Player Matchup

Morgan Le Fay
Morgan Le Fay
Katosker
Morgan Le Fay
Level 18
God Stats
3W - 0L
1,609 SR
Queue Stats
7W - 4L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
Tallala
Cthulhu
Level 18
God Stats
1W - 0L
1,271 SR
Queue Stats
28W - 31L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
Zakatakaa
Sun Wukong
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,432 Elo+
Party 1
Team Averages
Level 61
1,460 SR
1,450 Elo+

VS

Team Averages
Level 69
1,556 SR
1,490 Elo+
Thanatos
Thanatos
FazzioPL
Thanatos
Level 66
God Stats
1W - 1L
1,767 SR
Queue Stats
7W - 24L
1,274 Elo+
Solo
Merlin
Merlin
Laphis
Merlin
Level 104
God Stats
1W - 4L
1,538 SR
Queue Stats
246W - 232L
1,699 Elo+
Solo
Achilles
Achilles
zanapastilata
Achilles
Level 37
God Stats
2W - 5L
1,364 SR
Queue Stats
37W - 30L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Katosker
Morgan Le Fay
19
5 / 4 / 5
12,967
720
16,903
16,423
8,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Tallala
Cthulhu
16
0 / 4 / 7
12,022
668
9,788
25,751
33,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Zakatakaa
Sun Wukong
20
9 / 0 / 5
13,709
762
26,179
26,651
28,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FazzioPL
Thanatos
15
4 / 7 / 4
11,817
657
8,616
18,690
10,484
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Laphis
Merlin
18
0 / 6 / 4
11,490
638
26,900
16,300
7,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
zanapastilata
Achilles
19
4 / 1 / 2
12,291
683
17,857
27,327
42,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
14
Kills
8
8
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FazzioPL
Thanatos
4
7
4
0.86
W
Morgan Le Fay
Katosker
Morgan Le Fay
5
4
5
1.88
L
Merlin
Laphis
Merlin
0
6
4
0.33
W
Cthulhu
Tallala
Cthulhu
0
4
7
0.88
W
Sun Wukong
Zakatakaa
Sun Wukong
9
0
5
11.5
L
Achilles
zanapastilata
Achilles
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,870
Damage
53,373
68,825
Taken
62,317
70,650
Mitigated
60,739
10,685
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FazzioPL
Thanatos
8,616
1,101
0
6,424
18,690
10,484
0
6,622
12,068
0
17,327
W
Morgan Le Fay
Katosker
Morgan Le Fay
16,903
1,753
0
1,311
16,423
8,528
1,118
6,428
9,686
66,958
0
L
Merlin
Laphis
Merlin
26,900
2,574
0
1,000
16,300
7,919
0
6,533
9,767
109,005
0
W
Cthulhu
Tallala
Cthulhu
9,788
1,436
563
1,635
25,751
33,502
476
10,546
14,263
25,245
0
W
Sun Wukong
Zakatakaa
Sun Wukong
26,179
5,760
0
7,176
26,651
28,620
1,709
10,139
15,835
0
78,197
L
Achilles
zanapastilata
Achilles
17,857
5,051
260
4,606
27,327
42,336
235
13,587
13,740
153
40,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,698
Gold Earned
35,598
208
Minions Killed
222
0
Camps Cleared
0
1,020,605
Distance Traveled
861,353
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,817
657
15
1
0
275,259
2
W
Morgan Le Fay
12,967
720
97
5
0
308,473
3
L
Merlin
11,490
638
156
9
0
253,362
5
W
Cthulhu
12,022
668
22
1
0
333,335
0
W
Sun Wukong
13,709
762
89
5
0
378,797
0
L
Achilles
12,291
683
51
3
0
332,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role