Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JHP_7bel
Thanatos
Level 92
God Stats
19W - 20L
1,468 SR
Queue Stats
413W - 513L
1,436 Elo+
Solo
Thoth
Thoth
NathanV8x
Thoth
Level 145
God Stats
1W - 6L
1,267 SR
Queue Stats
556W - 606L
1,481 Elo+
Solo
Anhur
Anhur
daltonicos
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 318L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
oGCs
Baron Samedi
Level 152
God Stats
11W - 5L
1,679 SR
Queue Stats
129W - 106L
1,597 Elo+
Solo
Team Averages
Level 128
1,483 SR
1,497 Elo+

VS

Team Averages
Level 97
1,569 SR
1,528 Elo+
Khepri
Khepri
Dhesiree
Khepri
Level 153
God Stats
2W - 2L
1,773 SR
Queue Stats
93W - 96L
1,484 Elo+
Party 1
Thanatos
Thanatos
RNN1910
Thanatos
Level 59
God Stats
13W - 12L
1,397 SR
Queue Stats
193W - 199L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RadRyan3
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,557 Elo+
Party 2
Mulan
Mulan
TheGamerTipono
Mulan
Level 64
God Stats
2W - 0L
1,680 SR
Queue Stats
13W - 14L
1,583 Elo+
Party 2
Neith
Neith
Xer1fe
Neith
Level 142
God Stats
11W - 14L
1,497 SR
Queue Stats
73W - 74L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 4 / 4
9,494
500
12,168
16,814
6,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
JHP_7bel
Thanatos
13
6 / 4 / 6
9,059
477
8,664
18,419
9,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
NathanV8x
Thoth
15
5 / 5 / 7
9,976
525
14,558
13,521
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
16
1 / 4 / 4
10,047
529
12,665
18,354
7,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
oGCs
Baron Samedi
14
4 / 4 / 8
9,473
499
9,927
22,105
20,543
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dhesiree
Khepri
13
0 / 4 / 10
8,785
462
5,386
17,667
17,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
RNN1910
Thanatos
15
5 / 4 / 5
9,742
513
12,829
17,401
8,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
RadRyan3
Ah Muzen Cab
16
6 / 4 / 4
10,329
544
20,751
14,380
5,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 3 / 0
11,601
611
17,645
23,585
19,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Xer1fe
Neith
16
2 / 3 / 7
10,076
530
13,590
11,526
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
18
Kills
20
21
Deaths
18
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
4
4
1
W
Khepri
Dhesiree
Khepri
0
4
10
1.25
L
Thanatos
JHP_7bel
Thanatos
6
4
6
2.25
L
Thoth
NathanV8x
Thoth
5
5
7
1.7
W
Thanatos
RNN1910
Thanatos
5
4
5
1.88
W
Ah Muzen Cab
RadRyan3
Ah Muzen Cab
6
4
4
2
W
7
3
0
2.33
W
Neith
Xer1fe
Neith
2
3
7
1.83
L
Anhur
1
4
4
0.75
L
Baron Samedi
oGCs
Baron Samedi
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,982
Damage
70,201
89,213
Taken
84,559
48,926
Mitigated
58,001
37,091
Healing
33,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,168
4,799
0
3,612
16,814
6,395
0
1,196
15,618
0
89,416
W
Khepri
Dhesiree
Khepri
5,386
626
0
2,273
17,667
17,887
0
6,884
10,783
22,369
4,185
L
Thanatos
JHP_7bel
Thanatos
8,664
2,500
0
12,719
18,419
9,290
0
590
17,829
0
56,421
L
Thoth
NathanV8x
Thoth
14,558
681
0
2,417
13,521
4,877
0
916
12,605
70,522
0
W
Thanatos
RNN1910
Thanatos
12,829
3,204
0
14,874
17,401
8,980
0
3,975
13,426
0
74,341
W
Ah Muzen Cab
RadRyan3
Ah Muzen Cab
20,751
7,783
0
2,850
14,380
5,989
352
9,685
4,695
0
99,460
W
17,645
2,997
0
10,551
23,585
19,283
1,362
1,473
22,112
214
98,547
W
Neith
Xer1fe
Neith
13,590
6,226
0
3,316
11,526
5,862
2,484
2,468
9,058
0
88,241
L
Anhur
12,665
6,023
0
8,346
18,354
7,821
798
64
18,290
0
86,042
L
Baron Samedi
oGCs
Baron Samedi
9,927
2,073
2,029
7,968
22,105
20,543
0
2,324
19,781
30,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,049
Gold Earned
50,533
530
Minions Killed
591
0
Camps Cleared
0
1,770,415
Distance Traveled
1,879,892
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,494
500
137
7
0
322,112
7
W
Khepri
8,785
462
31
2
0
408,599
10
L
Thanatos
9,059
477
86
5
0
430,882
2
L
Thoth
9,976
525
116
6
0
343,810
0
W
Thanatos
9,742
513
95
5
0
408,012
0
W
Ah Muzen Cab
10,329
544
147
8
0
337,249
2
W
Mulan
11,601
611
170
9
0
374,775
4
W
Neith
10,076
530
148
8
0
351,257
8
L
Anhur
10,047
529
150
8
0
341,874
1
L
Baron Samedi
9,473
499
41
2
0
331,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role