Player Matchup

Sylvanus
Sylvanus
IkZGHOSTI
Sylvanus
Level 89
God Stats
3W - 3L
1,602 SR
Queue Stats
226W - 97L
1,737 Elo+
Party 1
Ra
Ra
JTxBrainless03
Ra
Level 118
God Stats
4W - 1L
1,687 SR
Queue Stats
69W - 41L
1,670 Elo+
Party 1
Vamana
Vamana
kZGhost69v2
Vamana
Level 20
God Stats
4W - 1L
1,776 SR
Queue Stats
14W - 3L
1,697 Elo+
Party 1
Team Averages
Level 76
1,688 SR
1,701 Elo+

VS

Team Averages
Level 39
1,342 SR
1,472 Elo+
Janus
Janus
Monsterboss01
Janus
Level 83
God Stats
3W - 8L
1,402 SR
Queue Stats
73W - 80L
1,549 Elo+
Party 2
Cerberus
Cerberus
Needleite
Cerberus
Level 32
God Stats
1W - 1L
1,370 SR
Queue Stats
14W - 12L
1,367 Elo+
Party 2
Charybdis
Charybdis
sinlucine
Charybdis
Level 3
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IkZGHOSTI
Sylvanus
14
4 / 0 / 5
9,030
903
5,960
10,711
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 2 / 5
8,506
851
10,399
6,990
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
12
2 / 0 / 7
7,498
750
4,875
9,734
8,610
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,176
718
4,660
7,112
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Needleite
Cerberus
11
1 / 3 / 1
6,518
652
6,269
13,358
12,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
sinlucine
Charybdis
8
1 / 4 / 0
6,219
622
2,761
7,041
2,397
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
IkZGHOSTI
Sylvanus
4
0
5
6.5
W
5
2
5
3.75
L
0
4
2
0.25
L
Cerberus
Needleite
Cerberus
1
3
1
0.5
W
Vamana
2
0
7
5.5
L
Charybdis
sinlucine
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,234
Damage
13,690
27,435
Taken
27,511
23,793
Mitigated
17,458
9,755
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
IkZGHOSTI
Sylvanus
5,960
2,366
514
4,099
10,711
12,269
665
3,758
6,953
17,470
0
W
10,399
1,462
1,170
2,588
6,990
2,914
1,024
3,130
3,860
49,598
0
L
4,660
151
0
410
7,112
2,613
0
5,192
1,756
32,318
0
L
Cerberus
Needleite
Cerberus
6,269
759
0
2,829
13,358
12,448
0
6,091
7,057
16,494
0
W
Vamana
4,875
2,043
0
1,384
9,734
8,610
333
4,074
5,660
45
12,491
L
Charybdis
sinlucine
Charybdis
2,761
1,371
0
343
7,041
2,397
48
4,635
2,276
0
9,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,034
Gold Earned
19,913
128
Minions Killed
108
0
Camps Cleared
0
559,187
Distance Traveled
443,132
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,030
903
29
3
0
159,613
0
W
Ra
8,506
851
79
8
0
200,506
2
L
Janus
7,176
718
61
6
0
177,073
0
L
Cerberus
6,518
652
31
3
0
167,974
0
W
Vamana
7,498
750
20
2
0
199,068
3
L
Charybdis
6,219
622
16
2
0
98,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role