Player Matchup

Cthulhu
Cthulhu
Huehuecyotl13
Cthulhu
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
327W - 392L
1,395 Elo+
Solo
Hera
Hera
TRILLHYPE
Hera
Level 117
God Stats
1W - 1L
1,797 SR
Queue Stats
8W - 11L
1,409 Elo+
Party 2
Odin
Odin
lLamborghini
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,435 Elo+
Party 2
Team Averages
Level 110
1,599 SR
1,413 Elo+

VS

Team Averages
Level 84
1,638 SR
1,526 Elo+
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Jerry xrv
Ishtar
Level 107
God Stats
2W - 0L
1,686 SR
Queue Stats
170W - 149L
1,443 Elo+
Solo
Anubis
Anubis
JtePetLeFiak337
Anubis
Level 18
God Stats
16W - 6L
1,729 SR
Queue Stats
49W - 33L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 6 / 5
10,416
694
9,884
22,449
30,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
15
2 / 5 / 3
9,888
659
17,477
10,691
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 3 / 2
10,838
723
7,628
20,330
20,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
11 / 1 / 3
13,153
877
16,907
22,177
21,178
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Jerry xrv
Ishtar
16
2 / 1 / 7
10,872
725
14,911
12,100
5,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 10
10,709
714
12,393
12,484
7,258
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
14
14
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
1
3
12.5
L
Cthulhu
1
6
5
0.58
W
Ishtar
Jerry xrv
Ishtar
2
1
7
5.5
W
1
4
10
1.5
L
Hera
2
5
3
0.7
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,989
Damage
44,211
53,470
Taken
46,761
56,428
Mitigated
34,012
7,612
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,907
12,068
1,921
9,912
22,177
21,178
781
11,579
10,598
4,537
33,266
L
Cthulhu
9,884
404
1,063
2,466
22,449
30,449
0
6,471
15,978
35,892
0
W
Ishtar
Jerry xrv
Ishtar
14,911
7,644
0
1,118
12,100
5,576
1,565
7,525
4,575
0
64,116
W
12,393
743
0
4,445
12,484
7,258
300
8,330
4,154
49,120
0
L
Hera
17,477
4,195
0
895
10,691
5,051
116
2,795
7,896
62,765
0
L
7,628
2,786
0
3,188
20,330
20,928
63
5,222
15,108
0
25,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,142
Gold Earned
34,734
196
Minions Killed
186
0
Camps Cleared
0
754,203
Distance Traveled
788,527
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,153
877
32
2
0
284,110
4
L
Cthulhu
10,416
694
61
4
0
256,575
0
W
Ishtar
10,872
725
100
7
0
255,060
2
W
Anubis
10,709
714
54
4
0
249,357
0
L
Hera
9,888
659
99
7
0
238,578
8
L
Odin
10,838
723
36
2
0
259,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role