Player Matchup

Osiris
Osiris
MechaBong
Osiris
Level 59
God Stats
3W - 11L
1,449 SR
Queue Stats
84W - 84L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
NDeuz
Baron Samedi
Level 71
God Stats
2W - 4L
1,587 SR
Queue Stats
177W - 202L
1,532 Elo+
Solo
Yemoja
Yemoja
ThePhar0h
Yemoja
Level 155
God Stats
5W - 3L
1,721 SR
Queue Stats
236W - 251L
1,548 Elo+
Party 1
Cliodhna
Cliodhna
TiredJoeyy
Cliodhna
Level 156
God Stats
1W - 1L
1,741 SR
Queue Stats
51W - 42L
1,593 Elo+
Solo
Cupid
Cupid
exoticg0d
Cupid
Level 94
God Stats
0W - 2L
1,317 SR
Queue Stats
54W - 67L
1,526 Elo+
Party 1
Team Averages
Level 107
1,563 SR
1,541 Elo+

VS

Team Averages
Level 122
1,580 SR
1,589 Elo+
Sobek
Sobek
Cloncho
Sobek
Level 160
God Stats
4W - 5L
1,354 SR
Queue Stats
395W - 396L
1,546 Elo+
Solo
Set
Set
Dosplatos
Set
Level 125
God Stats
16W - 8L
1,793 SR
Queue Stats
136W - 134L
1,515 Elo+
Solo
Medusa
Medusa
Goddlightwolf
Medusa
Level 109
God Stats
1W - 0L
1,732 SR
Queue Stats
17W - 10L
1,718 Elo+
Solo
King Arthur
King Arthur
KevinNavarro
King Arthur
Level 91
God Stats
5W - 3L
1,523 SR
Queue Stats
73W - 64L
1,591 Elo+
Party 2
Janus
Janus
xMader
Janus
Level 127
God Stats
16W - 12L
1,496 SR
Queue Stats
175W - 166L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MechaBong
Osiris
15
4 / 4 / 3
9,021
501
10,368
17,847
13,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
NDeuz
Baron Samedi
11
1 / 5 / 4
7,206
400
10,619
16,286
8,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
ThePhar0h
Yemoja
12
4 / 3 / 5
8,751
486
7,036
18,457
16,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cliodhna
TiredJoeyy
Cliodhna
15
5 / 4 / 4
9,227
513
9,514
16,259
6,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
exoticg0d
Cupid
11
0 / 4 / 3
7,244
402
7,372
13,562
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cloncho
Sobek
13
2 / 3 / 9
8,592
477
8,438
17,139
19,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 5
8,970
498
9,065
15,358
7,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
5 / 1 / 4
10,367
576
18,841
18,209
8,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
KevinNavarro
King Arthur
16
4 / 0 / 6
9,610
534
16,458
19,282
19,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
xMader
Janus
13
6 / 7 / 4
8,795
489
9,244
10,453
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
14
Kills
20
20
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cloncho
Sobek
2
3
9
2.17
W
3
3
5
1.83
W
5
1
4
7
W
King Arthur
KevinNavarro
King Arthur
4
0
6
7
L
Osiris
MechaBong
Osiris
4
4
3
1.38
L
Baron Samedi
NDeuz
Baron Samedi
1
5
4
0.6
L
Yemoja
ThePhar0h
Yemoja
4
3
5
2.17
L
Cliodhna
TiredJoeyy
Cliodhna
5
4
4
1.75
L
Cupid
exoticg0d
Cupid
0
4
3
0.38
W
Janus
xMader
Janus
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,909
Damage
62,046
82,411
Taken
80,441
48,097
Mitigated
59,530
30,867
Healing
24,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cloncho
Sobek
8,438
598
651
4,619
17,139
19,229
30
6,245
10,894
24,327
0
W
9,065
4,195
0
3,365
15,358
7,672
594
2,859
12,499
0
88,704
W
18,841
9,272
0
10,845
18,209
8,667
2,993
2,405
15,804
0
98,095
W
King Arthur
KevinNavarro
King Arthur
16,458
2,332
0
4,676
19,282
19,511
160
3,384
15,898
417
65,953
L
Osiris
MechaBong
Osiris
10,368
3,748
0
6,179
17,847
13,166
162
2,669
14,100
0
57,286
L
Baron Samedi
NDeuz
Baron Samedi
10,619
1,154
1,766
4,766
16,286
8,434
0
7,355
8,801
43,739
0
L
Yemoja
ThePhar0h
Yemoja
7,036
2,837
4,484
3,574
18,457
16,159
0
5,870
12,415
22,981
0
L
Cliodhna
TiredJoeyy
Cliodhna
9,514
515
0
4,673
16,259
6,398
0
1,279
14,864
0
60,522
L
Cupid
exoticg0d
Cupid
7,372
4,366
61
5,364
13,562
3,940
0
926
12,636
0
43,802
W
Janus
xMader
Janus
9,244
702
0
561
10,453
4,451
0
2,762
7,691
59,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,449
Gold Earned
46,334
358
Minions Killed
485
0
Camps Cleared
0
1,578,858
Distance Traveled
1,820,762
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,592
477
24
1
0
399,010
12
W
Set
8,970
498
116
6
0
373,552
3
W
Medusa
10,367
576
143
8
0
295,488
4
W
King Arthur
9,610
534
102
6
0
379,434
3
L
Osiris
9,021
501
102
6
0
322,630
4
L
Baron Samedi
7,206
400
76
4
0
313,147
5
L
Yemoja
8,751
486
33
2
0
335,427
4
L
Cliodhna
9,227
513
76
4
0
367,756
5
L
Cupid
7,244
402
71
4
0
239,898
3
W
Janus
8,795
489
100
6
0
373,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role