Player Matchup

Agni
Agni
Chuquee
Agni
Level 128
God Stats
30W - 26L
1,508 SR
Queue Stats
257W - 260L
1,534 Elo+
Solo
Fenrir
Fenrir
Cornwithsauce
Fenrir
Level 84
God Stats
5W - 4L
1,565 SR
Queue Stats
182W - 163L
1,497 Elo+
Party 1
Thanatos
Thanatos
SouthSide1020
Thanatos
Level 98
God Stats
12W - 5L
1,684 SR
Queue Stats
436W - 399L
1,538 Elo+
Party 1
Neith
Neith
StaynGang
Neith
Level 141
God Stats
1W - 0L
1,677 SR
Queue Stats
288W - 168L
1,660 Elo+
Party 1
Ymir
Ymir
TSETagProblem
Ymir
Level 102
God Stats
12W - 9L
1,712 SR
Queue Stats
27W - 24L
1,542 Elo+
Party 1
Team Averages
Level 111
1,629 SR
1,554 Elo+

VS

Team Averages
Level 61
1,593 SR
1,522 Elo+
Ares
Ares
Azie10231
Ares
Level 69
God Stats
0W - 1L
1,916 SR
Queue Stats
110W - 106L
1,459 Elo+
Party 2
Ra
Ra
LusTrouZ
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,624 Elo+
Party 3
Charybdis
Charybdis
Speedverse25
Charybdis
Level 28
God Stats
1W - 3L
1,361 SR
Queue Stats
13W - 16L
1,377 Elo+
Party 2
Thor
Thor
Xyarados
Thor
Level 63
God Stats
11W - 6L
1,717 SR
Queue Stats
17W - 13L
1,615 Elo+
Party 3
Mercury
Mercury
bigman7305
Mercury
Level 65
God Stats
4W - 5L
1,471 SR
Queue Stats
157W - 168L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Chuquee
Agni
16
6 / 1 / 8
10,438
614
13,339
8,561
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 4 / 7
9,907
583
10,237
18,782
12,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
SouthSide1020
Thanatos
17
9 / 2 / 7
10,575
622
8,633
14,341
7,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
StaynGang
Neith
14
5 / 2 / 4
9,453
556
10,070
10,473
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 2 / 10
8,896
523
4,971
12,299
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 6 / 2
7,804
459
4,250
15,906
14,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 5
8,591
505
9,156
14,150
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Speedverse25
Charybdis
7
0 / 5 / 0
5,848
344
4,196
10,556
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thor
14
4 / 5 / 4
8,810
518
8,081
14,784
6,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
bigman7305
Mercury
15
4 / 6 / 0
9,306
547
6,914
15,681
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
26
Kills
11
11
Deaths
28
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
2
6
2
0.5
W
Agni
Chuquee
Agni
6
1
8
10
W
5
4
7
2.13
L
1
6
5
0.58
W
Thanatos
SouthSide1020
Thanatos
9
2
7
6.25
L
Charybdis
Speedverse25
Charybdis
0
5
0
0
W
Neith
StaynGang
Neith
5
2
4
3.5
W
1
2
10
3
L
Thor
4
5
4
1.2
L
Mercury
bigman7305
Mercury
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,250
Damage
32,597
64,456
Taken
71,077
39,295
Mitigated
37,046
30,763
Healing
17,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,250
702
0
1,933
15,906
14,261
0
5,104
10,612
13,389
0
W
Agni
Chuquee
Agni
13,339
966
0
2,347
8,561
3,613
2,247
1,532
7,029
75,756
0
W
10,237
3,359
0
7,983
18,782
12,912
2,592
3,962
14,820
0
45,426
L
9,156
1,479
1,058
2,694
14,150
7,177
0
5,824
7,996
65,515
3,963
W
Thanatos
SouthSide1020
Thanatos
8,633
2,507
0
12,185
14,341
7,591
0
3,459
10,882
0
68,308
L
Charybdis
Speedverse25
Charybdis
4,196
2,130
0
3,850
10,556
3,323
0
1,635
8,877
0
29,260
W
Neith
StaynGang
Neith
10,070
4,714
0
5,632
10,473
3,859
5,381
2,450
8,023
0
59,349
W
4,971
777
0
2,616
12,299
11,320
363
2,751
9,548
26,539
4,054
L
Thor
8,081
2,391
0
4,334
14,784
6,552
0
4,365
10,244
0
60,975
L
Mercury
bigman7305
Mercury
6,914
2,287
0
3,686
15,681
5,733
0
3,568
12,041
0
62,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,269
Gold Earned
40,359
444
Minions Killed
384
0
Camps Cleared
0
1,585,207
Distance Traveled
1,414,610
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,804
459
25
1
0
280,715
2
W
Agni
10,438
614
140
8
0
347,404
4
W
Fenrir
9,907
583
72
4
0
303,904
3
L
Ra
8,591
505
108
6
0
273,938
4
W
Thanatos
10,575
622
95
6
0
330,719
2
L
Charybdis
5,848
344
46
3
0
182,035
0
W
Neith
9,453
556
97
6
0
287,225
1
W
Ymir
8,896
523
40
2
0
315,955
5
L
Thor
8,810
518
92
5
0
330,597
5
L
Mercury
9,306
547
113
7
0
347,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role