Player Matchup

Nemesis
Nemesis
ImWhoobex
Nemesis
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 41L
1,519 Elo+
Party 2
Cernunnos
Cernunnos
SrubbleLord
Cernunnos
Level 128
God Stats
2W - 2L
1,645 SR
Queue Stats
75W - 64L
1,533 Elo+
Party 3
He Bo
He Bo
XLAIFER
He Bo
Level 146
God Stats
2W - 2L
1,514 SR
Queue Stats
140W - 142L
1,478 Elo+
Solo
Maui
Maui
link123m
Maui
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 22L
1,450 Elo+
Party 3
Bellona
Bellona
lxMercyxl
Bellona
Level 125
God Stats
6W - 9L
1,565 SR
Queue Stats
237W - 231L
1,525 Elo+
Party 2
Team Averages
Level 119
1,545 SR
1,501 Elo+

VS

Team Averages
Level 113
1,519 SR
1,485 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Aryotec
Chernobog
Level 64
God Stats
16W - 14L
1,484 SR
Queue Stats
157W - 186L
1,477 Elo+
Solo
Cthulhu
Cthulhu
LordTenebrae1666
Cthulhu
Level 136
God Stats
6W - 11L
1,518 SR
Queue Stats
418W - 432L
1,469 Elo+
Solo
Hun Batz
Hun Batz
M4gicNugg3t
Hun Batz
Level 97
God Stats
16W - 11L
1,592 SR
Queue Stats
124W - 116L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImWhoobex
Nemesis
16
6 / 1 / 5
9,523
560
13,051
16,477
8,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
SrubbleLord
Cernunnos
15
5 / 3 / 4
9,243
544
12,221
15,754
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
XLAIFER
He Bo
15
5 / 5 / 8
9,456
556
13,687
12,599
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
12
0 / 1 / 9
7,930
466
4,738
15,220
15,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
lxMercyxl
Bellona
17
2 / 0 / 2
9,995
588
9,861
13,625
12,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 4 / 5
9,128
537
6,702
17,638
17,839
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
 
Tiamat
14
1 / 4 / 4
8,146
479
12,529
17,523
12,470
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Aryotec
Chernobog
15
5 / 4 / 0
10,053
591
16,768
15,110
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 0
8,597
506
6,732
12,172
11,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
M4gicNugg3t
Hun Batz
13
1 / 5 / 1
7,664
451
5,205
16,630
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
18
Kills
10
10
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
5
1.38
L
Tiamat
 
Tiamat
1
4
4
0.75
L
Chernobog
Aryotec
Chernobog
5
4
0
1.25
W
Nemesis
ImWhoobex
Nemesis
6
1
5
8.5
L
0
2
0
0
L
Hun Batz
M4gicNugg3t
Hun Batz
1
5
1
0.3
W
Cernunnos
SrubbleLord
Cernunnos
5
3
4
2.33
W
He Bo
XLAIFER
He Bo
5
5
8
1.8
W
Maui
0
1
9
4.5
W
Bellona
lxMercyxl
Bellona
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,558
Damage
47,936
73,675
Taken
79,073
49,652
Mitigated
55,467
25,157
Healing
23,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,702
1,107
0
3,473
17,638
17,839
0
2,664
14,974
90
32,682
L
Tiamat
 
Tiamat
12,529
1,319
0
5,242
17,523
12,470
0
9,302
8,172
59,608
0
L
Chernobog
Aryotec
Chernobog
16,768
9,868
0
5,545
15,110
6,153
0
3,797
11,313
0
85,920
W
Nemesis
ImWhoobex
Nemesis
13,051
7,117
0
5,568
16,477
8,128
0
3,827
12,544
0
73,921
L
6,732
641
174
2,830
12,172
11,925
0
0
11,242
65,667
0
L
Hun Batz
M4gicNugg3t
Hun Batz
5,205
1,785
0
6,646
16,630
7,080
0
2,869
13,574
0
66,541
W
Cernunnos
SrubbleLord
Cernunnos
12,221
6,700
0
6,222
15,754
7,141
1,702
1,669
14,085
0
67,500
W
He Bo
XLAIFER
He Bo
13,687
1,338
0
2,959
12,599
5,981
0
7,563
5,036
64,714
0
W
Maui
4,738
1,338
566
4,320
15,220
15,923
0
1,827
13,393
18,045
0
W
Bellona
lxMercyxl
Bellona
9,861
3,410
0
5,522
13,625
12,479
481
4,127
8,864
0
84,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,147
Gold Earned
43,588
509
Minions Killed
499
0
Camps Cleared
0
1,719,275
Distance Traveled
1,661,960
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,128
537
31
2
0
315,509
2
L
Tiamat
8,146
479
87
5
0
314,100
2
L
Chernobog
10,053
591
134
8
0
324,418
3
W
Nemesis
9,523
560
124
7
0
386,413
1
L
Cthulhu
8,597
506
137
8
0
372,766
6
L
Hun Batz
7,664
451
110
6
0
335,167
4
W
Cernunnos
9,243
544
90
5
0
322,566
4
W
He Bo
9,456
556
101
6
0
311,828
10
W
Maui
7,930
466
30
2
0
352,161
3
W
Bellona
9,995
588
164
10
0
346,307
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role