Player Matchup

Discordia
Discordia
DKFOBOS
Discordia
Level 87
God Stats
4W - 3L
1,729 SR
Queue Stats
10W - 11L
1,438 Elo+
Party 1
Geb
Geb
Jesusdafungi
Geb
Level 59
God Stats
10W - 21L
1,344 SR
Queue Stats
68W - 114L
1,346 Elo+
Solo
Lancelot
Lancelot
chuxpux
Lancelot
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 51
1,524 SR
1,428 Elo+

VS

Team Averages
Level 52
1,349 SR
1,179 Elo+
Odin
Odin
Expresspanda
Odin
Level 20
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 5L
972 Elo+
Party 2
Ne Zha
Ne Zha
KushLifeMOB
Ne Zha
Level 93
God Stats
0W - 1L
1,185 SR
Queue Stats
181W - 201L
1,599 Elo+
Solo
Jing Wei
Jing Wei
NorthernWaffle
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
966 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DKFOBOS
Discordia
12
4 / 1 / 2
6,857
857
8,381
3,606
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 4
6,571
821
1,695
6,417
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
chuxpux
Lancelot
10
0 / 1 / 5
5,583
698
3,161
3,973
2,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,302
663
2,457
7,119
3,558
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
10
1 / 2 / 1
5,421
678
2,918
8,175
5,484
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
7
2 / 2 / 0
5,352
669
1,429
3,367
1,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
6
Kills
3
3
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
DKFOBOS
Discordia
4
1
2
5
L
0
2
3
0.75
W
2
1
4
4
L
Ne Zha
1
2
1
0.75
L
Jing Wei
2
2
0
1
W
Lancelot
chuxpux
Lancelot
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,237
Damage
6,804
13,996
Taken
18,661
7,658
Mitigated
10,330
1,432
Healing
1,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DKFOBOS
Discordia
8,381
525
0
0
3,606
1,143
59
152
3,454
26,570
0
L
2,457
532
0
314
7,119
3,558
0
5,003
2,116
1,225
8,294
W
1,695
142
0
1,252
6,417
4,450
0
187
6,230
10,647
0
L
Ne Zha
2,918
726
0
950
8,175
5,484
0
3,361
4,814
0
19,263
L
Jing Wei
1,429
1,144
0
0
3,367
1,288
0
1,773
1,594
0
3,669
W
Lancelot
chuxpux
Lancelot
3,161
1,152
0
180
3,973
2,065
174
17
3,956
0
8,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,011
Gold Earned
16,075
72
Minions Killed
43
0
Camps Cleared
0
501,060
Distance Traveled
369,868
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,857
857
54
7
0
161,009
2
L
Odin
5,302
663
12
2
0
156,314
1
W
Geb
6,571
821
4
1
0
172,135
0
L
Ne Zha
5,421
678
23
3
0
148,338
0
L
Jing Wei
5,352
669
8
1
0
65,216
0
W
Lancelot
5,583
698
14
2
0
167,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role