509
25,505
164
2,147
14,362
27,159
0
W
7,916
3,258
2,173
3,472
10,042
4,503
1,014
1,649
8,393
0
41,136
W
9,403
1,116
0
1,484
7,381
2,890
1,801
556
6,825
40,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
26,364
141
Minions Killed
137
0
Camps Cleared
0
663,992
Distance Traveled
696,683
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,995
666
32
3
0
213,608
1
L
Skadi
9,342
779
58
5
0
236,199
4
L
Tsukuyomi
9,027
752
47
4
0
246,876
2
W
Kuzenbo
9,736
811
14
1
0
260,724
5
W
Cupid
9,176
765
65
5
0
207,258
5
W
Zeus
9,501
792
62
5
0
196,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role