Player Matchup

Loki
Loki
Bronana3835
Loki
Level 118
God Stats
3W - 1L
1,393 SR
Queue Stats
99W - 117L
1,385 Elo+
Solo
Nu Wa
Nu Wa
HOTBOX-8A04
Nu Wa
Level 75
God Stats
14W - 24L
1,466 SR
Queue Stats
67W - 125L
1,317 Elo+
Solo
Hou Yi
Hou Yi
Shikamaru-14----
Hou Yi
Level 152
God Stats
6W - 1L
1,484 SR
Queue Stats
55W - 58L
1,421 Elo+
Solo
Team Averages
Level 115
1,448 SR
1,375 Elo+

VS

Team Averages
Level 91
1,410 SR
1,377 Elo+
Maui
Maui
Micky1882
Maui
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
306W - 391L
1,524 Elo+
Solo
Fenrir
Fenrir
ThirstyGayGuy
Fenrir
Level 73
God Stats
24W - 27L
1,423 SR
Queue Stats
71W - 85L
1,371 Elo+
Solo
Zeus
Zeus
its-deserteagle
Zeus
Level 62
God Stats
0W - 2L
1,305 SR
Queue Stats
15W - 25L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,889
808
6,417
7,100
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 7
7,967
724
7,933
7,460
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 6
9,105
828
8,295
6,359
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 3 / 1
7,232
657
3,085
16,376
15,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 1 / 1
5,869
534
545
2,696
945
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 1
6,737
612
4,346
9,162
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
1
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
1
2
7
2.25
L
Maui
1
3
1
0.5
W
4
0
6
7
L
0
1
1
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,645
Damage
7,976
20,919
Taken
28,234
8,771
Mitigated
19,575
5,592
Healing
3,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,417
2,034
168
2,699
7,100
3,030
144
2,161
4,939
0
49,479
W
7,933
2,713
0
637
7,460
2,993
1,905
3,403
4,057
25,757
0
L
Maui
3,085
815
0
3,110
16,376
15,346
0
5,114
11,262
9,781
0
W
8,295
3,752
0
2,088
6,359
2,748
262
1,966
4,393
0
40,706
L
545
123
0
431
2,696
945
0
1,339
1,357
0
2,834
L
4,346
534
0
250
9,162
3,284
0
1,492
7,670
29,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,961
Gold Earned
19,838
160
Minions Killed
74
0
Camps Cleared
0
586,968
Distance Traveled
504,043
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,889
808
67
6
0
218,181
4
W
Nu Wa
7,967
724
34
3
0
183,402
0
L
Maui
7,232
657
9
1
0
192,071
0
W
Hou Yi
9,105
828
59
5
0
185,385
1
L
Fenrir
5,869
534
7
1
0
174,289
4
L
Zeus
6,737
612
58
5
0
137,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role