Player Matchup

Artio
Artio
Chubbydaddybear
Artio
Level 108
God Stats
0W - 3L
1,284 SR
Queue Stats
90W - 119L
1,427 Elo+
Solo
Sol
Sol
Navienerschnitz
Sol
Level 136
God Stats
16W - 17L
1,489 SR
Queue Stats
463W - 480L
1,451 Elo+
Party 1
Anubis
Anubis
Pk Gypsy
Anubis
Level 108
God Stats
0W - 1L
1,541 SR
Queue Stats
11W - 17L
1,383 Elo+
Solo
Merlin
Merlin
SeeNinetyThree
Merlin
Level 127
God Stats
0W - 2L
1,252 SR
Queue Stats
445W - 465L
1,460 Elo+
Party 1
Mulan
Mulan
W0RLDUNKN0WN
Mulan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,195 Elo+
Solo
Team Averages
Level 125
1,413 SR
1,383 Elo+

VS

Team Averages
Level 135
1,652 SR
1,475 Elo+
Tiamat
Tiamat
GoldenSummers
Tiamat
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,473 Elo+
Solo
Jormungandr
Jormungandr
TaIibanTurkey
Jormungandr
Level 117
God Stats
3W - 2L
1,677 SR
Queue Stats
139W - 126L
1,492 Elo+
Solo
Sol
Sol
conundrum216
Sol
Level 154
God Stats
4W - 3L
1,419 SR
Queue Stats
415W - 438L
1,448 Elo+
Solo
Hera
Hera
temp-683517
Hera
Level 124
God Stats
7W - 1L
1,839 SR
Queue Stats
138W - 143L
1,483 Elo+
Solo
Thanatos
Thanatos
tkaber
Thanatos
Level 154
God Stats
11W - 2L
1,825 SR
Queue Stats
799W - 835L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 14
10,807
772
3,703
21,835
36,067
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 5 / 16
10,199
729
14,648
14,155
5,548
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Pk Gypsy
Anubis
15
4 / 6 / 12
9,254
661
13,821
14,958
8,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 15
9,687
692
17,019
11,591
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 5 / 10
11,020
787
7,977
17,462
13,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 12
9,742
696
9,615
13,988
12,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
TaIibanTurkey
Jormungandr
20
6 / 4 / 15
12,095
864
17,165
22,898
33,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 4 / 10
11,496
821
16,716
16,267
9,352
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 5 / 12
10,779
770
15,184
11,696
6,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
tkaber
Thanatos
17
6 / 7 / 10
11,115
794
8,895
12,691
6,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
85
24
Kills
26
26
Deaths
24
67
Assists
59
Player
Kills
Deaths
Assists
KDA
L
5
5
14
2.4
W
1
4
12
1.75
L
4
5
16
2.4
L
Anubis
Pk Gypsy
Anubis
4
6
12
1.67
L
2
5
15
1.9
W
Jormungandr
TaIibanTurkey
Jormungandr
6
4
15
3.38
L
9
5
10
2.8
W
8
4
10
3.25
W
5
5
12
2.2
W
Thanatos
tkaber
Thanatos
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,168
Damage
67,575
80,001
Taken
77,540
67,844
Mitigated
67,880
30,733
Healing
30,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,703
80
2,184
7,618
21,835
36,067
112
13,799
8,036
9,614
0
W
9,615
1,569
1,774
3,942
13,988
12,258
789
10,370
3,618
14,927
0
L
14,648
3,762
931
5,472
14,155
5,548
1,070
11,793
2,362
31,285
0
L
Anubis
Pk Gypsy
Anubis
13,821
593
123
3,985
14,958
8,515
638
12,664
2,294
26,614
0
L
17,019
726
2,480
2,352
11,591
4,069
215
8,741
2,850
28,331
0
W
Jormungandr
TaIibanTurkey
Jormungandr
17,165
3,747
1,354
5,233
22,898
33,061
176
12,395
10,503
41,209
0
L
7,977
957
1,538
4,050
17,462
13,645
778
11,683
5,779
0
20,993
W
16,716
5,177
1,921
7,233
16,267
9,352
5,056
11,735
4,532
31,883
0
W
15,184
3,593
1,431
1,235
11,696
6,325
2,409
6,279
5,417
34,720
0
W
Thanatos
tkaber
Thanatos
8,895
1,114
1,639
4,934
12,691
6,884
1,519
8,412
4,279
0
14,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,967
Gold Earned
55,227
132
Minions Killed
143
0
Camps Cleared
0
1,119,864
Distance Traveled
1,192,639
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,807
772
6
0
0
248,763
0
W
Tiamat
9,742
696
12
1
0
255,293
0
L
Sol
10,199
729
37
3
0
222,154
0
L
Anubis
9,254
661
36
3
0
199,021
1
L
Merlin
9,687
692
19
1
0
237,843
0
W
Jormungandr
12,095
864
58
4
0
227,041
1
L
Mulan
11,020
787
34
2
0
212,083
0
W
Sol
11,496
821
33
2
0
245,513
0
W
Hera
10,779
770
29
2
0
244,958
0
W
Thanatos
11,115
794
11
1
0
219,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role