Player Matchup

Baron Samedi
Baron Samedi
MrPatriotic
Baron Samedi
Level 159
God Stats
8W - 8L
1,625 SR
Queue Stats
128W - 86L
1,643 Elo+
Party 1
Set
Set
YourGothMan
Set
Level 127
God Stats
12W - 2L
1,572 SR
Queue Stats
83W - 61L
1,617 Elo+
Party 1
Ares
Ares
momothebear
Ares
Level 141
God Stats
405W - 220L
1,675 SR
Queue Stats
559W - 406L
1,662 Elo+
Party 1
Team Averages
Level 142
1,624 SR
1,640 Elo+

VS

Team Averages
Level 108
1,500 SR
1,424 Elo+
Cthulhu
Cthulhu
Crystaaal Baby
Cthulhu
Level 126
God Stats
13W - 13L
1,548 SR
Queue Stats
510W - 515L
1,608 Elo+
Solo
Janus
Janus
TheVillageIdot0
Janus
Level 113
God Stats
3W - 6L
1,445 SR
Queue Stats
31W - 41L
1,377 Elo+
Solo
Neith
Neith
tidebashur16
Neith
Level 85
God Stats
17W - 15L
1,508 SR
Queue Stats
110W - 167L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrPatriotic
Baron Samedi
15
5 / 2 / 8
9,783
815
9,052
7,258
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
10 / 1 / 7
10,571
881
14,761
11,766
7,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 12
10,199
850
9,450
15,088
19,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,645
720
7,450
13,845
16,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 9 / 4
7,497
625
2,461
10,516
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 6 / 3
8,536
711
7,671
12,216
5,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
18
Kills
5
5
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Baron Samedi
MrPatriotic
Baron Samedi
5
2
8
4.5
L
0
9
4
0.22
W
10
1
7
13.5
W
3
2
12
4.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,263
Damage
17,582
34,112
Taken
36,577
30,689
Mitigated
25,800
12,520
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,450
351
71
500
13,845
16,388
0
7,263
6,582
19,526
0
W
Baron Samedi
MrPatriotic
Baron Samedi
9,052
1,187
1,337
3,220
7,258
4,262
824
3,790
3,468
42,174
0
L
2,461
33
0
30
10,516
4,029
0
5,152
5,364
16,001
0
W
14,761
7,277
0
3,895
11,766
7,111
1,203
3,271
8,495
0
56,446
W
9,450
380
0
4,068
15,088
19,316
603
2,900
12,188
21,609
0
L
7,671
3,858
0
1,674
12,216
5,383
0
6,149
6,067
0
29,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,553
Gold Earned
24,678
162
Minions Killed
104
0
Camps Cleared
0
653,532
Distance Traveled
491,553
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,645
720
19
2
0
192,829
1
W
Baron Samedi
9,783
815
68
6
0
192,303
0
L
Janus
7,497
625
32
3
0
142,402
3
W
Set
10,571
881
68
6
0
232,715
2
W
Ares
10,199
850
26
2
0
228,514
3
L
Neith
8,536
711
53
4
0
156,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role