Player Matchup

Hera
Hera
Grandmaster
 
Hera
Grandmaster
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Maui
Maui
Masters
PoseidonsRebirth
Maui
Masters
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
87W - 65L
3,172 MMR
Party 2
Ne Zha
Ne Zha
Grandmaster
immortallzzzz
Ne Zha
Grandmaster
Level 157
God Stats
22W - 12L
1,789 SR
Queue Stats
989W - 523L
3,348 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 155
1,596 SR
2,673 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,571 SR
1,850 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum III
Shia_LePoof
Achilles
Platinum III
Level 128
God Stats
4W - 5L
1,556 SR
Queue Stats
68W - 74L
1,981 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
dalvinkill99
Baron Samedi
Platinum I
Level 136
God Stats
29W - 19L
1,655 SR
Queue Stats
315W - 370L
2,067 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 1 / 7
10,437
746
18,177
8,819
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 0 / 7
10,918
780
7,772
15,895
20,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 0 / 6
10,270
734
11,642
15,815
19,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasBastetAo KuangScyllaThoth

VS

Bans
Ah Muzen CabOdinAresCabrakanMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 3 / 1
8,562
612
7,971
13,130
5,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Achilles
Shia_LePoof
Achilles
14
0 / 2 / 1
9,302
664
11,979
21,380
24,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
dalvinkill99
Baron Samedi
14
1 / 6 / 0
9,011
644
9,141
10,759
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
7
6.5
L
Neith
 
Neith
0
3
1
0.17
W
3
0
7
6.5
L
Achilles
Shia_LePoof
Achilles
0
2
1
0.25
L
Baron Samedi
dalvinkill99
Baron Samedi
1
6
0
0.17
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,591
Damage
29,091
40,529
Taken
45,269
44,517
Mitigated
35,805
15,135
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,177
5,817
231
2,627
8,819
4,581
1,915
1,477
7,342
77,409
0
L
Neith
 
Neith
7,971
2,309
0
5,166
13,130
5,634
476
8,246
4,516
0
33,925
W
7,772
1,203
0
5,510
15,895
20,636
139
4,460
11,435
26,588
0
L
Achilles
Shia_LePoof
Achilles
11,979
3,385
0
5,220
21,380
24,136
0
11,385
8,994
0
30,199
L
Baron Samedi
dalvinkill99
Baron Samedi
9,141
373
2,771
1,608
10,759
6,035
106
6,595
3,950
45,277
0
W
11,642
2,120
0
6,767
15,815
19,300
194
3,268
12,547
235
36,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,625
Gold Earned
26,875
189
Minions Killed
153
0
Camps Cleared
0
825,416
Distance Traveled
734,202
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,437
746
122
9
0
251,420
6
L
Neith
8,562
612
57
4
0
220,878
5
W
Maui
10,918
780
33
2
0
288,835
3
L
Achilles
9,302
664
29
2
0
289,796
4
L
Baron Samedi
9,011
644
67
5
0
223,528
3
W
Ne Zha
10,270
734
34
2
0
285,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role