Player Matchup

Maui
Maui
 
Maui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HiIItop
Ra
Level 143
God Stats
7W - 8L
1,533 SR
Queue Stats
98W - 99L
1,518 Elo+
Solo
Loki
Loki
MrDerk
Loki
Level 111
God Stats
3W - 6L
1,423 SR
Queue Stats
80W - 105L
1,470 Elo+
Party 1
Neith
Neith
NN Energetik
Neith
Level 101
God Stats
3W - 13L
1,455 SR
Queue Stats
34W - 70L
1,342 Elo+
Party 1
Poseidon
Poseidon
mugi1wara
Poseidon
Level 109
God Stats
2W - 2L
1,470 SR
Queue Stats
96W - 109L
1,465 Elo+
Solo
Team Averages
Level 123
1,476 SR
1,459 Elo+

VS

Team Averages
Level 62
1,683 SR
1,454 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DoomCreed
Ullr
Level 16
God Stats
10W - 2L
1,979 SR
Queue Stats
32W - 5L
1,272 Elo+
Party 2
Baron Samedi
Baron Samedi
GetMeInCoach
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 1L
1,500 Elo+
Party 2
Maui
Maui
grannyapple51
Maui
Level 8
God Stats
7W - 0L
1,936 SR
Queue Stats
18W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
1 / 6 / 1
8,031
618
3,765
19,563
21,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 3 / 1
8,671
667
8,922
11,461
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
MrDerk
Loki
13
1 / 7 / 0
7,929
610
5,492
14,772
6,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 6 / 2
8,197
631
10,794
15,173
6,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
mugi1wara
Poseidon
15
1 / 11 / 1
9,184
706
8,727
16,346
6,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 2 / 17
10,452
804
13,089
8,305
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
 
Hercules
18
4 / 1 / 15
10,342
796
9,565
19,529
24,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
19
16 / 0 / 10
12,091
930
23,189
10,086
5,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
GetMeInCoach
Baron Samedi
17
4 / 0 / 17
10,268
790
17,127
7,830
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 0 / 22
10,934
841
8,549
12,085
14,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
114
3
Kills
33
33
Deaths
3
5
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
6
1
0.25
W
Nu Wa
 
Nu Wa
3
2
17
5.75
W
Hercules
 
Hercules
4
1
15
11.5
W
Ullr
16
0
10
21
W
Baron Samedi
GetMeInCoach
Baron Samedi
4
0
17
12.5
L
0
3
1
0.17
L
Loki
MrDerk
Loki
1
7
0
0.14
L
0
6
2
0.17
W
6
0
22
17
L
Poseidon
mugi1wara
Poseidon
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,700
Damage
71,519
77,315
Taken
57,835
46,942
Mitigated
53,046
8,783
Healing
23,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,765
699
0
580
19,563
21,993
0
12,767
6,796
13,832
0
W
Nu Wa
 
Nu Wa
13,089
4,010
0
1,665
8,305
4,090
3,211
2,194
6,023
49,668
0
W
Hercules
 
Hercules
9,565
984
0
6,736
19,529
24,730
0
6,090
13,273
0
26,663
W
Ullr
23,189
10,550
0
2,579
10,086
5,497
3,267
4,295
5,621
0
56,616
W
Baron Samedi
GetMeInCoach
Baron Samedi
17,127
2,717
3,451
4,624
7,830
4,258
1,089
2,893
4,820
37,731
0
L
8,922
428
1,350
3,106
11,461
5,724
0
4,286
7,175
40,447
0
L
Loki
MrDerk
Loki
5,492
1,022
0
602
14,772
6,075
0
7,424
7,348
0
14,130
L
10,794
1,812
0
2,901
15,173
6,686
0
7,238
7,935
0
31,776
W
8,549
2,208
1,486
2,478
12,085
14,471
96
5,201
6,684
13,235
0
L
Poseidon
mugi1wara
Poseidon
8,727
713
0
244
16,346
6,464
0
7,050
9,296
40,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,012
Gold Earned
54,087
249
Minions Killed
264
0
Camps Cleared
0
1,199,688
Distance Traveled
1,426,294
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,031
618
17
1
0
241,533
0
W
Nu Wa
10,452
804
75
6
0
258,682
4
W
Hercules
10,342
796
39
3
0
295,123
2
W
Ullr
12,091
930
75
6
0
295,515
3
W
Baron Samedi
10,268
790
67
5
0
266,258
3
L
Ra
8,671
667
74
6
0
297,502
4
L
Loki
7,929
610
20
2
0
235,202
0
L
Neith
8,197
631
53
4
0
216,797
2
W
Maui
10,934
841
8
1
0
310,716
0
L
Poseidon
9,184
706
85
7
0
208,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role