Player Matchup

Horus
Horus
ColderBread5735
Horus
Level 32
God Stats
1W - 6L
1,227 SR
Queue Stats
4W - 12L
1,160 Elo+
Solo
Maui
Maui
Manuxz52
Maui
Level 69
God Stats
4W - 3L
1,492 SR
Queue Stats
41W - 77L
1,241 Elo+
Party 1
Ishtar
Ishtar
Rpg_olympus
Ishtar
Level 49
God Stats
17W - 22L
1,330 SR
Queue Stats
53W - 63L
1,131 Elo+
Solo
Cthulhu
Cthulhu
Sahloknir6700
Cthulhu
Level 108
God Stats
3W - 8L
1,379 SR
Queue Stats
102W - 103L
1,470 Elo+
Party 1
Mercury
Mercury
llIIGIIll
Mercury
Level 89
God Stats
2W - 2L
1,247 SR
Queue Stats
83W - 63L
1,277 Elo+
Solo
Team Averages
Level 69
1,335 SR
1,256 Elo+

VS

Team Averages
Level 52
1,474 SR
1,325 Elo+
Chaac
Chaac
GavBot7
Chaac
Level 53
God Stats
1W - 0L
1,321 SR
Queue Stats
15W - 18L
1,209 Elo+
Party 2
Hades
Hades
Kaiser_zebu
Hades
Level 49
God Stats
6W - 3L
1,543 SR
Queue Stats
15W - 16L
1,404 Elo+
Solo
Chiron
Chiron
McKryll
Chiron
Level 29
God Stats
4W - 0L
1,560 SR
Queue Stats
8W - 6L
1,367 Elo+
Party 2
Aphrodite
Aphrodite
darwinjuarez52_
Aphrodite
Level 62
God Stats
77W - 70L
1,445 SR
Queue Stats
188W - 202L
1,362 Elo+
Solo
Arachne
Arachne
skilokill
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 99L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,861
391
3,829
11,886
5,971
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Maui
5
0 / 3 / 1
5,041
336
1,151
3,493
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
13
1 / 0 / 5
7,591
506
4,202
5,761
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
7
0 / 0 / 0
5,334
356
3,461
5,019
1,872
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
llIIGIIll
Mercury
13
5 / 0 / 2
7,894
526
8,764
9,774
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GavBot7
Chaac
11
2 / 0 / 0
7,484
499
4,304
8,176
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 2 / 1
8,250
550
3,137
7,453
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
McKryll
Chiron
10
0 / 1 / 2
6,378
425
6,100
7,156
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
darwinjuarez52_
Aphrodite
13
0 / 1 / 0
7,957
530
4,373
6,365
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
skilokill
Arachne
12
1 / 3 / 1
7,326
488
4,148
14,321
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
7
Kills
5
5
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Chaac
GavBot7
Chaac
2
0
0
2
W
2
2
1
1.25
L
Maui
0
3
1
0.17
W
Chiron
McKryll
Chiron
0
1
2
1
L
Ishtar
1
0
5
3.5
L
Cthulhu
0
0
0
0
W
Aphrodite
darwinjuarez52_
Aphrodite
0
1
0
0
L
Mercury
llIIGIIll
Mercury
5
0
2
6
W
Arachne
skilokill
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,407
Damage
22,062
35,933
Taken
43,471
15,924
Mitigated
20,136
9,298
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,829
1,589
229
3,127
11,886
5,971
0
1,737
10,149
0
20,170
W
Chaac
GavBot7
Chaac
4,304
553
207
3,874
8,176
5,793
704
1,784
6,392
0
36,683
W
3,137
816
136
2,354
7,453
3,663
2,394
667
6,786
41,660
0
L
Maui
1,151
472
0
431
3,493
1,543
0
1,668
1,825
8,736
2,269
W
Chiron
McKryll
Chiron
6,100
2,931
412
3,109
7,156
2,418
1,620
1,561
5,595
0
30,591
L
Ishtar
4,202
2,358
0
2,397
5,761
2,648
0
2,483
3,278
0
50,476
L
Cthulhu
3,461
176
114
1,354
5,019
1,872
0
0
5,019
26,323
0
W
Aphrodite
darwinjuarez52_
Aphrodite
4,373
116
965
4,234
6,365
2,352
620
0
6,365
62,449
0
L
Mercury
llIIGIIll
Mercury
8,764
4,144
0
1,646
9,774
3,890
0
1,622
8,152
0
64,960
W
Arachne
skilokill
Arachne
4,148
2,414
0
4,013
14,321
5,910
0
471
13,850
0
55,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,721
Gold Earned
37,395
327
Minions Killed
411
0
Camps Cleared
0
1,183,122
Distance Traveled
1,376,638
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,861
391
33
2
0
253,327
1
W
Chaac
7,484
499
56
4
0
283,527
4
W
Hades
8,250
550
99
7
0
263,243
0
L
Maui
5,041
336
25
2
0
111,469
1
W
Chiron
6,378
425
44
3
0
266,680
1
L
Ishtar
7,591
506
101
7
0
285,722
7
L
Cthulhu
5,334
356
58
4
0
196,574
2
W
Aphrodite
7,957
530
123
8
0
289,154
0
L
Mercury
7,894
526
110
7
0
336,030
2
W
Arachne
7,326
488
89
6
0
274,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role