Player Matchup

Kuzenbo
Kuzenbo
V3N0M SKR
Kuzenbo
Level 43
God Stats
16W - 10L
1,707 SR
Queue Stats
273W - 136L
1,587 Elo+
Party 1
Heimdallr
Heimdallr
melekgiles
Heimdallr
Level 82
God Stats
2W - 5L
1,275 SR
Queue Stats
122W - 122L
1,443 Elo+
Party 1
Janus
Janus
zHypeus
Janus
Level 121
God Stats
3W - 4L
1,588 SR
Queue Stats
520W - 461L
1,587 Elo+
Party 1
Team Averages
Level 82
1,523 SR
1,539 Elo+

VS

Team Averages
Level 113
1,493 SR
1,442 Elo+
Raijin
Raijin
XIReligious
Raijin
Level 124
God Stats
8W - 7L
1,422 SR
Queue Stats
306W - 295L
1,482 Elo+
Party 2
Cerberus
Cerberus
XiBlack dog3163
Cerberus
Level 128
God Stats
12W - 5L
1,550 SR
Queue Stats
447W - 472L
1,418 Elo+
Party 2
Lancelot
Lancelot
XiYou WYLIN
Lancelot
Level 88
God Stats
4W - 5L
1,506 SR
Queue Stats
202W - 212L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
V3N0M SKR
Kuzenbo
14
1 / 4 / 1
9,627
602
8,002
13,085
15,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
melekgiles
Heimdallr
15
0 / 7 / 3
9,629
602
5,479
12,812
4,654
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
zHypeus
Janus
16
2 / 5 / 0
10,646
665
10,474
9,439
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
7 / 2 / 8
12,224
764
12,528
11,560
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
18
4 / 0 / 10
12,487
780
10,547
20,023
21,983
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
XiYou WYLIN
Lancelot
16
5 / 1 / 8
11,462
716
7,235
8,614
7,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
16
16
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
V3N0M SKR
Kuzenbo
1
4
1
0.38
W
Raijin
7
2
8
5.5
W
Cerberus
4
0
10
9
W
Lancelot
XiYou WYLIN
Lancelot
5
1
8
9
L
Heimdallr
melekgiles
Heimdallr
0
7
3
0.21
L
Janus
zHypeus
Janus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,955
Damage
30,310
35,336
Taken
40,197
23,083
Mitigated
34,881
1,546
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
V3N0M SKR
Kuzenbo
8,002
3,843
0
325
13,085
15,663
63
7,667
5,418
13,299
0
W
Raijin
12,528
1,141
127
1,609
11,560
5,635
1,107
6,666
4,894
55,507
0
W
Cerberus
10,547
719
0
6,080
20,023
21,983
823
9,393
10,630
44,077
0
W
Lancelot
XiYou WYLIN
Lancelot
7,235
1,198
0
0
8,614
7,263
359
2,453
6,161
0
46,059
L
Heimdallr
melekgiles
Heimdallr
5,479
2,919
0
745
12,812
4,654
0
8,110
4,702
0
29,300
L
Janus
zHypeus
Janus
10,474
29
0
476
9,439
2,766
0
7,370
2,069
65,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
36,173
169
Minions Killed
222
0
Camps Cleared
0
838,703
Distance Traveled
929,491
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,627
602
15
1
0
309,068
2
W
Raijin
12,224
764
93
6
0
252,511
0
W
Cerberus
12,487
780
62
4
0
301,054
4
W
Lancelot
11,462
716
67
4
0
375,926
0
L
Heimdallr
9,629
602
47
3
0
254,271
3
L
Janus
10,646
665
107
7
0
275,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role